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Author Topic: Ludum Dare 46: April 17th-20th, 2020  (Read 3640 times)

Deozaan

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Ludum Dare 46: April 17th-20th, 2020
« on: April 02, 2020, 04:18 AM »
Ludum Dare 46 is coming up in just two weeks.

It has been two years since I last participated in a Ludum Dare event (LD41 in April 2018), and I'm gearing up to do it once again as a team effort.

Right now you can submit theme suggestions, after which the Theme Slaughter will begin. I'll try to remember to post more details to this thread as we get closer to the start (and end) of the event, but it's likely you won't hear much from me during the 72-hour jam.

Feel free to discuss any aspect of LD46 in this thread, including any games you might try out once the event has completed.


EDIT: My team made Defendeer for LD46.






See previous DC posts about Ludum Dare:

Ludum Dare 45 Reviews - A thread about LD45 games
Ludum Dare 41 - (My team made It's Not Lupus! for LD41)
Ludum Dare 2017 Thread - A thread about games from LD37 and LD38
Ludum Dare 33 - A thread about LD33 games
Ludum Dare 32 - (I made Time Bomb during LD32)
Ludum Dare 31 - (I made Worm Wars during LD31)
Ludum Dare 30 - (I made Planetary Devourers during LD30)
Ludum Dare 29 - (I made It Came From... Beneath!! during LD29)
Ludum Dare [29] topic for other games - A thread about LD29 games
Ludum Dare 23 - (I made Be Tiny, World! during LD23, and continued to work on it and improve it for years afterward!)
Ludum Dare - Game Programming Challenges
« Last Edit: April 20, 2020, 11:34 PM by Deozaan »

mouser

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Re: Ludum Dare 46: April 17th-20th, 2020
« Reply #1 on: April 02, 2020, 09:46 AM »
Great stuff! This is a good time to vicariously enjoy someone else's project -- keep us updated  :Thmbsup:

Deozaan

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Re: Ludum Dare 46: April 17th-20th, 2020
« Reply #2 on: April 15, 2020, 11:27 PM »
Ludum Dare 46 begins in less than 48 hours. The final round of theme voting is currently taking place. The contenders are:

  • Dreams
  • You are the power source
  • Turn a violent genre non-violent
  • An abandoned world
  • 1 minute to prepare
  • Decay
  • Side effects
  • Fragile
  • Outdated technology
  • Ruins
  • Momentum
  • Automation
  • Keep it alive
  • Garden
  • Connections

As usual, none of the finalists are any that I would have chosen. It's kind of a cliche that the theme always sucks. But what I find puzzling is that if the popular opinion is that the theme sucks, how does the theme win the popular vote? Maybe there's just always a vocal minority who hate the theme? :-\

Anyway, I'm gearing up, making sure all my tools are ready and working properly. I've suspended Windows Updates for 7 days to make sure I don't get any surprises or forced reboots in the middle of working on things. I've briefly chatted about potential game ideas for each of the themes, but not anything really specific or concrete.

I'll likely get caught up in the game jam and forgot to post back in this thread until after it's over, so... see you in about a week, maybe!

Deozaan

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Re: Ludum Dare 46: April 17th-20th, 2020
« Reply #3 on: April 18, 2020, 01:49 AM »
The theme is Keep It Alive.

After a little over an hour brainstorming ideas we settled on the basic gameplay idea and after the first ~5 hours we've all gone to bed. I feel things are going pretty well so far, but it always manages to get pretty hectic before the end.

We'll see how it goes.

Edvard

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Re: Ludum Dare 46: April 17th-20th, 2020
« Reply #4 on: April 20, 2020, 02:54 PM »
The theme is Keep It Alive.

Soooooo.... Tamagotchi?   :D

Deozaan

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Re: Ludum Dare 46: April 17th-20th, 2020
« Reply #5 on: April 20, 2020, 11:19 PM »
Soooooo.... Tamagotchi?   :D

Yeah! That was actually one of the things we came up with during our brainstorming session. ;D


We ended up pursuing a silly idea thrown out by one of us about someone who loved animals so much they would jump in front of a hunter's bullets. :P We made it in the style of those old LCD handheld games from the 80s.

LD46 - 01 - Mid-Level.pngLudum Dare 46: April 17th-20th, 2020


Play it here: https://cmonkeys.itch.io/ld46
« Last Edit: April 20, 2020, 11:27 PM by Deozaan »

wraith808

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Re: Ludum Dare 46: April 17th-20th, 2020
« Reply #6 on: April 20, 2020, 11:23 PM »
That's pretty solid!  You're getting good at this!

