7851
* Fixed the instant slowdown that occurred when changing to Battle Mode.
* Fixed a bug introduced by the above instant slowdown fix.
* Found and fixed a bug that enabled you to fly 3 times faster than intended when returning to Travel Mode from Battle Mode.
* The code for the HUD pointers have been overhauled (internally). Spaghetti code across multiple files has been merged into one concise file, eliminating a lot of extra garbage that got in there while I was trying to figure out how to get them to work properly.
* Pointers can also now easily have their settings adjusted. This makes it easier to customize things such as size, visible distance, and whether to show an arrow (like earlier releases) or an icon representing the target object.
* Finally, HUD Pointers distance display text (the numbers) are a little more compact.

Something about these types of games, do you guys often enjoy the real time combat feel of these games because I was always drawn more towards the turn based battle scenes found in games like Smugglers 3.-Paul Keith (September 20, 2008, 07:16 PM)

Thanks, 40hz! I'll take a look at Clonezilla. I've considered Acronis, but hoping to find something that's free...-TucknDar (September 20, 2008, 04:34 PM)

Is google talk popular?
I don't know anyone using it.-cmpm (September 19, 2008, 11:18 PM)
Dude, when a character's best games are the ones where he doesn't talk...that's when you know civilization is about to crumble.-Paul Keith (September 19, 2008, 02:04 PM)
I think they did this one too:
http://questfortherest.com/-40hz (September 03, 2008, 02:46 PM)
