I have Dev-C++ 4.9.9.2.I'm trying to create fun programs with it.So i pick up something
interesting and I'm attempting to create console based program to get the system details
such as:
1.CPU type (Name,specification,Speed)
2.Installed Operating system
3.Current Time
4.Motherboard Type
5.Cache Memory
6.Memory Slot detection (Type of Memory)
The problem i'm facing is how can i retreive this type of data from system using console based program?If i'm writing the program in C++,what header files i have to include? Which functions of the header are necessary to call in such case?Is it possible to create the same programs in Borland C++ Builder 6?Where to look into the help files?Which methods usually?It is really hard to find something in the help file,i hope i can get some pointer to work with.
interesting and I'm attempting to create console based program to get the system details
such as:
1.CPU type (Name,specification,Speed)
2.Installed Operating system
3.Current Time
4.Motherboard Type
5.Cache Memory
6.Memory Slot detection (Type of Memory)
The problem i'm facing is how can i retreive this type of data from system using console based program?If i'm writing the program in C++,what header files i have to include? Which functions of the header are necessary to call in such case?Is it possible to create the same programs in Borland C++ Builder 6?Where to look into the help files?Which methods usually?It is really hard to find something in the help file,i hope i can get some pointer to work with.






- carpe noctem
)

basically, they were created to avoid polluting the global namespace, and having variable/function/class name clashes in large projects, or when using libraries. If two people wrote functions called SuperFormatter(), you'd usually be in trouble, but if they were put in separate namespaces, you aren't.