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Author Topic: A Dark and Deadly Path - v1.05.01 - December 31st, 2006  (Read 36806 times)

mouser

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A Dark and Deadly Path - v1.05.01 - December 31st, 2006
« on: December 26, 2006, 01:14 AM »
A Dark and Deadly Path v1.05.01 - December 31st, 2006
A super tiny little audio game engine

Screenshot - 12_31_2006 , 10_51_44 AM.png

ADDP (A Dark And Deadly Path) is a tiny little interactive story game engine.

It works like the old Dragon's Lair LaserDisc game [1], or like those "choose your own adventure games [2], but is audio only and involves no graphics.

Basically an ADDP story/game is an audio story where the reader/play must choices along the way by pressing a key on the keyboard. The chioces may have to be made rapidly in quick succession within a narrow  time window which can add an element of panic to the story - and make it a particular appropriate device for for suspense stories.

Audio files are normal .mp3 files that an author records with standard software.  The game script is an .xml file with a format to be described in a separate file.

DOWNLOAD: Here.

READ:

Special thanks to Della for creating a test game/story for it!
« Last Edit: December 31, 2006, 09:05 PM by mouser »

Veign

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Re: A Dark and Deadly Path
« Reply #1 on: December 29, 2006, 09:46 AM »
Very interesting.  Can we assume you are going to build a sample game for it?
« Last Edit: December 29, 2006, 11:38 AM by Veign »

Veign

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Re: A Dark and Deadly Path
« Reply #2 on: December 29, 2006, 11:44 AM »
Can it be adapted to videos like MPEG to create a Dragon's Lair type game?  Or maybe something that uses still images to progress through where quick reactions flip to another image.

Either way I see this as pretty interesting since it could be used for other things besides games - not sure what but it seems like it could.

mouser

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Re: A Dark and Deadly Path
« Reply #3 on: December 29, 2006, 12:16 PM »
actually you could use it for videos by adding only a few lines of code..

just harder to make videos so i thought it might be a fun audio only project (i was inspired by the accessibility game contest).

Arjen

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Re: A Dark and Deadly Path
« Reply #4 on: December 30, 2006, 08:51 AM »
Cool, you did it!  :up:

mouser

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Re: A Dark and Deadly Path
« Reply #5 on: December 30, 2006, 09:03 AM »
It's ready for upload now but i'm trying to get della or josh to make a sample game first so people will have something to actually play :)

Deozaan

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Re: A Dark and Deadly Path - v1.05.01 - December 31st, 2006
« Reply #6 on: January 01, 2007, 04:40 AM »
Mouser? You're that dude from DonationCoder?

Haha this is fun!

mouser

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Re: A Dark and Deadly Path - v1.05.01 - December 31st, 2006
« Reply #7 on: January 01, 2007, 05:27 AM »
ps. Della says i got some of the death audio clips in the wrong places.
ps2. The intention was for this to be an online playable flash thing - which I'm happy to implement if anyone ever actually makes a realy story/game with it.

wraith808

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Re: A Dark and Deadly Path - v1.05.01 - December 31st, 2006
« Reply #8 on: January 01, 2007, 01:55 PM »
Do you know that this was going to be my entry into the coding contest if I had gotten off my butt and coded it... good work!  I guess that great minds do think alike...  ;)

rgjordan

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Re: A Dark and Deadly Path - v1.05.01 - December 31st, 2006
« Reply #9 on: October 22, 2007, 09:44 PM »
Great idea.  :) I'm going to try this out with my kids. If you have a future release, I would suggest an option for allowing the author to make some choices have a random outcome.

Rob

mouser

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Re: A Dark and Deadly Path - v1.05.01 - December 31st, 2006
« Reply #10 on: October 22, 2007, 10:39 PM »
that's a nice idea about random branches.

i'm afraid that a poor decision was made in the design of this program to organize based on the idea of one long audio file with time points along it that choices get made. 

a much simpler approach in terms of designing a game would have been to use a sequence of separate short mp3 files that play to completion. 

i should modify it to be able to work like this if there is ever any hope of people using it.

mouser

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Re: A Dark and Deadly Path - v1.05.01 - December 31st, 2006
« Reply #11 on: October 17, 2010, 05:34 AM »
I have been contacted one or two times since releasing A Dark and Deadly Path in 2006 by people who were thinking of using it, but i've never seen anyone make a game using it.

That makes me a bit sad; re-reading the author's guide now, it really seems like it could be a fun system and it's a shame it's never actually been used even once in 4 years to make a game.

If it ever got some real use it would make sense to add features and port it to Flash for online play, etc.  Are there really no site-impaired people who might be interested in this?  :(
« Last Edit: October 17, 2010, 05:36 AM by mouser »

anne19

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Re: A Dark and Deadly Path - v1.05.01 - December 31st, 2006
« Reply #12 on: August 03, 2011, 11:21 PM »
Lol cool, do you still do these? I'd like to participate  :Thmbsup: