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The Mario Level That Plays Itself
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Topic: The Mario Level That Plays Itself (Read 10250 times)
mouser
First Author
Administrator
Joined in 2005
Posts:
40,914
The Mario Level That Plays Itself
«
on:
September 11, 2007, 07:41 PM »
It's things like this that keep me from losing faith in mankind.
It's an easter egg in a mario game from nintendo, which is designed in such a way that the environmental objects interact in such a way that the player's character will be moved through the entire level to completion, without the player actually ever performing any action with the controller, like a Rube Goldberg machine. Think of it as a little humorous play on passivity.
http://my.break.com/...spx?ContentID=359313
from
http://www.boingboing.net/
Lashiec
Member
Joined in 2006
Posts:
2,374
Re: The Mario Level That Plays Itself
«
Reply #1 on:
September 11, 2007, 07:55 PM »
Some more videos
, and
a little explanation
from guys in the romhacking scene (Yep, that "Lashiec" over there is me)
ak_
Supporting Member
Joined in 2007
Posts:
223
Re: The Mario Level That Plays Itself
«
Reply #2 on:
September 12, 2007, 03:29 AM »
WOW ! It's amazing
ak.dcmembers.com
::
www.wopah.com
::
blog.wopah.com
[fr]
f0dder
Charter Honorary Member
Joined in 2005
Posts:
9,153
[Well, THAT escalated quickly!]
Re: The Mario Level That Plays Itself
«
Reply #3 on:
September 12, 2007, 04:58 AM »
Whoa
- carpe noctem
Daniel15
Honorary Member
Joined in 2007
Posts:
12
Re: The Mario Level That Plays Itself
«
Reply #4 on:
September 18, 2007, 05:26 AM »
I saw this on Digg.com a while ago. Indeed, it's really awesome
Daniel15
, SMF Customisation Team
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