I am working on a winsock internet game/chat program to enter the competition the program is compiled with BCC5.5 command line version and all the windows stuff i have waded threw myself from the msdn and windows prog help files.I would appreciate any feed back as they are still in the testing phase the zipped executable can be downloaded from
http://www.members.o...~martyjn/reversi.zip it doesn't need to run threw a server like most online games the catch is that one of the peers acts as a server and has to communicate the IP address to the other peer before the connection is made.use the Socket->Server menu command and send the ip number to the client (using messenger or whatever) then the other player uses Socket->Client and enters the number in the hostname dialog.Most Firewalls will block the server from running.Anyway i would like to hear back about it
Marty