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Author Topic: CYBERLAND SOUND ESCAPE! (Beta)  (Read 17,301 times)

CodeTRUCKER

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CYBERLAND SOUND ESCAPE! (Beta)
« on: December 23, 2006, 06:30 AM »
Note to reader...
FYI - This presently not available.

I'm not sure exactly how to make it available?
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« Last Edit: September 26, 2010, 06:45 AM by CodeTRUCKER »

mouser

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Re: CYBERLAND SOUND ESCAPE! (Beta)
« Reply #1 on: December 23, 2006, 06:34 AM »
you could also zip it and attach it to this post.

CodeTRUCKER

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Re: CYBERLAND SOUND ESCAPE! (Beta)
« Reply #2 on: December 23, 2006, 07:32 AM »
Ok, I'll give it a try and let you know what happens.
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« Last Edit: September 26, 2010, 06:47 AM by CodeTRUCKER »

CodeTRUCKER

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Re: CYBERLAND SOUND ESCAPE! (Beta)
« Reply #3 on: December 23, 2006, 08:12 AM »
@Mouser, Ok, that worked.
DISCLAIMER - I have made and make many threads for questions and even project posts across the Internet. Unfortunately, many are in limbo because I cannot remember where they are at. If anyone knows of an open thread or an unanswered inquiry, please PM me. Thank you.
   
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« Last Edit: September 26, 2010, 06:47 AM by CodeTRUCKER »

Deozaan

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Re: CYBERLAND SOUND ESCAPE! (Beta) #3 is Out!
« Reply #4 on: December 30, 2006, 02:47 PM »
Okay so I got the fake blue screen with a box that pops up and says it is a fake blue screen, but on top of that another box pops up that says
Quote
CSEVB Run-Time Error '401': Can't show non-modal form when modal form is displayed.

When I click okay on that it then allows me to click okay on the fake blue screen pop up box, which then plays a digital death sound, then the program closes and asks me to send an error report.

So there seems to be a real problem besides the fake blue screen.

CodeTRUCKER

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Re: CYBERLAND SOUND ESCAPE! (Beta) #3 is Out!
« Reply #5 on: December 30, 2006, 02:59 PM »
Hmmm... I'll check it out and see what I can do.
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« Last Edit: September 26, 2010, 06:48 AM by CodeTRUCKER »

Deozaan

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Re: CYBERLAND SOUND ESCAPE! (Beta) #3 is Out!
« Reply #6 on: December 30, 2006, 03:07 PM »
I read the READ ME FIRST txt file but I didn't think it really explained what I was supposed to do very well. So I ran it and pressed some buttons on my numeric keypad and eventually figured out what to do. I think.

From what I understand of it, pressing any of the numpad numbers (besides 5 and 0) moves me in that direction. Pressing 5 will send out the sonar which tells me how far away I am from something else. I don't know if this is the gate to the next level or the UE who is trying to kill me. It's just a matter of playing hot/cold after that. Move one direction and see if the number is lower or higher. If it's higher, move the opposite way.Seems each time I got the number to 0 I died and got the BSOD. I don't know if that was the good ending or the bad ending.

The voice numbers were hard to understand most of the time. It seemed like the audio files didn't play out to completion so I got part of a number but not the whole thing. Also, sometimes it beeped at me a few times, which I concluded meant that I was up against some sort of wall and could not move in that direction anymore. I figured it was a box/rectangle, so once I was against that wall I never tried to move in that direction again.

I also never tried pressing the numpad 0. I hope that wasn't supposed to do anything to help me.

Original address: https://www.donationcoder.com/forum/index.php?topic=6684.0