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Topics - Deozaan [ switch to compact view ]

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General Software Discussion / Strange Firefox Error:
« on: December 13, 2007, 10:48 PM »
I've never seen a Firefox error like this before. Does anyone have any ideas what it means?

Never Complete.png

My browser is set to accept cookies.

Does this link load in Forefox for anyone else? http://makeitbiginga...velopment-company-2/

Living Room / PixelJunk Monsters - A Tower Defense Game for PS3
« on: December 06, 2007, 02:19 PM »
From Q-Games comes a PlayStation Network game on PS3 called PixelJunk Monsters; a TD game meant to appeal to the Japanese culture.

Everyone here at Q-Games loves real-time strategy games, from Warcraft through to Command & Conquer and Company Of Heroes, etc., but the Japanese public simply don’t buy that genre yet. So one thing I really wanted to do with Monsters is take the simple RTS concept of building and researching and having base defenses (a concept that has been used in Warcraft tower-defense mods and more recently in its Flash incarnations) and wrap it all in a completely different style and mode of gameplay that the Japanese public (and hopefully the West too, of course!) would really get into.

RTS’s are historically controlled by a roving cursor (either a mouse, or an analogue controller) and right from the start I decided to take that away and replace it with a cute character you control. You run around as this little defender-of-the-forests type chap, collecting money and building defensive towers along the paths to your base. You can only build towers where we have placed trees in the stages, which gave us enormous control over the design and balancing of each map. As a result we have over 20 very different stages, all of which are unique and addictive to play.

Another major help in the design was the addition of gems that the monsters sometimes drop; using these gems you can research more advanced towers, or upgrade existing ones. If you like though, you can upgrade existing towers by doing a little rain-dance-type performance in front of them too. The longer you dance, the more powerful the towers become!

from: PlayStation Blog

General Software Discussion / Adobe Reader has a trojan?
« on: December 03, 2007, 08:55 PM »
I just turned on my wife's (Dell) laptop and the Dell Support center told me it didn't have the latest Adobe Reader plug-in for IE. So I had it take me to Adobe's website and clicked the install button and it began downloading.

As it was downloading the McAfee Security popped up saying there was a trojan in SGC (SGC15.exe), which was in the temporary files being downloaded by Adobe.

Does anyone else have information on this? Or even what SGC is?

Screenshot Captor / Cropping broke my image and Undo didn't fix it
« on: October 18, 2007, 01:14 PM »
Hi mouser,

I was working on an image in Screenshot Captor, making text boxes and arrows and things, and decided I wanted to crop the image.

Well, silly me, I'm used to every other image editing software in existence in that you select the crop tool before selecting the area to crop. So I clicked crop and it cropped the entire image to the last selected area, which was a text box I was working on.

"Oh noes!" I said to myself, "What have I done?" Thankfully, I'm a semi-intelligent lifeform and I remembered about the powerful Undo feature.

I quickly pressed Ctrl-Z and got the image back, but something was very, very, VERY wrong!!!11eleventyone

The text box that the image had been cropped to was now in the top left corner of the image. That's no problem, I could just move it back to it's old position without much effort. But that wasn't the only problem! :'(

All the other text boxes and arrows were gone! And no amount of undo would bring them back. They're dead and they're not coming back.  :'( :'( :'(

Please remove this gross and negligent behavior from Screenshot Captor or else Cody gets it!

Counter-Strike - Target Practice.png

I've been practicing! >:(!!!!

DC Gamer Club / Counter-Strike Fun
« on: October 18, 2007, 12:13 AM »
Wordzilla recently got a server that he's using for a dedicated DC IRC server, as well as some other things. One of those other things is Counter-Strike. The game is free and Wordzilla has the download on his server. Come to the IRC channel or send Wordzilla a PM for information on where to download the client as well as the password to join the servers.

Once you get it installed, launch the game and click Find Servers, then go to the Favorites tab and select Add Server. Enter in the following details:

Counter-Strike - Server.png
Click for larger image

As you can see, there are actually twelve different maps being hosted. Each one will need to be entered manually. Here's the list of all current maps being hosted.

We've had some fun already playing the game. We've had mouser, hamradio, scancode, jgpaiva, Josh, mitzevo, and others play. Come join the fun! Below are some screenshots.

Counter-Strike - Target Practice.png
Cody helps me improve my aim

Counter-Strike - Deozaan Inside.png
I wonder who is behind these doors?

Counter-Strike - Deozaan Waiting.png
You were warned! It's me, waiting to ambush!

For those of you interested, the way we got Cody and my Deozaan Inside logo in the game was through using a custom decal. The instructions are kind of puzzling at first, but we just used a program called Easy Decal to convert an image to a decal. Then you need to rename the decal to tempdecal.wad and put it in your cstrike directory, overwriting any other tempdecal.wad you may have in there. But you're not finished. This is the most important part. You need to make the tempdecal.wad read-only so it isn't overwritten when you start the game. And there you have it!

EDIT: Added link to IRC channel.

Living Room / The Abrupt Goodbye
« on: October 17, 2007, 11:47 PM »
Here's a social experiment of a game called The Abrupt Goodbye, which is a conversation between a woman and a blind man. The entire conversation is written by people who visit the site. The only info you are given is that there is a blind man sitting on a bench in the subway and a woman comes and sits down next to him.

When you start the game you get to choose which role of the conversation you will play, the blind man or the woman.
If you pick male, you start the conversation. If you pick female, the man says something to you first and you choose the response.

Abrupt Goodbye - Look Familiar.png

But like I said every part of dialog is written by people like you and me who visit the site. It seems to have a maximum of five responses per turn, so if there aren't five, you have a chance to write your own.

Abrupt Goodbye - Afternoon.png

Any time you write your own, the conversation will abruptly end with the woman leaving.

Abrupt Goodbye - Woman is Gone.png

This is because nobody has written a response to what you just entered, so the game cannot continue on that particular line of dialog yet. Also, you will never see a response to choose from unless it has a response written to it. So if your only choice is to type in a custom response, you're the first person to see/respond to that particular thread of dialog.

It's kind of fun to see what people are coming up with. It's also built to sort the responses based on popularity. The ones that don't get clicked move down the list and are eventually deleted.

More info about the game, made by Andy Schatz can be found here:

Videogame Development / Question about Assignments
« on: October 11, 2007, 11:01 AM »

In Assignment 1 you say that we should attach source code, etc.

What if someone were to use a program like Game Maker or TGB where doing so is not possible or against the EULA?

Or are these assignments meant only for the languages posted in the Programmer's School?

Living Room / Twinxoid: Game Giveaway of the Day
« on: October 02, 2007, 09:44 AM »
Twinxoid was featured before on GGotD or maybe on Game Du Jour. I decided to pick it up and try it out,and it was worth it! Many of these free/discounted games are breakout clones, and this one is too, but this one has a new element to it:

You and your opponent play on the same board! Any spaces that are empty for you are blocks for your opponent. So as you break blocks, you create them for your opponent. As your opponent breaks them, block show up in your space. It's worth a try!

Living Room / -- A Scam or Legitimate?
« on: September 06, 2007, 04:02 PM »
My wife just got a call from a telemarketer who told her about a website ( saying it offered deals similar to Costco or Sam's Club but with a lifetime membership fee instead of an annual fee.

The telemarketer then asked for a credit card number for a trial period. I checked out the website and tried to find a review about it to see whether or not it was a scam. All I found was this: http://www.ripoffrep...37/ripoff0137315.htm

Considering the business has (supposedly) been around since 2000, and I only see two negative things about it makes me wonder if it isn't as much as a scam as it looks like. Then again, it's been around since 2000 and the only thing I can find on it is other people in other forums asking the same question I am here.

Is it a scam or is it legitimate? Anyone have any good detective skills or know from personal experience about this site?

Living Room / YouTube Audio Problems
« on: August 17, 2007, 01:41 AM »
Sometimes when I'm watching a YouTube video I can't hear any audio. I know there is/should be audio because, for instance, the video I'm trying to watch now is music that has been posted for hundreds/thousands of other people to see.

Are there certain codecs I should get or any ideas why some videos have no audio? Also, I'm not certain that it is limited to just YouTube, but since that is the primary video website, I've definitely noticed it there.

Some of you may have heard of the $10,000 Game Contest put on by the good folks at MyDreamRPG. For those that haven't, or that forgot about it, let me summarize a few of the details:

I'm here to announce that I officially entered a game tentatively titled Docoto Defense into the contest on May 21st. Docoto Defense is an amalgamation of the words DonationCoder Tower Defense. So what does this all mean? It means that the Games Division is working on a Tower Defense style game that, to be a valid entrant in the game contest, will be finished and ready for release by May 2008 at the latest!

This game is going to be unique from other TD games because it will feature single player quest modes, multiplayer (cooperative and competitive modes), have both defensive and offensive elements, and will focus on user created content. People will be able to create their own levels, maps, units, etc., customizing many features of the game.

Mouser is very involved in helping to design the game and Nudone has agreed to help out with some artwork, but I'd like to make a request to the DonationCoder community for more support. I could especially use the help of those with artistic abilities, musical/sound effect abilities, and website design. Even if you don't have those abilities or don't have the time to help out you can still contribute with one of the fundamental ideas behind this entire community: Donations.

The game is still in the early design stages, so I'm sorry to say I don't have more cool screen captures to show off, but you can follow the game's progress at the Development Blog.

Living Room / Attack of the LOLCODE!
« on: June 12, 2007, 06:15 PM »
They're in ur Intarwebs, creating a programming language. The attack of the lolcats has spilled over to programming, with LOLCODE, a language based on the mangled grammar of lolcats. Pull up a buckit and I'll help wif ur understanding of LOLCODE.

Here's an example of a working program written in LOLCODE:

  VISIBLE "I has dis many: " N CHEEZBURGER
    YA RLY
    NO WAI


Read more: It is can be LOLCODE time plz?

I found a great site yesterday with a bunch of animated images good for quick prototyping art. Only problem was that each frame of the animations were separate image files, and for the game engine I'm using (Torque Game Builder) it needs them all to be on one sheet. I needed a program to splice the images together! Reiner does have one on his site but it's a little more complicated than I'd like it to be. I asked around on the GarageGames forums and was directed to GlueIt, a very easy to use program to do this task easily and quickly.

GlueIt 1.06 is the perfect sprite companion, it will take a series of single images and paste them as
an image strip making the sprite animation immediatly ready to be incorporated in your sprite engine. NEW Loads .PNG, .BMP, Saves .PNG, .BMP, .JPG
It will save you ALOT of time!
Best part is, it's FREE !


The only possible downside I see to it is that it requires .NET 2.0--which isn't a problem for me.

I'm interested in some software that mixes elements from a calendar, a todo list, and a countdown timer. Here are the features I'm looking for:

  • Calendar view.
  • Option for recurring tasks.
  • Show countdown timer on desktop for next "todo" item. This would be great if it had the options to display more than one todo item at a time and be always on top of other applications, with options to adjust font, size, color, transparency.
  • Easy way to check the task as done.

Does anyone know of anything that does this?

Living Room / Insane Super Mario Bros. Mod
« on: April 12, 2007, 03:37 PM »
You think you've got it hard in life? Picture yourself trying to figure this one out.


Mouser puts it best:
It's like a testament to human suffering and perseverance. It's heartbreaking and inspiring at the same time. It's soo damn cruel!
So cruel, yet so hilarious!  ;D :P :D ;D ;D

Insane Mario Mod.png

Living Room / Galcon: Game Du Jour Deal of the Day
« on: March 16, 2007, 04:31 AM »
Hi all,

I just wanted to point you to today's game deal of the day from Game Du Jour. It's a simplistic game called Galcon in which you send fleets of starships across space to conquer other planets. The thing is that it is fast paced, like an arcade game and each round only lasts a couple of minutes. It's definitely worth it to download the demo and I liked it enough to pay the $10 to register it. The screen shots don't make it look very cool, but in action it's a really fun game.

Probably the best aspect of it is the multi-player mode. You can compete against a few players online. It rocks! <-- This is the site with the deal only for Friday the 16th of March.
http://www.imitation...rg/galcon/index.html <-- This is the website for Galcon.

I wonder if Galcon is short for Galaxy Conquest. . .  :-\

Living Room / Favorites Fun!
« on: January 08, 2007, 11:30 PM »
Here's a fun bit of code that will liven up any website, so long as the page you're viewing has graphics.

Code: Javascript [Select]
  1. javascript:R=0; x1=.1; y1=.05; x2=.25; y2=.24; x3=1.6; y3=.24; x4=300; y4=200; x5=300; y5=200; DI=document.getElementsByTagName("img"); DIL=DI.length; function A(){for(i=0; i-DIL; i++){DIS=DI[ i ].style; DIS.position='absolute'; DIS.left=(Math.sin(R*x1+i*x2+x3)*x4+x5)+"px";*y1+i*y2+y3)*y4+y5)+"px"}R++}setInterval('A()',50); void(0);

Try it out by going to the smilies page and pasting the above code into your address bar and press enter! Whee!

Here's another neat trick! Add that code to one of your favorites and you can click on the favorite and it will activate the code on any page you're viewing! Double Whee!

Here's another trick! Enter in the code more than once (by clicking that favorite multiple times) and it will do even crazier things! Triple Whee!



Living Room / Jay is Games Flash Competition 2: Need Ideas!
« on: January 05, 2007, 12:26 AM »
Jay is Games is having another Flash Development Competition:
Here's the scoop: you, casual gamer / game designer / Flash whiz, design a simple puzzle game in Flash (version 8, AS 2.0).

Yes, the type of entry we're looking for is the same as what we called for during our first competition. And while the entries we received contained various interpretations of "simple puzzle game", all things considered, the simple puzzle idea proved to be an excellent choice. So we're doing it again!!

But there is a catch. This time your game design must incorporate this theme: "grow".

You are, of course, free to interpret that any way you choose; however, the extent to which your game addresses the theme is left up to the competition judges to decide. Entries not meeting this requirement will be disqualified.
For full details Click Here.

