@phitsc: it's written in C#. Any specific suggestions for improving the user-experience? I deliberately made the progression through the program hand-holding, with lots of instruction messageboxes and confirmatory Yes/No dialogs. Still, any constructive criticism is, of course, welcomed

@timns: to my knowledge, nobody has built a game around the rules, although I'm considering it

I did find one forum, once, where somebody had hacked out a quick program using the combat rules to implement a fight-simulation (between two circles, representing combatants

) But no full games that I know of, no.