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551
Okay, I think I am ready for a more detailed post on this!

Egg Defender is a cute little Tower Defense game where you should place defensive birds to stop woodland animals from stealing your home base eggs.

The LD Page:
http://ludumdare.com...review&uid=49573

The Web version of the Unity game page:
http://pettermoen.com/ld32/

Note: The Windows version is *not* recommended at this time because it's giving me *random* enemy spawns! That's not playing fair for tower defense! I posted a note on the LD page. I don't know what will become of that - depending on the other non-web versions that could affect its ratings a little.

So my strategy notes (only partial! I only want to give tips, not a "full solution" at this time!)
- I used the bare mininum hens allowed until I was able to buy Turkeys, and those became the Workhorse defenders. The Penguins looked balanced too weak to do any good.

- The Ostrich produces a "bomb" egg that works best after the basic defenses are covered. I consider it a "closer" to seal wins on higher levels.

- The eggs don't seem to always go for the "most dangerous" / farthest advanced enemies. So I used a series of turkeys way at the top where they "can't be distracted".

(Also, I can't prove the full win because I don't know how many levels there are, and this game has some weak coding that tends to grind down comps at higher levels.  I'd appreciate a couple of data points if anyone tries the game.)

Here's a couple of screen shots showing a partial strategy suggestion, but not quite the full win.

This is what can happen if you get too greedy and buy the "power ostriches" too fast - you get overrrun by the minions.
Tao Egg Defender Busted Level 13 Ostriches too soon.png

This is my suggestion for a better strategy - make sure the rush of minions is much more in control before sealing the deal with ostriches.
Tao Egg Defender Winning Level 16.png

552
Developer's Corner / Re: Ludum Dare 32: April 17th-20th, 2015
« Last post by TaoPhoenix on April 21, 2015, 08:01 PM »
No links or screenshots? 8)

Heh I have those, but I ran out of steam before I could assemble the post! I'll put them up when I swing back into Ludum mode again!

(Plus, (I think) the pattern is the win, so how much of a spoiler do y'all want?)
553
Developer's Corner / Re: Ludum Dare 32: April 17th-20th, 2015
« Last post by TaoPhoenix on April 21, 2015, 07:31 AM »

And I'm going to take a break for a couple of days on this too! I got just what I wanted - to dive into the thick of things, rather than waiting for Monday.

It's not clear if there are any "runaway-hits" for me in this set. I found a fun little tower defense about poultry birds on a farm, which will at least get a quick writeup. But I figured out an "artful pattern" pretty quick, and then my computer couldn't handle past level 19, so I took a screen shot and then had to close it down.

Elsewhere in the more "tech" threads we've talked a bit about benchmarking, and we might have a case here. Someone on the LD page said it slowed his laptop down by about wave 12. My project comp barely completed level 19 before it gave up and I shut the program down. So it might be worth a footnote as a benchmark test. (Edvard! Remember what we were chatting about in the chat room?)

But the rating will go on for about three weeks! And maybe in a couple of days the devs will wake up from exhaustion and see my notes and we might get a couple new members from my doings!

554

And a new color! Cody-Blue!

Let's break the thermometer!

555

From Slashdot today:

(some user) "hahaha, your brain can't grasp rudimentary concepts of..."
Anonymous Coward: "Sorry, my neuron is busy right now."

 :D
556
Developer's Corner / Re: Ludum Dare 32: April 17th-20th, 2015
« Last post by TaoPhoenix on April 20, 2015, 09:26 AM »

As much a reminder to me as anything else, this is the entry by the same dev who made Undermined a while back. Though early playtesters are saying that it's a little unfocused.

Star Power
by NickMakesGames - Compo Entry

http://ludumdare.com...review&uid=29805

I'll look at it sometime when I am awake and ready to do some more gaming math!
557
Slow Extinction

An interesting "little brother" to a Tower Defense style game. The enemy aliens travel only on a certain diagonal path, so this suggests a winning strategy of planting your crop fields in the corners.

