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Developer's Corner / Re: Ludum Dare 32: April 17th-20th, 2015 - Egg Defender Tower Defense
« Last post by TaoPhoenix on April 22, 2015, 08:20 AM »Okay, I think I am ready for a more detailed post on this!
Egg Defender is a cute little Tower Defense game where you should place defensive birds to stop woodland animals from stealing your home base eggs.
The LD Page:
http://ludumdare.com...review&uid=49573
The Web version of the Unity game page:
http://pettermoen.com/ld32/
Note: The Windows version is *not* recommended at this time because it's giving me *random* enemy spawns! That's not playing fair for tower defense! I posted a note on the LD page. I don't know what will become of that - depending on the other non-web versions that could affect its ratings a little.
So my strategy notes (only partial! I only want to give tips, not a "full solution" at this time!)
- I used the bare mininum hens allowed until I was able to buy Turkeys, and those became the Workhorse defenders. The Penguins looked balanced too weak to do any good.
- The Ostrich produces a "bomb" egg that works best after the basic defenses are covered. I consider it a "closer" to seal wins on higher levels.
- The eggs don't seem to always go for the "most dangerous" / farthest advanced enemies. So I used a series of turkeys way at the top where they "can't be distracted".
(Also, I can't prove the full win because I don't know how many levels there are, and this game has some weak coding that tends to grind down comps at higher levels. I'd appreciate a couple of data points if anyone tries the game.)
Here's a couple of screen shots showing a partial strategy suggestion, but not quite the full win.
This is what can happen if you get too greedy and buy the "power ostriches" too fast - you get overrrun by the minions.

This is my suggestion for a better strategy - make sure the rush of minions is much more in control before sealing the deal with ostriches.

Egg Defender is a cute little Tower Defense game where you should place defensive birds to stop woodland animals from stealing your home base eggs.
The LD Page:
http://ludumdare.com...review&uid=49573
The Web version of the Unity game page:
http://pettermoen.com/ld32/
Note: The Windows version is *not* recommended at this time because it's giving me *random* enemy spawns! That's not playing fair for tower defense! I posted a note on the LD page. I don't know what will become of that - depending on the other non-web versions that could affect its ratings a little.
So my strategy notes (only partial! I only want to give tips, not a "full solution" at this time!)
- I used the bare mininum hens allowed until I was able to buy Turkeys, and those became the Workhorse defenders. The Penguins looked balanced too weak to do any good.
- The Ostrich produces a "bomb" egg that works best after the basic defenses are covered. I consider it a "closer" to seal wins on higher levels.
- The eggs don't seem to always go for the "most dangerous" / farthest advanced enemies. So I used a series of turkeys way at the top where they "can't be distracted".
(Also, I can't prove the full win because I don't know how many levels there are, and this game has some weak coding that tends to grind down comps at higher levels. I'd appreciate a couple of data points if anyone tries the game.)
Here's a couple of screen shots showing a partial strategy suggestion, but not quite the full win.
This is what can happen if you get too greedy and buy the "power ostriches" too fast - you get overrrun by the minions.
This is my suggestion for a better strategy - make sure the rush of minions is much more in control before sealing the deal with ostriches.

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