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Author Topic: IDEA: Mouse to Keyboard Mapper  (Read 5,888 times)

srhamy

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IDEA: Mouse to Keyboard Mapper
« on: March 01, 2009, 01:13 AM »
The idea is to have a program map mouse movements and clicks to certain keyboard keys. It would be useful for keyboard controlled games that would be better as mouse controlled games.

Standard Controls:
Mouse Left = Left Arrow
Mouse Right = Right Arrow
Mouse Up = Up Arrow
Mouse Down = Down Arrow
Left Click = Spacebar
Middle Click = <Blank>
ScrollUp = <Blank>
ScrollDown = <Blank>
Right Click = <Blank>

It would be nice to implement selectable profiles for different game environments.
Other ideas would be to have custom settings for....

Mouse Sensitivity - % of screen before trigger
Pause between Readings  - time between input readings
Acceleration - decrease the pause between readings the longer the button is held, or the faster the mouse was moved
Output Repeats - number of keyclicks generated. Default = 1

HotKey for On/Off
HotKey for Profile Selection

Lastly, how about... Mouse2Key Mapper as a name.

Thanks for the consideration. I couldn't find anything like this.

r0bertdenir0

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Re: IDEA: Mouse to Keyboard Mapper
« Reply #1 on: May 01, 2009, 12:10 AM »
Well I don't think the mouse wheel is supported, but much of wat you describe can be done with the builtin Windows MouseKeys feature.
Goto Control Panel->Accessibility Options, click the Mouse tab.

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