After a couple of early rounds just getting the initiative, then you slam on the accelerator by upgrading all your turrets and planting lots of fields. I don't know exactly what the final triggers of a win are, but somewhere in that range where the aliens stop damaging you and you have a lot of fields going works.

The LD page:
http://ludumdare.com...review&uid=42283

Slow Extinction Tao Win1.png
558
Developer's Corner / Re: Ludum Dare 32: April 17th-20th, 2015
« Last post by TaoPhoenix on April 20, 2015, 12:32 AM »
Some quick reviews:
-------------------------------

Clarinetto
A fun little very short platformer. It's got mid level graphics, but a really gorgeous soundtrack!
It has no life counters, no time limits, and very generous save-states. So this one is Phoenix-Easy. Windows download.

Game page:
http://ludumdare.com...review&uid=30672

Screenshot link:
http://ludumdare.com...5.jpg-eq-900-500.jpg

------------------

Unconventional Earth

I have a soft spot for these "little strategy" games. This has a somewhat similar feel to one from last time in that it has about three strategy elements, and a little bit of "taking control of the initiative" will work. But the AI's on these aren't so bad - if you miss the timing and end up on the wrong side of the flow, you can lose!

Basic tip - start reactive, and then push for the opening to get about four tornadoes going in tandem, which wipes out about everything the opponent can do. Then you can upgrade your base to earn the Tsunami, and put in a couple of those to close out the win. (You can do it with tornadoes and lightning alone, but this is the more "thorough" win.)

This game is Phoenix-Easy.

The web game page:
http://www.kongregat...unconventional-earth

The Ludum Dare entry page:
http://ludumdare.com...review&uid=40141

Unconventional Earth Tao Win1.png







559
Developer's Corner / Re: Ludum Dare 32: April 17th-20th, 2015
« Last post by TaoPhoenix on April 19, 2015, 11:54 PM »
Okay, so the Compo side is over, by a good chunk of hours as I start this session of gaming! Maybe a couple of writeups will be up too.

I'm rested, I have the food groups! (Coffee, Monster and Pepsi and Orange Crush, Ice Cream, and Ziti!)

So let's go gamiiiiiiing!

The basic Compo page with lots of blogs/writeups/etc.

http://ludumdare.com/compo/

The Ludum Dare "official" selector - but this shifts every day as it re-orders the games! But it's mostly static into itself.
http://ludumdare.com...e-32/?action=preview

There's an itch.io page that covers one compo's worth of games but it flips over every time a new compo is held every four months and so on.

560
Living Room / Re: Animal Friends thread
« Last post by TaoPhoenix on April 19, 2015, 10:41 AM »

A member of one of the Ludum Dare teams - Nina!

http://ludumdare.com...4985534-300x169.jpeg

561
...
I went on a search looking for the article I had read way back when & it's nowhere to be found (the original URL now redirects to a web page for a 2015 review of MSE...not helpful!)
...

Did you try the Wayback Machine? Despite its flaws, it seems to be the secret weapon a lot of "slightly lazy" companies trying to cover their tracks forget about!

562
Living Room / Re: Sony's Pirates
« Last post by TaoPhoenix on April 19, 2015, 09:42 AM »
I sometimes wonder why the lawyers for the good guys pick and choose so much. I'd really like someone to slam Sony for this one!

Paraphrasing a joke, "when ever you are laughing hysterically, if you play "straight man" there's a lawsuit."

So, what is the unholy child of the Computer Intrusion Act (or whatever it's called) about the books about hacking ... mashed with modern "you owe us moneyz" copyright law?

"Oh look, we're worried that you might copy our films, so we'll install rootkits on your computer, and then ...uh ... copy books about ... hacking!"

Hehe what lawyer was drunk in the meeting when he had to say that? : )

563
...
 Hard to believe this dude never noticed the pain, it felt like I had a cigar burning through my muscle in my forearm.

That was why I was wondering if something got left out of the story. A rare possibility is if his biological pain sensors don't work right.

564
Developer's Corner / Re: Ludum Dare 32: April 17th-20th, 2015 - Free Music
« Last post by TaoPhoenix on April 17, 2015, 11:52 PM »
Free Music "Assets" - I never knew there is some nice free music offered as resources for people making games.

