Have a suggestion?
Click here to suggest a blog item.
Catch up with DonationCoder by browsing our past newsletters, which collect the most interesting discussions on our site: here.
DonationCoder does not accept paid promotions. We have a strict policy of not accepting gifts of any kind in exchange for placing content in our blogs or newsletters, or on our forum. The content and recommendations you see on our site reflect our genuine personal interests and nothing more.
May 13, 2020
Mar 24, 2020
Dec 30, 2019
Jan 22, 2020
Jan 12, 2020
Jan 3, 2020
Jan 2, 2020
Dec 30, 2019
- Automatic Screenshotter v1.16
- Screenshot Captor v4.35 beta
- Find and Run Robot v2.238 beta
- Clipboard Help and Spell v2.46.01
- LaunchBar Commander v1.157
- Mousers Media Browser v2.0
- MultiPhoto Quotes v2.09.1
- DiscussionList for Android v1.08
April 27, 2019
Feb 26, 2019
Feb 23, 2019
Feb 14, 2019
Jan 6, 2019
Dec 2, 2018
Nov 13, 2018
July 30, 2018
June 24, 2018
June 6, 2018
Apr 2, 2018
Apr 2, 2018
Feb 24, 2018
Jan 14, 2018
Major Site News
Jan 10, 2018
Our daily Blog
This page spotlights the most interesting posts collected from our forum every day.
This is a brief review for the new cooperative trick-taking card game "The Crew":
With all the hype this game received, I was full expecting to be let down, but I have to say it's a pretty damn good little cooperative trick taker.
I was recently quite disappointed by the recent 2-player cooperative trick taker "Fox in the Forest Duet", which I felt was overly complicated with uninteresting choices. [The original 2-player competitive game Fox in the Forest is great btw].
But "The Crew" gets it right -- the games are fast and interesting, and the basic rules could not be simpler.
It's really built for 3 or 4 players, but I've found the 2-player variant works surprisingly well, despite sounding awful. You essentially have a dummy hand that is half-exposed and controlled by one of the players. But in practice it creates an interesting puzzle element and works well.
The "innovative" part of the game is the fact that you are meant to play it in a "campaign" of 50 missions of increasingly challenging tweaks to the goals.
It's not like a legacy game or a strict campaign -- people can jump in and out, each mission is a standalone thing that simply specifies different kinds of goals that need to be achieved in different orders. So there's no need to keep playing with the same group, etc.
The variety of missions and the short length of the games and the simple rules, makes it ideal for non-hardcore gamers. Yet the strategy is rich enough to make it interesting for more serious gamers. And the campaign of games essentially gives everyone time to get more sophisticated as they learn how to play better over the sequence of games.
Highly recommended, both for 2 players, and for mixed family groups during vacations, etc. .
This is a very cool programming game/challenge, which deals with the absolutely fascinating problem of optimal elevator scheduling:
My mom and others have recommended this full length play from the National Theatre Full, now available on youtube:
One Man, Two Guvnors with James Corden
GIF Explainer Review
DISCLAIMER: Note that I was given a review copy of GIF Explainer in exchange for an unbiased, honest review.
I must admit starting off, I went into GIF explainer with certain preconceived notions. When I see GIF Explainer, I think that it's going to record video and turn it into a GIF for sharing. That brings to mind certain questions- how about audio? How large are these things going to be? We've all seen the huge many megabyte GIF files that struggle to load in the browser as they download the image.
I'm happy to say that this isn't that.
If you've seen programs like ScreenSteps or Clarify, this is a similar concept- it documents processes in steps. Once these processes are documented, it saves them to a GIF image instead of a PDF.
Mini Newsletter for Mar 24, 2020
"Codename: Coronavirus Lockdown"
1. Newsletter Editorial
Greetings all. As you know, the entire planet is currently dealing with a serious crisis -- a worldwide virus pandemic that is overloading hospitals and causing severe damage to entire economies.
I'm writing to you from Champaign, Illinois, in the United States, which has only just begun to see cases reported. We are under a state-wide stay-at-home order, with more of the country expected to follow suit soon. Many other countries are further along in the trajectory of infection and are struggling to figure out how to handle it.
I have been finding it hard lately to focused on being positive and productive. I find myself feeling overloaded and anxious. I don't know if any of you are having the same problem.
I do know that in times like these, there is some value in being able to share our thoughts, encourage each other, and maintain some sense of normality and community.
With that goal in mind, I thought I would send out a short newsletter sooner rather than later.
For the overwhelming majority of you, this email/newsletter will be of no interest to you, and you can safely stop reading now; we're not asking for any money, nor do we have any money to give out.
However, for any of you who have a little room in your life right now, who would benefit from some positive distraction, I'd like to invite you to make yourself at home on our forum and share a bit of your life with us. We are a friendly bunch.
Champaign, IL, USA
2. Mouser's Software Updates and Discussions
I've released a couple of very minor updates to my software since the last newsletter in January, plus a MAJOR alpha-version update to one of them, and a new small Android app.
3. Feel Good Favorites
I thought this would be a good occasion to highlight some of the longest running, feel good threads on our forum, and invite you to post in them.
4. Other recent threads on our forum
Just a few recent threads on our forum.