Okay, a few more reviews!
Sometimes when a programmer is forced to stay both simple and clean (aka some bug control), you can get a few neat concepts because players know it is either a 1x48 or x-78 entry. So some ideas that could never really sell for big bucks have a chance to live here.
My first one is my "test case" I was talking with Deozaan testing page rotators.
"Close your eyes"
http://ludumdare.com...review&uid=36254https://b935a866a41f...s/CloseYourEyes.htmlThe basic idea is you work with a moving dot trying to reach a target. But holding down space toggles which sets of reflectors are in play. It's a funky mechanic, but that's why I'm here.
But it's cute and I got through at least a few levels while writing this.
(It's okay if the last x levels start to get hard ... Medium and Hard ratings are more when you can't even get out of level 1-3 before getting mauled.)
Generosity of restarting levels vs going back to level 1 is also key. This one seems pretty forgiving restarting on current levels. I'm about 4 levels in, and it's starting to get tricky, but that rating is still Med-Easy because it doesn't squash you 12 seconds in like many of these games do.
The first tricky level about 5 levels in:
Ludum Dare 30: August 22-25, 2014The "alt universe" when you hit space:
Ludum Dare 30: August 22-25, 2014Edit: Okay, when it gets tricky, it gets tricky fast.
I have been using SC Caprtor and Stickies to get a feeble leg up, but this just may not be my strong suit game.
Edit2: Okay, this level is doing weird things to my rating system. I screamed past the training and first couple levels, and suddenly this one is really giving me a run for the money. So maybe you have to discount the early levels and then it becomes full Phoenix Medium in the middle.
Edit3: I finally beat that level - the winning move involves both of the "big circles" and then getting the ball to slide to the right on the low side of the screen. But it was certainly far trickier than the warmup levels, and it's gonna get worse soon! The one I posted was among the last of the "slow speed levels". Then it picks up into "unfair mode" where the ball goes really fast!
Overall, an innovative concept!