[...] So, the buttom of the clock text is closer to the edge of the display on the second monitor compared to the main monitor. It would be nice if we could adjust the clock text positions seperately. [...]-power1power1
Well... I've thought about that as well... but the problem is that the current version basically only renders one clock... same content is then used (copied) for secondary clocks
(and all secondary clocks actually use the same DC, so it's really only copied once)So it's not possible to have these clocks independent.. though I can add that quite easy as well.. it would only require some more functions, not really that much more processing power if not used...
Though my question is: why is your second taskbar smaller? Even though I've used the lowest resolution possible for my tests and my main monitor is at 1080p, the taskbar looked the same...
I was actually hoping to disable my 2nd fake monitor xD It's annoying when my mouse leaves the screen on one side when I play a game^^
P.S. a tip for developers not having a multi-mon setup, just force Windows to enable a 2nd monitor and use Open Broadcaster to live-preview it's content on your primary monitor
This way you can work with your 2nd monitor on your 1st in real time^^ Is kinda energy waste though, but works quite good