topbanner_forum
  *

avatar image

Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
  • Thursday December 12, 2024, 3:50 pm
  • Proudly celebrating 15+ years online.
  • Donate now to become a lifetime supporting member of the site and get a non-expiring license key for all of our programs.
  • donate

Author Topic: FooBillard (windows port)  (Read 3942 times)

lanux128

  • Global Moderator
  • Joined in 2005
  • *****
  • Posts: 6,277
    • View Profile
    • Donate to Member
FooBillard (windows port)
« on: November 20, 2007, 06:06 PM »
FooBillard - a free OpenGL billard game for linux. now with Windows port. :Thmbsup: More information from the FAQ.

Description
FooBillard is a free OpenGL-billard game for Linux with realistic physics, AI-player and many gametypes like pool carambol or snooker. Why foo? Well, actually I had this logo (F.B.-Florian Berger) and then foo sounds a bit like pool (Somehow I wasn't quite attracted by the name FoolBillard) The main physics is quite mature but not yet perfect. If you are a billard-pro and you're missing some physics, please tell me. Cause I've implemented it like I think it should work, which might differ from reality.

There are two supported implementations concerning the interface. A GLUT and an SDL implementation. So you need to have either GLUT or SDL installed on your system Furthermore libpng has to be installed for loading the textures and freetype2 is required for font rendering.

Screenshots
fresnel-big.jpgFooBillard (windows port)

reflect2-big.jpgFooBillard (windows port)

snooker-big.jpgFooBillard (windows port)

• Main site: http://foobillard.sunsite.dk/
• Windows port: http://foobillard.sourceforge.net/

« Last Edit: November 20, 2007, 06:08 PM by lanux128 »