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Re: Will someone in this section please start creating a massive MMORPG

ws-how-to-MMO-1.png
A few pointers from someone who has done it. a point to note is that Guild Wars does away with subscription fees for its online play.

http://www.guildwars.../gc2007/gcspeech.php

I ultimately decided to address something much more relevant to those of us in this room today, and that is what it takes to create a successful MMO in today's crowded and brutal market. The formula is not as simple as it was a few years ago, as the very visible failure of many recent high-profile MMOs makes clear. I don't claim to have all the answers, but I can share some of the beliefs that I and many of my peers at ArenaNet hold based on our experience with Guild Wars.

From a forum thread encouraging members of the DC forum to created a MMORPG.

Click here to read the full thread..



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