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Recent Posts

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5151
v1.146.01 BETA - Dec 5, 2015
  • [MajorFeature] New global search and replace function in Tools menu.
5152
Living Room / Re: Animal Friends thread
« Last post by mouser on December 05, 2015, 08:35 AM »
Dog babysits for cat:


From Neatorama
5153
DC Website Help and Extras / Re: Continued software development?
« Last post by mouser on December 05, 2015, 01:34 AM »
EDIT: Actually... I'm fairly confident I could hack these bugfixes into a trainer which modifies the program's memory. It could be run in conjunction with the original program, or does something like that have just as little legal ground as modifying the original source?

I can't comment on legal issues, I can only say that it sounds like a recipe for a lot of unfun fragile work, and you might enjoy more spending your time doing pure coding on a different project...
5154
P.S. It would be nice to have some sort of View Your Posts link on the forums that would list all the threads the logged in user is participating in with a single click in order of most recent activity.

There is, just hover over (or click on) the "Go To.." menu.
5155
You may be right -- it may be a good idea to make that option enabled by default.  anyone else think so (or not)?
5156
N.A.N.Y. 2016 / Re: N.A.N.Y. 2016 Announcement
« Last post by mouser on December 03, 2015, 11:33 PM »
Final 30 days before NANY 2016 deadline -- for those of us who have been putting off getting started, it's crunch time!
5157
DC Website Help and Extras / Re: Continued software?
« Last post by mouser on December 03, 2015, 11:31 PM »
i think the killswitch thing might make people quite uncomfortable.  especially for a new piece of software from an unknown author.. people get nervous about things that communicate to a server and do weird things, and they want control over their own computer.
the best thing you can do if you are modifying someone else's open source code is keep the source code available and let people use that -- and there doesnt seem any reason to put a kill switch in open source software..
5158
DC Website Help and Extras / Re: Odd Fabook Linking Bug?
« Last post by mouser on December 03, 2015, 10:15 PM »
Oh, nice find -- let me think how to fix that..
I wonder if you can just change all your ; to & when you put it into facebook -- see if that works?
5159
DC Website Help and Extras / Re: Continued software?
« Last post by mouser on December 03, 2015, 09:38 PM »
Asudem, welcome to the site!

You seem like you have a great attitude about this issues -- and open source folks are lucky to have people like you interested in continuing the development of software they've started -- most will be thrilled with what you are proposing.

So, go for it and welcome to the site -- I look forward to hearing more about what you are working on :Thmbsup:

Having said that -- do keep in mind that donations are exceedingly rare these days and if getting donations is important to you, you are almost certain to be dissapointed.  But getting encouragement is certainly something we can help with here.
5160
Developer's Corner / Re: Copy/pasting code and the last line effect
« Last post by mouser on December 03, 2015, 03:09 PM »
Nice!
I've made the last line effect mistake many times -- didn't know there was a name for it!
5161
T-Clock / Re: T-Clock 2010 (download)
« Last post by mouser on December 03, 2015, 03:08 PM »
well we can split the subject exactly as you request, pending WhiteTigX's input, but after 30 pages of posts i think a section of it's own is deserved :)
5162
T-Clock / Re: T-Clock 2010 (download)
« Last post by mouser on December 03, 2015, 12:57 PM »
I've created a new area with WhiteTigX and Stoic Joker as moderators, and moved this thread into it (links to old thread redirect here).

Let me know if you want me to split this thread up into different threads.

My suggestion would be to start a new sticky thread for the latest download links.
5163
T-Clock / Welcome to the new T-Clock forum section
« Last post by mouser on December 03, 2015, 12:56 PM »
Welcome to the new T-Clock forum section.
5164
Developer's Corner / MOVED: T-Clock 2010 (download)
« Last post by mouser on December 03, 2015, 12:55 PM »
T-Clock now has a section of it's own!
You can now read this thread now at its new location: T-Clock.

https://www.donationcoder.com/forum/index.php?topic=21944.0
5165
T-Clock / Re: T-Clock 2010 (download)
« Last post by mouser on December 03, 2015, 12:50 PM »
is there any way we can split this up and give WhiteTigX his own thread for TC?

i think we can do better than that -- with 30 pages of posts tclock clearly deserves its own forum sub-area..
5166
Living Room / Re: Micro Reviews of Board Games From a Non-Competetive Perspective
« Last post by mouser on December 03, 2015, 11:50 AM »
Another quick micro-review for today, Tides of Time:
tides_pic2662902_md.jpg

https://boardgamegee...me/176229/tides-time

This is another two-player-only card game -- but it's a tiny one -- only 18 cards TOTAL in the game.

If you've never played a game with a "card-drafting" mechanic, I can't think of a more wonderful condensed example than this.

It is a surprisingly rich/deep and thinky game, and at less than $10 this is a fantastic candidate for a stocking stuff.

Essentially, players take turns choosing a card from a set until they built up a collection of interacting cards which score different points based on each other.

