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N.A.N.Y. 2014 / Re: NANY 2014 Release: Blasteroids
« Last post by tomos on January 27, 2014, 06:52 PM »Didnt get back to it till today- I'd say it's almost impossible for a beginner now. I have made it to 26k but that was one of those super-fit days - mostly I'm getting below 10k :-/
Some thoughts/queries:
Is there a way of having the speed accelerate at the game progresses? (Sounds complex).
Otherwise I'd say a solution could be more bullets - and lots of 'em
Currently
1) you get a pulse of bullets, then a pause before the next pulse - this pause is the biggest killer in the current version...
2) if you rotate quickly, no bullets fire - not 100% sure here, but *think* it would be good if firing continued
A faster rate of bullets would be good too imo.
Some thoughts/queries:
Is there a way of having the speed accelerate at the game progresses? (Sounds complex).
Otherwise I'd say a solution could be more bullets - and lots of 'em

Currently
1) you get a pulse of bullets, then a pause before the next pulse - this pause is the biggest killer in the current version...
2) if you rotate quickly, no bullets fire - not 100% sure here, but *think* it would be good if firing continued
A faster rate of bullets would be good too imo.

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