That's what I thought, but I wanted to be clear....
OK so we need a strategy session. Things to consider:
Do we want to make it fair as in rock/paper/scissors - each item has a 1/3 chance to win, 1/3 chance to lose and 1/3 chance to null effect.
Is is turn based or paralell?
Is it a virus type/takeover game or battle-bots type - kill or be killed?
I'm sure there is something I'm missing...