Well, after being in this business for over 25 years, I've got my share of good apps, crap apps, abandoned stuff, trials, and the likes.
At first it always is hard to get going on a new idea (or even have a new idea
), but if it starts being a working 'thing', it's getting more and more satisfying. It's also harder and harder to focus my mind on the daily job, and not be distracted with 'that idea in the back of my mind that needs some fix or improvement...'
And when it finally is doing what it should do and it's (fairly) presentable, and the momentum or the original motivation of writing that thingy isn't gone, then eventually it will be presented to the audience... if any.
Guess that, like most of us experienced, about 10 percent of what turns into a project of some kind is actually released or used, and the rest is just what it has always been: collateral damage (mostly because of the diskspace it takes)
But then, most likely, there are some gems, hidden in the debris