Yes folks, I finally uploaded Twigatelle 1.1!
New level (11), small tweaks to the bounce, but just a general update to show that I'm back in action
-timns
Okay so I just ran it and I finally managed to get it to update itself, but for some reason it only updated to version 1.0.
So if you've fixed this in version 1.1 please ignore:
If I lose and click retry (or if I win and go to the next level) while the pegs are still popping and points are flying toward the score, all those special effects disappear while the pegs fly into place, but then they reappear and the points fly toward the score (but do not add to it) and the popping peg effects burst (but pegs stay put).
How the heck did this miss?NANY 2010 Release: TwigatelleThis is what I'm talking about when I say the aiming still feels off. When I launch the ball, I expect the center of the ball to end up exactly where my mouse is pointing. This is not happening, and it makes aiming at any distance to be wonky. It's not that I mind missing a peg if my aim is bad, it's just that for some reason it invokes the emotion of being cheated or slighted. It makes me feel like the game is unfair. As such, I have a really hard time completing any of the levels. Almost every single round I play, the ball often does not ricochet the way I was expecting because it's not in the place I told it to go.