I stayed with
Ultima up to the end of the second series:
The False Prophet (VI). I still thought
Exodus (III) was the most clever and probably the best story arc. Especially the eerie theme music which the C64 SID chip rendered beautifully.
Later on I didn't really care for where Garriott was taking the story. It got a little preachy to my ears. Oh well...
Sure do miss those lovely
cloth maps and other accessories that used to come in Ultima boxes.
They were both cool and functional. They contained information and clues you actually needed to complete the adventures. Good luck figuring out how to use the absolutely critical 'Moon Gates' in
Ultima III without that map and some of the clues it held.
Nice touch!