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Living Room / Re: AINOP Wireless
« Last post by Deozaan on August 11, 2008, 12:19 AM »
How did you manage to post this with a connection like that?

i've made a few changes to the appearance of the website, hopefully, covering the points Deozaan and mouser made above.
for those of you using an ad blocker like you Deozaan, you should see something else so the site shouldn't look so weird with large blank spaces.-nudone (August 10, 2008, 01:32 PM)
The bigger problem is that we never heard from Jane25 again. Is it too much to encourage you to PM Jane25?-Curt (August 07, 2008, 04:07 PM)

as Deozaan mentioned, Rapidshare had revamped their website. however non-premium users still have to wait for the 'countdown' and the downloading speed has been capped. imo, now their service is bearable, download speed notwithstanding.-lanux128 (August 04, 2008, 08:21 PM)

When you go too far up, abstraction-wise, you run out of oxygen. Sometimes smart thinkers just don't know when to stop, and they create these absurd, all-encompassing, high-level pictures of the universe that are all good and fine, but don't actually mean anything at all.
These are the people I call Architecture Astronauts. It's very hard to get them to write code or design programs, because they won't stop thinking about Architecture. They're astronauts because they are above the oxygen level, I don't know how they're breathing. They tend to work for really big companies that can afford to have lots of unproductive people with really advanced degrees that don't contribute to the bottom line.
Here's the key distinction between an architecture astronaut and a practical developer: when you're in the trenches proving your ideas by implementing them in real applications. The kind used by actual users.-Jeff Atwood
Software isn't about methodologies, languages, or even operating systems. It is about working applications. At Adobe I would have learned the art of building massive applications that generate millions of dollars in revenue. Sure, PostScript wasn't the sexiest application, and it was written in old school C, but it performed a significant and useful task that thousands (if not millions) of people relied on to do their job. There could hardly be a better place to learn the skills of building commercial applications, no matter the tools that were employed at the time. I did learn an important lesson at ObjectSpace. A UML diagram can't push 500 pages per minute through a RIP.
There are two types of people in this industry. Talkers and Doers. ObjectSpace was a company of talkers. Adobe is a company of doers. Adobe took in $430 million in revenue last quarter. ObjectSpace is long bankrupt.
I'd also like to request a Math category for posts. Right now it's marked just as General, but a lot of game programming involves lots of math, so I think it's a fitting category.