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Last post Author Topic: NANY 2012 Release: Kyrathaba's Hangman  (Read 135206 times)

kyrathaba

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Re: NANY 2012 Pledge & Early Beta: Kyrathaba's Hangman
« Reply #50 on: July 03, 2011, 03:47 PM »
Okay, version 1.0.3.7 has been released, and is a fairly major update, in that it provides ToolTips for each of the application's controls, and context-sensitive help via the HelpProvider component and the Help button in the application's TitleBar (as always, you can update to the latest version using the "Update" button in the program's "About" dialog).

The new context-sensitive help's associated CHM document contains:

  • 37 topics
  • 110 local links
  • 50 internet links

hangVersion1037.png
« Last Edit: July 03, 2011, 04:01 PM by kyrathaba »

kyrathaba

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Re: NANY 2012 Pledge & Early Beta: Kyrathaba's Hangman
« Reply #51 on: July 03, 2011, 05:11 PM »
Oops, had a teensy problem in v1037.  Version 1038 fixes it.


hangVersion1038errorFix.png


kyrathaba

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Re: NANY 2012 Pledge & Early Beta: Kyrathaba's Hangman
« Reply #52 on: July 03, 2011, 05:59 PM »
I found a few broken links in the CHM help file.  Version 1.0.3.9 fixes this.

kyrathaba

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Re: NANY 2012 Pledge & Early Beta: Kyrathaba's Hangman
« Reply #53 on: July 05, 2011, 12:13 PM »
Okay DC members, there is now less than a month until the first high-score prize is awarded, on July 31st. Thus far, 28 people have registered to compete. Currently, only one of those twenty-eight is a DC member -- Hamradio. It just so happens that Hamradio is also the highest scorer, to date (congrats Ham!)

I encourage everyone to participate. Good, fun, friendly competition :D
« Last Edit: July 05, 2011, 02:55 PM by kyrathaba »

thancock20

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Re: NANY 2012 Pledge & Early Beta: Kyrathaba's Hangman
« Reply #54 on: July 05, 2011, 04:08 PM »
Just writing in here to let you know I've registered.  (I don't post much here, so you may not have recognized the username).

And for feedback: This game is fun.  I wasn't expecting Hangman to get so fast paced.

hamradio

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Re: NANY 2012 Pledge & Early Beta: Kyrathaba's Hangman
« Reply #55 on: July 05, 2011, 04:28 PM »
Thanks and if I might also add that my high score was while vowels still cost points as well. :P

kyrathaba

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Re: NANY 2012 Pledge & Early Beta: Kyrathaba's Hangman
« Reply #56 on: July 05, 2011, 04:30 PM »
Thanks for the great comment!  The time limit does spice things up, doesn't it?  The initial time limit should never fall below 45 seconds though. Lemme know if you have any feature requests or problems.

kyrathaba

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Re: NANY 2012 Pledge & Early Beta: Kyrathaba's Hangman
« Reply #57 on: July 05, 2011, 05:29 PM »
hamradio wrote:
Thanks and if I might also add that my high score was while vowels still cost points as well. tongue

Indeed it was!  As such, it would probably convert to 70,000 or more.  

Looks like thancock20 may give you a run for your money, though  :o
« Last Edit: July 05, 2011, 05:35 PM by kyrathaba »

kyrathaba

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Re: NANY 2012 Pledge & Early Beta: Kyrathaba's Hangman
« Reply #58 on: July 05, 2011, 05:51 PM »
Busy day today on the scoreboard.  Looks like we gained a handful of new players in the past few hours...

kyrathaba

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Re: NANY 2012 Pledge & Early Beta: Kyrathaba's Hangman
« Reply #59 on: July 06, 2011, 02:49 PM »
We've passed the 30-mark in number or hangman competitors, and hancock20 has surpassed hamradio's score by a comfortable margin!  Ball's in your court, ham...
« Last Edit: July 06, 2011, 03:03 PM by kyrathaba, Reason: correct broken link »

hamradio

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Re: NANY 2012 Pledge & Early Beta: Kyrathaba's Hangman
« Reply #60 on: July 06, 2011, 04:07 PM »
I am trying every so often. :)

kyrathaba

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Re: NANY 2012 Pledge & Early Beta: Kyrathaba's Hangman
« Reply #61 on: July 06, 2011, 04:14 PM »
Heh, got email from my buddy, BenuBird. He's gonna try for a score of 100K tonight...

thancock20

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Re: NANY 2012 Pledge & Early Beta: Kyrathaba's Hangman
« Reply #62 on: July 06, 2011, 04:32 PM »
Heck, I'm having trouble beating my own high score.

This game sure is addictive.

hamradio

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Re: NANY 2012 Pledge & Early Beta: Kyrathaba's Hangman
« Reply #63 on: July 06, 2011, 06:13 PM »
Whew I just barely beat it so far. :)

kyrathaba

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Re: NANY 2012 Pledge & Early Beta: Kyrathaba's Hangman
« Reply #64 on: July 06, 2011, 08:24 PM »
Oh-ho!  BenuBird is drawing nigh, gentlemen!  But it's still a close thing between hamradio and thancock20!

hangHighscores6thJuly2011.png

kyrathaba

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Re: NANY 2012 Pledge & Early Beta: Kyrathaba's Hangman
« Reply #65 on: July 07, 2011, 12:15 PM »
And hamradio once again leads the pack!

kyrathaba

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Re: NANY 2012 Pledge & Early Beta: Kyrathaba's Hangman
« Reply #66 on: July 07, 2011, 12:22 PM »
email from BenuBird (dunno why he doesn't just join the site and post *hint, hint, Benu):

"...Those guys must be cheating!  I barely managed to break 100-thousand! ;)
"


Possible, but unlikely, and would require considerable skill to break my encoding/obfuscation. I broke 135K when testing.
« Last Edit: July 07, 2011, 12:26 PM by kyrathaba »

hamradio

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Re: NANY 2012 Pledge & Early Beta: Kyrathaba's Hangman
« Reply #67 on: July 07, 2011, 04:34 PM »
I am having a hard time at beating that latest score of mine at the moment. Came close a lot of times tho...

kyrathaba

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Re: NANY 2012 Pledge & Early Beta: Kyrathaba's Hangman
« Reply #68 on: July 08, 2011, 07:24 AM »
We're getting a lot of visitors who're checking out the app.  I've done some free press-releases about the 2012 NANY event, and the Hangman contest.  We're up to 39 registered competitors.  I've made the app available for download various places and, from what I can tell by visiting those locations, total downloads is up to several hundred.  Of course, beyond the actual download you get fewer people who actually install; and beyond the installation, fewer still who actually register and compete.  Still, to be this early in the NANY event, I'm happy.

kyrathaba

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Re: NANY 2012 Pledge & Early Beta: Kyrathaba's Hangman
« Reply #69 on: July 08, 2011, 11:44 AM »
Welcome to new competitors goosechaser, grandpadeath  and Hangman!  If you're reading this, I encourage you to join the site.

hamradio

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Re: NANY 2012 Pledge & Early Beta: Kyrathaba's Hangman
« Reply #70 on: July 08, 2011, 01:08 PM »
LOL I came 20 points short of having my current high score before my hangman got :hanged:.

kyrathaba

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Re: NANY 2012 Pledge & Early Beta: Kyrathaba's Hangman
« Reply #71 on: July 08, 2011, 02:08 PM »
LOL!  Hang in there, hamradio!  You can do it!

Interesting: there are over 78,000 points separating our three highest scorers from the other 39 competitors...
« Last Edit: July 08, 2011, 04:11 PM by kyrathaba »

thancock20

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Re: NANY 2012 Pledge & Early Beta: Kyrathaba's Hangman
« Reply #72 on: July 10, 2011, 02:14 AM »
Looks like I found an error:

hangman error.gif

I'm guessing the little box was supposed to be an apostrophe, but when I typed an apostrophe during the game it didn't do anything. (Take it as a correct guess, or as a wrong one).

It cost me the game, which was annoying since I was getting close to the top scores for the first time in a while.
« Last Edit: July 10, 2011, 02:25 AM by thancock20 »

kyrathaba

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Re: NANY 2012 Pledge & Early Beta: Kyrathaba's Hangman
« Reply #73 on: July 10, 2011, 07:42 AM »
Thank you, thancock20.  I'll get right on it!

kyrathaba

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Re: NANY 2012 Pledge & Early Beta: Kyrathaba's Hangman
« Reply #74 on: July 10, 2011, 08:13 AM »
Version 1.0.4.0 is released.  Use "About"->"Update" to download the update installer.

Apostrophes are supposed to be among the punctuation marks that are automatically shown in plain-text when a new puzzle is presented (i.e., you  shouldn't have to guess them).

I've made a small change which should fix this problem.  Formerly, the punctuation characters that were not masked at the beginning of a game were:

public const string Punctuation = "&., !?'(){}[];:\"-/$";

As you can see, I'd inserted an apostrophe using my keyboard apostrophe.  However, when I went to the actual text file and looked up the phrase that lost you the game, I found, and copy-pasted into my source code, a slightly different-looking apostrophe symbol:

public const string Punctuation = "&., !?'’(){}[];:\"-/$";

If you look just to the right of the question mark in the code fragment above, you'll see that the question mark symbol is now followed by two (slightly different from each other) apostrophes.

Again, thank you thancock20 for bringing this to my attention.  I've updated the program to give you credit as a beta-tester:


hangBetaTesters.png

hangVer1040revisions.png

My sincere apology that this bug lost you an important game.
« Last Edit: July 10, 2011, 08:16 AM by kyrathaba »