The Story Behind Mass Effect: Andromeda's Troubled Five-Year Development
Nice long article talking about the difficulties of bringing a big game to fruition.
Nice long article talking about the difficulties of bringing a big game to fruition.
Quote
In 2012, as work on Mass Effect 3 came to a close, a small group of top BioWare employees huddled to talk about the next entry in their epic sci-fi franchise. Their goal, they decided, was to make a game about exploration—one that would dig into the untapped potential of the first three games... Five years later, it’s hard to find anyone who’s ecstatic with the results.










