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Last post Author Topic: Ludum Dare 32: April 17th-20th, 2015  (Read 51092 times)

Deozaan

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Re: Ludum Dare 32: April 17th-20th, 2015
« Reply #25 on: April 29, 2015, 01:01 AM »
Thanks tomos. I appreciate the feedback. :)

Deozaan

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Re: Ludum Dare 32: April 17th-20th, 2015
« Reply #26 on: April 29, 2015, 11:53 PM »
Here's a simple game. It looks nice, has a cohesive art style, and is entertaining for a few minutes.


Deozaan

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Re: Ludum Dare 32: April 17th-20th, 2015
« Reply #27 on: April 30, 2015, 12:07 AM »
Here's an amazing game. It has incredible graphics, music, and the gameplay concept was pretty cool, too!


TaoPhoenix

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Re: Ludum Dare 32: April 17th-20th, 2015
« Reply #28 on: May 08, 2015, 11:32 PM »
I found the controls awkward, and it cramped up my hand/wrist while I was trying to play.
Very broadly, I've fiddled with unusual hand placements to deal with this, especially variants on cross-over-hand stuff.



TaoPhoenix

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Re: Ludum Dare 32: April 17th-20th, 2015
« Reply #29 on: May 08, 2015, 11:38 PM »
I don’t know why, but somehow the very act of giving up altogether on LD32 filled me with inspiration. I had moved on physically, but my mind couldn’t think of anything else. I was excited about this new idea! I could hardly wait to finish showering so I could get back to my computer and see if it worked as well in practice as it did in my mind.
Interesting how often you hear of things working out -
or, as in this case, you getting the good idea, after one has given up.
It's been explored in the business schools. Various words describe the exact cases, but somewhere it often links to "reducing the pressure to deal with dead baggage". One of the accounting terms we learned was "sunk costs" and the example of the "inefficient machine" - that let's say you buy a Widget Maker and it is what it is, but over time it both ages in ability, and has a bad upkeep curve. So you just finally say you refuse to be bound by it anymore.

So you ditch it, and start looking at next generation Other-Widgets that do something completely different but the returns on both investment and maybe "satisfaction" are way higher.



(ps bleh I messed up the quotes)

TaoPhoenix

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Re: Ludum Dare 32: April 17th-20th, 2015
« Reply #30 on: May 08, 2015, 11:42 PM »
Here's an amazing game. It has incredible graphics, music, and the gameplay concept was pretty cool, too!

(see attachment in previous post)Fathom by Joe Williamson

Content disagreements aside, the Button Masher Bros agreed this was a killer entry.


TaoPhoenix

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Re: Ludum Dare 32: April 17th-20th, 2015
« Reply #31 on: May 09, 2015, 04:23 AM »

Heh.

These compos are basically a wonder to behold. But because I careen into over-focusing, I will just make a list of the candidate games I found tonight and save them for later when I am fresh and have gotten some other stuff done.

How about I just keep that list here!

http://ludumdare.com...review&uid=51895
DEITY
-- especially because I am working on a young adult myth project, this is at the top of the list.

http://ludumdare.com...review&uid=34675
Town is Mine
Something using card-game type mechanics.

http://ludumdare.com...review&uid=44370
Stain
A strategy game.

http://ludumdare.com...review&uid=27523
SSZB
An old lady wants to take back her town. (Strategy)

http://ludumdare.com...review&uid=50227
Kitten Cleaner
A modified Tower Defense game.

http://ludumdare.com...review&uid=45848
Potion Quest
Another strategy game of some kind.