Edit: I was going to post a few of those sources here, but maybe not as it stands for a while.

 

565
Developer's Corner / Re: Ludum Dare 32: April 17th-20th, 2015
« Last post by TaoPhoenix on April 17, 2015, 11:27 PM »
This is the first time I have been wandering around looking at stuff in the very early stages.

This post has one of the first big lists that might be useful for people brainstorming stuff, even past LudumDare.

http://ludumdare.com.../weapon-ideas-ldjam/
(Slightly edited by me)


    Infectious Agent: a restaurant owner is trying to poison the right spy without killing customers.
    Kite a Giant: lure a large monster toward a city/castle/friend’s cooler treehouse/etc
    Sunlight Focused: kill a neighbor’s flowers with beams of concentrated sunlight
    Food Fight: a cafeteria featuring students with ridiculous weapons, such as mashed potato guns and banana missiles.
    Toys: inspired by the Robin Williams movie, in which wind-up toys fight (I recall this is a multi-decade old game already).
    Information Warfare: choose which important papers to shred in order to leak secrets.
    Books: check out books from a library before your coworker does to prevent him/her from getting that promotion.
    Numbers vs Letters: it’s a battle between the higher level and abstract thoughts!
    Shapes: an RTS inspired by the different shapes in Flatland.
    Monopoly: use market pressures to defeat your competitors.
    Avalanche/Cave-in: cause a disaster to trap other people.
    Cactus vs Balloon: inspired by some art in my room.
    Nanotechnology: tiny invaders that destroy your enemies from the inside out.
    Mind Control: make your opponents do self-destructive things.
    Fear: scare people towards disaster (for them, obviously).
    Vampire Hunter: use blood disease to kill vampires.
    Eggs: birds hatch and peck at opponents.
    Plunger: you’re a plumber, and you have to save the day.
    Hopes, Dreams, Aspirations, and Fears: you work in HR at Large Corporation, Inc.

I also tried to come up with a list of potential weapons:

    Gravity Wells
    Vacuum cleaner
    Air guns
    Summon beings, such as demons
    Weather
    Ever increasing mass
    Paper cuts
    Candy
    Innocence
    Music
    Laundry (dirty or otherwise)
    Humor
    Banana peels
 

566
First one I'll really want to watch!

http://ludumdare.com...your-grandmas-chess/

LD32 April2015 NotYourGrandmaChess.png

It doesn't seem like Grandma's chess went anywhere.
: (



567
DC Gamer Club / Ataxx - my 2nd favorite game of the 1990's
« Last post by TaoPhoenix on April 17, 2015, 11:00 PM »
(Inspired while in a gaming explosion here at the start of Ludum Dare.)
(The winner was Mortal Kombat , versions MK2 and MK3.)

But right up there, is an obscure game of a style rarely repeated since - a strategy game with some really unusual features.

Ataxx

It's like "upside down" Reversi/Othello, which is more common because it was sold in toy stores. In that game you flank opponent's armies and they flip over to your color in straight lines radiating from your placed piece.

Ataxx runs the other way, with short space moves of 1 or two squares, and then where your piece lands affects directly adjacent enemy guys.

Here's a half decent intro to it, though I have slightly different phrasings if I were to introduce it myself in a video.

https://www.youtube..../watch?v=54nX9a7fdv8

Some lists and factoids:

A stunning innovation is the difficulty is "rated", using a variant of professional chess tournament player ratings. It's one of the only games I've seen that does that, and scary enough, my abilities at Ataxx are very roughly correlated with my chess ratings!

:tellme:

From weakest to strongest, the five AI opponents and some basic play style notes:
Colony       - just generic quasi sane moves, but not really well played at all
DroolMan   - first "solid" player, but is pretty easy to box into a corner
MushMan   - the most "active and dynamic" player, and one of the hardest to "grok" what's going on because he jumps all over the place. But the way I beat him is to try to hold it all together, then watch for some spots where you get a few big consolidations and then try to close out the game without being forced to give up a 6 man spread way at the very end.

