avatar image

Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
  • Saturday December 2, 2023, 3:42 pm
  • Proudly celebrating 15+ years online.
  • Donate now to become a lifetime supporting member of the site and get a non-expiring license key for all of our programs.
  • donate

Author Topic: Astonishing comics that 'save your game' when you turn the page  (Read 4775 times)


  • First Author
  • Administrator
  • Joined in 2005
  • *****
  • Posts: 40,891
    • View Profile
    • Mouser's Software Zone on
    • Read more about this member.
    • Donate to Member
This is a nice article about Jason Shiga, who was inspired by the choose-your-own-adventure books, where every page has some choices you can make that instruct you to turn to different pages which alter the storyline. Jason has been stretching the idea to introduce some more complex ways of interacting with comic stories.. One even has a kind of "inventory" system.

Every page is sliced in half, separating the comic into two parts. The top half is where the story unfolds, while the bottom half displays the contents of your suitcase. The two sides are connected by an intricate system of page-turning: When you see a number inside a square, you flip to a page in the top half of the comic, advancing the story; when you see a number inside a circle, you flip to a page on the bottom, adding and removing items from your suitcase.

Very cool stuff -- seems like these comics would make great mind-expanding gifts for young kids.

« Last Edit: March 28, 2015, 05:00 AM by mouser »


  • Charter Member
  • Joined in 2005
  • ***
  • Posts: 13,288
  • Tell me something you don't know...
    • View Profile
    • Renegade Minds
    • Donate to Member
Re: Astonishing comics that 'save your game' when you turn the page
« Reply #1 on: March 26, 2015, 06:02 AM »
One even has a kind of "inventory" system.

I had a few books when I was a kid that had stuff like that. You had your character and could battle through the book. I forget the name of the series though...
Slow Down Music - Where I commit thought crimes...

Freedom is the right to be wrong, not the right to do wrong. - John Diefenbaker