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N.A.N.Y. 2014 / Re: NANY 2014 Release: Blasteroids
« Last post by Deozaan on January 01, 2014, 06:09 PM »My score in the video is crazy high because of a ... feature ... that works better than I intended.
The points you earn for destroying each asteroid is based on the size of the asteroid, the current level, and how many lives you have. If you play perfectly (meaning you don't get killed) you'll have just over 7,000 points at the beginning of level 7. But here's where the part where the feature works too well comes in: You're awarded an extra life every 10,000 points. So once you get to about level 10, if you manage to have 5 lives or so, suddenly you're getting 10,000 points every several seconds, granting your more lives, which gives you a larger score, which in return gets you more lives, which gets you an even larger score, etc., and before you know it you've got more lives than you could ever lose unintentionally.
In the video, I actually had close to 30 lives and intentionally just sat there to lose them all before starting that last level. I was just gaining them too fast by that point. On level 15 with 30 lives, each small asteroid would give me 1,800 points. That's an extra life every 6 small asteroids. And there was no lack of small asteroids at that point.
So yeah, I threw in that extra life feature at the last minute and didn't properly test it out. Or I just didn't play as well in my tests and I died too quickly. Either way, that needs to change.
The points you earn for destroying each asteroid is based on the size of the asteroid, the current level, and how many lives you have. If you play perfectly (meaning you don't get killed) you'll have just over 7,000 points at the beginning of level 7. But here's where the part where the feature works too well comes in: You're awarded an extra life every 10,000 points. So once you get to about level 10, if you manage to have 5 lives or so, suddenly you're getting 10,000 points every several seconds, granting your more lives, which gives you a larger score, which in return gets you more lives, which gets you an even larger score, etc., and before you know it you've got more lives than you could ever lose unintentionally.
In the video, I actually had close to 30 lives and intentionally just sat there to lose them all before starting that last level. I was just gaining them too fast by that point. On level 15 with 30 lives, each small asteroid would give me 1,800 points. That's an extra life every 6 small asteroids. And there was no lack of small asteroids at that point.
So yeah, I threw in that extra life feature at the last minute and didn't properly test it out. Or I just didn't play as well in my tests and I died too quickly. Either way, that needs to change.

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