topbanner_forum
  *

avatar image

Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
  • Thursday March 28, 2024, 8:09 am
  • Proudly celebrating 15+ years online.
  • Donate now to become a lifetime supporting member of the site and get a non-expiring license key for all of our programs.
  • donate

Author Topic: Flash Game of the Day: Gravity Pods  (Read 9459 times)

tinjaw

  • Supporting Member
  • Joined in 2006
  • **
  • Posts: 1,927
    • View Profile
    • Donate to Member
Flash Game of the Day: Gravity Pods
« on: September 10, 2007, 05:24 PM »
A very well made Phun-Wiph-Physics type game. No directions are given, but you can easily get going. Just use the spacebar and the up and down arrow keys.


Dr-Leech

  • Member
  • Joined in 2006
  • **
  • Posts: 151
  • Psychedelic Coder
    • View Profile
    • site
    • Donate to Member
Re: Flash Game of the Day: Gravity Pods
« Reply #1 on: September 26, 2007, 10:29 AM »
great game.. hard.. physics rules

Deozaan

  • Charter Member
  • Joined in 2006
  • ***
  • Points: 1
  • Posts: 9,747
    • View Profile
    • Read more about this member.
    • Donate to Member
Re: Flash Game of the Day: Gravity Pods
« Reply #2 on: September 27, 2007, 11:56 AM »
This is fun! I had a fun incident happen on level 5 in which my ship started orbiting the gravity center.

Screenshot - 9_26_2007 , 3_39_09 PM.png

I've made it to level 40 without too much effort, but this one is a doozy! If you haven't gotten far enough to know what all the stuff is on the screen, the stars are attractors, the blue circles are repellors, and the purple thingy is the goal. On this particular level I can move the attractors and repellors to wherever I want. (The two at the bottom I haven't placed yet)

Screenshot - 9_27_2007 , 10_50_36 AM.png
« Last Edit: September 27, 2007, 11:59 AM by Deozaan »

steeladept

  • Supporting Member
  • Joined in 2006
  • **
  • Posts: 1,061
    • View Profile
    • Donate to Member
Re: Flash Game of the Day: Gravity Pods
« Reply #3 on: September 27, 2007, 01:22 PM »
Gads, I did well, but not that well.  They just keep making it harder and harder, don't they!  I guess that is what makes it fun though. :Thmbsup:

Deozaan

  • Charter Member
  • Joined in 2006
  • ***
  • Points: 1
  • Posts: 9,747
    • View Profile
    • Read more about this member.
    • Donate to Member
Re: Flash Game of the Day: Gravity Pods
« Reply #4 on: September 27, 2007, 07:27 PM »
I'm at the last level. Those barriers you see there gradually slide up and down. That's why it looks like my ship went through the wall. The three attractors/repellors on stage already cannot be moved. The 8 underneath it all I can place wherever I want.

Screenshot - 9_27_2007 , 6_24_16 PM.png

This is how I beat level 40:

Spoiler
Screenshot - 9_27_2007 , 6_08_19 PM.png

« Last Edit: September 27, 2007, 07:30 PM by Deozaan »

Deozaan

  • Charter Member
  • Joined in 2006
  • ***
  • Points: 1
  • Posts: 9,747
    • View Profile
    • Read more about this member.
    • Donate to Member
Re: Flash Game of the Day: Gravity Pods
« Reply #5 on: March 22, 2009, 03:07 AM »
[EDIT]Thread Necromancer alert! I'm reviving a 2-year dead thread.[/EDIT]

Several years ago I found a site made by some guy (Keith Peters) who made a bunch of experiments in Flash. That website was Bit-101.com. It inspired me to try something similar--something I called The Idler Project at the time. My goal was to create a new experiment every day for an entire month (30 consecutive days). I succeeded with that. But that's a bit tangential.

Anyway, for some reason I remembered Bit-101 tonight and decided to check it out to see what Keith was doing these days. He stopped doing his Bit-101 lab (Flash experiments) back in December of 2005, but I found out that he's the guy behind Wicked Pissah Games and he made Gravity Pods.

I also found out that there's a Gravity Pods 2.

What's really interesting is that you can see the precursors of Gravity Pods in his Bit-101 Lab. Specifically August 12th and 13th, 2005.
« Last Edit: March 22, 2009, 03:09 AM by Deozaan »