Okay. I've played 3 tutorial levels and here's what I think so far.
I'm still pretty confused. When you start a level you are given the choice to deploy units, but it doesn't seem to indicate the limit. There's something called CP, which each unit takes up, and in my base it says deployable 55 CP. So I tried to deploy two units (units are actually more like squads of units. Groups of the same type), one with 27CP and one with 28CP (adds up to 55CP) but it would only let me deploy one unit. I don't know if it was because of CP or because you only get to choose one or what.
Anyway, I don't really know what I'm doing, and the tutorials aren't exactly crystal clear. Plus, you're presented with a lot of options that aren't even explained. When you start the game, you are shown your Nation, which is like a SimCity layout thing with limited, specific places you can build things. There's lots of options for building things or building your army and stuff like that but you only get a brief explanation of what something does when you click on a building or a setting. So I know I have the choice to build a farm and a house, but I'm not sure where it would be strategic to do so, since I am limited in the places I'm allowed to build. Should farms go outside my gates or inside the protection of the walls?
As I play, about every two minutes (just a rough estimate) the music begins to stutter and I learned that means that the game is going to lock up for a few seconds before resuming as normal.
Also, the game has crashed on me 3 times already, and I've only played 3 levels that each took me maybe 5-10 minutes each. Apparently there are a lot of crash issues with the game. And perhaps I should mention that this is a new game. It went RTM (so to speak) just a month ago, on March 4th, 2008. As anyone who has played an MMO at launch, it's always bumpy beginning. So yeah, lots of bugs, apparently, and plenty of crashes. Two of the times it crashed on me was after completing a mission. There's a cool little feedback survey you can take where they ask you about 5 questions such as how long the quest took, how easy/hard it was, if the reward was rewarding enough, and then also a textbox for comments/bug reports. It's kind of neat to see that built right into the game because it gives you the idea that they'll use it to improve the game. But anyway, 2 out of 3 times so far after submitting the survey, the game crashed on me. The other time it crashed was before I even started a battle. I just logged in, it was loading up my base, and then it crashed.
As my race, I picked the Dark Elves (because they are the Magic type, and I pretty much always go for Magic. Also, the buildings look really cool, IMO), and they have a kind of volcanic, dark, burnt out textures that make the game pretty dark and the landscape barren. When I played the first tutorial I felt like I couldn't see what was happening, but I didn't notice it so much in the second and third tutorials.
Some things that seem neat: Apparently you can play every quest with other players. Even the tutorials. I haven't actually tried this because I don't know yet if that involves killing each other or if it's cooperative and if death/destruction is permanent or what. Plus I wouldn't want to try it with someone I don't know at this point.
So right now I'm afraid I can't say too much positive about it. It definitely has a rough start, and the crashes are (obviously) pretty bad. However, it is an MMO and MMOs always start out with lots of bugs and kind of have to use the general (and usually paying!) gamers to find and report them.
Verdict: It's still out, and I'm not sure about the final judgment. It definitely has a lot of room to improve and may end up being a great game once the big bugs are squashed. I have only played the 3 tutorial levels, and so far as far as gameplay goes, I don't see myself playing this game very much unless other people I know join up and play with me. However, the actual playing with others online and conquering other people's Nations may be quite fun. I just haven't tried any of that yet.