Very cool unique micro-gaming experience.  The only caveat I would give is that it is about optimizing a numerical score based on interacting cards, and so you have to be able to get into that if you are going to enjoy it.

Here's Rodney from Watch It Played to teach you how to play (no one, but no one teaches better than Rodney):
5167
Living Room / Re: Micro Reviews of Board Games From a Non-Competetive Perspective
« Last post by mouser on December 03, 2015, 11:43 AM »
Today's Micro-review is for the 2-player-only card game "Lost Cities":
lostcities_pic122441_md.jpg

https://boardgamegee...dgame/50/lost-cities

Lost Cities is highly recommended on board game geek as a fairly casual and easy-to-learn, but strategically rich, two-player card game.

I found the recommendations were well warranted.  We learned it during the first game and were excited to replay it immediately after.  Gameplay is simple and fast.  We were both quite intrigued by the strategic decisions during the game and felt compelled to talk about them afterwards -- always the sign of a good game.

Gameplay is simple and fast.  I would definitely recommend this to couples looking for a different kind of card game to add to their collection.

5168
i agree this is desirable.
i have a memory of adding an option for this somewhere -- though the option is described as (update the date of clips that are pasted, or something like that).
5169
Screenshot Captor / Re: hotkeys no longer working in version 4.15.2
« Last post by mouser on December 02, 2015, 04:52 PM »
thanks for sharing that jmcturnan!
5170
Living Room / Re: silly humor - post 'em here! [warning some NSFW and adult content]
« Last post by mouser on December 01, 2015, 07:38 PM »
"It's all boxes man"
hahahahaahhaahah  ;D ;D ;D ;D ;D ;D
5171
T-Clock / Re: T-Clock 2010 (download)
« Last post by mouser on December 01, 2015, 07:04 PM »
I think it's nearly perfect. 

A couple of suggestions:

1. Three buttons seems like one too many.  I would suggest merging the "Keep enabled" and "OK" to one button "OK, keep enabled".
2. I'd remove the sentence "This usually requires" and change it to "No personal information or extra data is transmitted during this check." (or something to that effect).
3. You *could* also add a sentence like "You can change this option at any time from the preferences dialog".



Having said all that, i think people have become completely used to the idea of update checks, and so a pre-warning dialog like this is not strictly necessary (i don't use one in my apps); i think the important thing is having a way for user to disable it.
5172
Developer's Corner / Dice analyzer machine project
« Last post by mouser on December 01, 2015, 06:25 PM »
So here is another article on someone who build a dice fairness machine:
http://science.slash...hine-opencv-analysis

And here's a video of their device:


Basically its an arduino controlling a cup that shakes up a die and then a camera that senses what the die rolled, and it is used to test whether a die has equal probability of landing on each face.  [results show that physical dice are always somewhat off from fair].



I *love* this idea as a piece of modern artwork.. I'd love to have something small and beautiful, a standalone little thing that i could put on little coffee table (i'm thinking like an old ticker tape stock market machine), where you could just drop in any die, and have it do some automated testing for several hours and report out the statistics of a die.

I'd be willing to collaborate on writing the software if someone would do the hardware..  Raspberry pi, arduino, whatever.

Key is it has to be BEAUTIFUL and SMALL -- i'm interested in this as a piece of art.  Something like:
5222-5.jpg




Other web pages that have done this kind of thing:
http://www.markficke...f/artPage.php?id=389
http://timothyweber.org/dieroller
http://deltasdnd.blo...nced-dice-power.html
5173
I understand the frustration -- we aren't the best at explaining our methods sometimes..  It's hard trying to balance the comittment to keeping the software free and full, while at the same time trying to encourage donations in a world where they are increasingly rare.

We do try to make up for that in being helpful and real human beings.
If you email me I can send you a non-expiring license key.
5174
Screenshot Captor / Re: hotkeys no longer working in version 4.15.2
« Last post by mouser on December 01, 2015, 09:45 AM »
Easy enough, this could actually be useful just for people who occasionally want todo multiple arrows in a row without text -- just because i think by default (there is an option to change this on the Drawing Objects tab) you can't normally draw a bunch of arrows without re-clicking the arrow tool each time.

So I'm thinking the new function will be accessible from the object tools menu, and be something like "Draw and label (step 1, step 2, etc.) multiple arrows..", and then present user with a small dialog with text edit defaulting to "Step #" and the user can accept or change that text (e.g. "Stage #"), and possibly change starting # (useful when continuing from prior labeling) and then it would let you draw one arrow after another, auto labeling them with the proper step #, until you select a new tool.

Any thoughts?
5175
Screenshot Captor / Re: hotkeys no longer working in version 4.15.2
« Last post by mouser on November 30, 2015, 01:00 PM »
Yeah i like the idea of adding a mode where making an arrow auto-added some numbered text (step 1, step 2, step 3), so it would just be a matter dragging startpoint to endpoint, and repeating this process as many times as you want, each time it would add a new arrow with appropriate text.
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