Not bad progress for having to burn chunks of quarters per game. A decade later I got the Mame copy, but didn't go on any big crusades to get better, so I stayed at the same basic skill level.

Gorgon       - Both the next two players are "solid" - they make small moves, but don't leave a lot of room for big swings either. I haven't beaten Gorgon many times - maybe only a couple and I don't recall details, but it was just probably trying to do something with very accurate placement of my army.
CephaloMan- the top AI engine, also "solid", and hard for me to distinguish stylistically from Gorgon, except it probably just thinks a couple of ply deeper. I haven't ever beaten this one.


568
Developer's Corner / Re: Ludum Dare 32: April 17th-20th, 2015
« Last post by TaoPhoenix on April 17, 2015, 10:18 PM »

Let's hear it for Team DoCo!

Deo of course, as above. A couple of the other guys were considering it.

I'm gonna start scouting a bit on the early materials.

569
...
I haven't heard of uBlock before. I just installed it.
Heh is there any problem running both uBlock and AdBlock at the same time?
They both use the same filter lists, so at best the blocker that runs last will do nothing.

µblock simply has a better engine than the adblock core, and uses less memory and CPU - so disable adblock and see if you run into any issues, you can always uninstall (or reenable) later :). ...

Well, here's a wrinkle: In ublock, I can't get it to block Chessbase's embedded live-blitz frame, but it's blocked on Adblock Latitude. (I am really sensitive to moving things on a page!)

And since I visit that page all the time, that's a showstopper, different from just one time reading an article on a news site with explosive javascript abuse.

570
Living Room / Re: 5 Insane Devices for Monitoring Your Kids
« Last post by TaoPhoenix on April 16, 2015, 11:16 PM »

And not too far from all this, is :

http://www.abc15.com...osting-baby-pictures

I just see the massive lawsuit coming, clashing our Think of the Children (but not babies! Babies are toys for mothers to post on Facebook, but Children are endangered species which justify collecting five years worth of ISP data!!)

Er... yikes. Just yikes.

571
General Software Discussion / Re: pound symbol
« Last post by TaoPhoenix on April 16, 2015, 11:09 PM »
I keep a cheat sheet of symbols and foreign characters that I frequently need in a text file.  When I need one of those characters,  I copy from that sheet and paste into whatever I am writing.

<--- sneaks a copy of xtabber's cheat sheet!

 ;D
572
That's one thing that's always befuddled me... people are happy to get back a lot of money.  It's your own money that you gave the government interest free for a year.  My perfect world is when I'm at $0 owed or returned.

There's a couple of very "lateral thinking rational" reasons this could make someone happy.

Let's get the Elephant in the room away first:

Earned Income Credit.

It's the biggest chunk of found-cash anyone's ever gonna get. It's *supposed* to vanish into caring for the kid, but... well ...

But back to "regular savings" refunds. People can sometimes really have trouble making themselves save, and fairly well known cases are when the initial self-savings accounts began so strong for New Years resolutions and even into Easter ... begin to get chipped at for summer! But if it's stuck into withholdings, it's a lot harder for them to get at.

Then the final reason. ... if you have an abusive household situation, if your savings are jammed into withholdings, the abusive half of the family unit can't bully you as easily into giving them up!

 :tellme:
573
Use a decent ad-blocker (the really nice µblock is available for firefox now as well!)...


I haven't heard of uBlock before. I just installed it.

Heh is there any problem running both uBlock and AdBlock at the same time?

574
Living Room / Re: Interesting "stuff"
« Last post by TaoPhoenix on April 16, 2015, 01:25 AM »
...Not From Aliens Parkes Observatory Clarifies Radio Signal Bursts Come From Kitchen Microwave

"Oops!"
 :D
575
We're just laughing this time because it's "cute little candy crush".

Yep. Because it's still funny!

Just how much do you need to play to require surgery? Sheesh! It's hilarious.

If I were to have played through pain, some games could have wrecked me in a couple of weeks! And before that stage, probably a regimen like "don't play this for a month".

 :tellme:
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