Deozaan

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Re: Ludum Dare 46: April 17th-20th, 2020
« Reply #7 on: April 22, 2020, 12:58 PM »
I worked on Defendeer in a team of 3 people. Two of us took regular screenshots and compiled the images into timelapses of our time spent working on the game.


The first one is a timelapse from Roidz. He captured about 18,500 screenshots at 1920x1080 resolution, totaling about 9.8 GB of images. This comes out to about 31 hours of work (including some AFK time) which is condensed into this timelapse lasting just over 5 minutes at 60 FPS.


This second one is a timelapse from me. I captured 23,686 screenshots at 2560x1440 resolution, totaling about 17.8 GB of images. That comes out to about 39.5 hours of work (including some AFK time) which is condensed into this timelapse lasting about 6.5 minutes at 60 FPS.

I hope I got all those calculations correct. :D
« Last Edit: October 06, 2020, 05:40 PM by Deozaan »

wraith808

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Re: Ludum Dare 46: April 17th-20th, 2020
« Reply #8 on: April 22, 2020, 01:28 PM »
I really like your entry... wish I could vote!

Deozaan

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Re: Ludum Dare 46: April 17th-20th, 2020
« Reply #9 on: April 22, 2020, 04:20 PM »
I really like your entry... wish I could vote!

Thanks. I'm glad you like it. :)

tomos

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Re: Ludum Dare 46: April 17th-20th, 2020
« Reply #10 on: April 22, 2020, 05:07 PM »
That was good fun to play  :Thumbsup:
and enjoyed the timelapses too :up:
Tom

Deozaan

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Re: Ludum Dare 46: April 17th-20th, 2020
« Reply #11 on: April 24, 2020, 05:31 PM »
I recently played Alien Rescue by Imphenzia.

You play as an EMT who chases after an alien who runs across multiple lanes of traffic (a la Frogger) and has to resuscitate it any time it's struck by a vehicle. The entire experience oozes with personality and charm. I really enjoyed my time with the game.

Alien Rescure Title.jpgLudum Dare 46: April 17th-20th, 2020
Alien Rescue.jpgLudum Dare 46: April 17th-20th, 2020

You can find downloads for it or play it in the browser here:
https://imphenzia.itch.io/alien-rescue
« Last Edit: April 24, 2020, 06:06 PM by Deozaan »

Deozaan

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Re: Ludum Dare 46: April 17th-20th, 2020
« Reply #12 on: May 04, 2020, 10:35 PM »
I don't speak French, so I don't understand most of this, but someone recorded their experience playing the game my team made. :Thmbsup:


Satanos plays LD46 Defendeer

Deozaan

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Re: Ludum Dare 46: April 17th-20th, 2020
« Reply #13 on: May 12, 2020, 07:52 PM »
The results are in!

Defendeer ranked surprisingly well this time, ranging from 5th to just under 500th in the various categories, and 28th overall.

LD46 Defendeer - Results.png

mouser

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Re: Ludum Dare 46: April 17th-20th, 2020
« Reply #14 on: May 12, 2020, 07:57 PM »
Nice!  :up: :up:

wraith808

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Re: Ludum Dare 46: April 17th-20th, 2020
« Reply #15 on: May 12, 2020, 11:19 PM »
Congrats!  Well deserved- I liked it a lot!

hamradio

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Re: Ludum Dare 46: April 17th-20th, 2020
« Reply #16 on: May 13, 2020, 10:27 AM »
I don't speak French, so I don't understand most of this, but someone recorded their experience playing the game my team made. :Thmbsup:


Satanos plays LD46 Defendeer

Turn subtitles on in cog then go back in them and you can hit auto translate the auto generated french ones to english.

Congrats as well.

Deozaan

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Re: Ludum Dare 46: April 17th-20th, 2020
« Reply #17 on: May 13, 2020, 06:48 PM »
I don't speak French, so I don't understand most of this, but someone recorded their experience playing the game my team made. :Thmbsup:

Turn subtitles on in cog then go back in them and you can hit auto translate the auto generated french ones to english.

Congrats as well.

Thanks! I'm not sure how accurate the translation was, but it was nice to get an idea of what he was saying as he played it.

hamradio

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Re: Ludum Dare 46: April 17th-20th, 2020
« Reply #18 on: May 18, 2020, 12:00 PM »
I don't speak French, so I don't understand most of this, but someone recorded their experience playing the game my team made. :Thmbsup:

Turn subtitles on in cog then go back in them and you can hit auto translate the auto generated french ones to english.

Congrats as well.

Thanks! I'm not sure how accurate the translation was, but it was nice to get an idea of what he was saying as he played it.

You're welcome. Not sure either...but like you said it did seem to give an idea of what he was saying.