really nice article on rapidly prototyping games
http://www.gamasutra...1026/gabler_01.shtmlAs the project progressed, we were amazed and thrilled with the onslaught of web traffic, with the attention from gaming magazines, and with industry professionals and academics all asking the same questions, "How are you making these games so quickly?" and "How can we do it too?"
from jeff atwood's coding horror blog