Recently I've been talking to mouser and Tinjaw about making games and one of the ideas we've been tossing around seems perfect. A Tower Defense type game could be considered both a puzzle game (where to place towers) and a growth game (upgrade towers). We've been throwing around ideas trying to come up with something a bit more improved on what we've seen so far in the Tower Defense genre, but I'd love to hear any ideas anyone here can come up with for this contest (not limited to Tower Defense ideas) and I'd certainly like help designing the game conceptually so that I can focus most of my time on programming it instead of trying to figure out all the details of a fun working game by myself.

Oh, and Nudone, you've officially been drafted to make the graphics for the game. Especially since some of the ideas we're liking best will be somewhat Cody themed. If you don't like it, take it up with mouser. I tried to fight for your freedom of choice but mouser wouldn't hear any of that.

Please submit your ideas quickly!

The deadline is February 9th!

General Software Discussion / Remoting Software Questions
« on: January 04, 2007, 10:28 AM »
I haven't had a chance to look very far into this, but I just decided that I might like to set up a remote connection to my home computer so I can access it from elsewhere. Has anyone here used the Microsoft Remote Desktop software? Is it easy to get set up? Is there a quick guide somewhere on how to set it up properly?


The founder of Wikipedia says that his company, Wikia, Inc., is going to give away all the software, computing, storage and network access free for people to create community-based collaboration sites.

Read the article on Yahoo!/Reuters.

Developer's Corner / MouseBreaker Game Development Contest Submissions
« on: December 09, 2006, 10:00 PM » recently had a Flash game development competition which ended November 30th and I submitted a game which Mouser aptly named Deozone.

I can't find the results of the competition even though they said they'd announce it on December 7th, but they do have 15 games featured that were entered into the contest that are potential winners.

And look down there! Mine is one of them!


Skrommel's Software / TakeABreak should be named "j00GotPwned!"
« on: December 07, 2006, 02:31 PM »

I decided I need some major enforcement to getting myself off the computer, since I seem to have no self-control in the evening and stay up much too late. So today I downloaded your TakeABreak utility to see if it would suit my needs.

When I ran it, it told me to edit the ini file. Most of your utilities let me right click the tray icon and adjust the settings, so I tried that. Nothing happened when I right clicked it. Nothing happened when I left clicked it. So I went into the directory the .exe file was stored in and there was no ini file to edit.

"Great!" I thought, "now it's going to force me to go on a break when I don't want it to." Since I couldn't right-click it to close it, I decided to open the task manager and end the process. Every time I brought up the task manager via ctrl-alt-del or ctrl-shift-esc it would immediately close.

TakeABreak was suppressing my task manager! There was no way I could close it! So I looked among your other utilities to see if you had one to kill a process. Kill wouldn't work because it closes the window under my mouser. So I tried CloseMany and repeatedly told it to close/kill TakeABreak, but it didn't work.

Finally I remembered that Mouser's Process Tamer lets you set a rule to kill processes, and it worked!

Thank goodness I finally got it closed, and thank goodness I hadn't already put it in my startup folder to start when Windows runs!

I did try running TakeABreak again to see if it had just locked up or something but every time it had the same result and I had to use Process Tamer to close it.0

So it looks like both TakeABreak and CloseMany need some modification to work properly.

General Software Discussion / UltraMon Problems
« on: December 05, 2006, 10:24 AM »
I installed UltraMon some time ago at work and suddenly I'm getting a message saying that the network resource I'm trying to use is not available. So I just tried to download the latest version, but the latest version tries to uninstall the older version and for some reason it seems unable to do that without the installation file for the older version.

I can't download the older version because that's only an option for paying customers. These computers are also restricted from saving files from the internet. I can run/open the file but I can't save to disc, which is kind of silly and insecure as this would prevent someone from running a virus checker.

Does anyone have UltraMon26en_x32.msi or any other solutions to my problem? I really need to have the taskbar on both my monitors to work efficiently.

Developer's Corner / Flash Debugging
« on: November 21, 2006, 06:47 PM »
I'm currently working on a Flash game and I've come across a bug I'm not sure how to resolve. I'd like to have someone help me look at my source and see if we can track it down.

Please send me a PM or come into the IRC channel and we can talk about it.


Living Room / Windows Vista Pronunciation
« on: October 17, 2006, 11:42 AM »
My brother lived in Spain for a couple of years and after he returned, he had one of his Spanish friends visit my family for a couple months. My family has also had exchange students from other countries, including two from Spain. I took three years of Spanish in high school, and I currently have a Mexican sharing this apartment with me.

Whenever I see or say Vista I automatically pronounce it the Spanish way, "Vee-stuh," but pretty much everyone else I know says it the other way. I'm just curious to see if anyone else pronounces it differently than they would in their native language.

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