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Recent Posts

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2576
N.A.N.Y. 2016 / Re: N.A.N.Y. 2016 Announcement
« Last post by Deozaan on October 09, 2015, 05:18 PM »
Don't forget to update the NANY Post Template to say NANY 2016. :)
2577
Official Announcements / Re: Forum Upgraded August 30, 2015 - Report issues here
« Last post by Deozaan on October 06, 2015, 08:11 PM »
Meep. This is your reminder. :P
2578
Living Room / Re: Any photoshoppers feel like trying to hauntify a house photo
« Last post by Deozaan on October 06, 2015, 08:09 PM »
I guess he did a great job then, because I didn't notice them until I was looking at your edits. :D
2579
I could make a guess as to how it got that date/time, but it still seems wrong.

The date is for the post in that thread which you made on September 26th. Or I guess maybe it's just the date/time the blog entry was made.
2580
Developer's Corner / Re: Resources for learning git?
« Last post by Deozaan on October 06, 2015, 07:56 PM »
I recently came across this PDF: Git from the Bottom Up. It may have been posted on DC before. Perhaps even in this very thread. I didn't bother to check, and I don't remember how I came across the link. Honestly I haven't gotten very far (about page 9) but it seems to be a nice explanation of how Git works so far.

[EDIT]I just checked and indeed, this PDF was linked in this very thread. That's probably where I found it. :)[/EDIT]

I really like some of the ideas behind Git (such as how blobs automatically handle de-duplication of data), but I hate the tools I've used to try to interact with Git. That is why I still much prefer Mercurial. (That's not to say I don't have my gripes about the tools I use for Hg.)
2581
Living Room / Re: Any photoshoppers feel like trying to hauntify a house photo
« Last post by Deozaan on October 06, 2015, 06:39 PM »
added

  • Moon
  • Bats
  • Ghost
  • Raven
  • Mist

Can't find my tombstone tubes. :(

And freaky eyes! :'(
2582
Living Room / Re: Flash TD Game of the Month: Kingdom Rush
« Last post by Deozaan on October 06, 2015, 06:33 PM »
Necro thread arise!

A very polished game which could easily have been a retail product.

Ampa's words were prophetic!

Kingdom Rush is one of the better Tower Defense games I've played, and it's currently on sale for $2.50 on Steam for the next ~40 hours:
2583
Living Room / Re: I have a new found love for taking 360 degree panoramic photos!
« Last post by Deozaan on October 05, 2015, 03:35 PM »
"360 Degree photos" is a misnomer. 360 degrees is a circle. These photos are spherical. It's more accurate to call them photospheres. :) But yeah, they're really cool! Thanks for sharing your photos. :)

They have spherical videos, too. See what Vi has to say about "360" starting at about 45 seconds. Though the video is actually a rant against Pi. :)

2584
Living Room / IPFS - Is this the future of the internet?
« Last post by Deozaan on October 05, 2015, 02:49 PM »
I just heard about IPFS last night. It sounds really neat and useful.

From my limited understanding of it, it's like a combination of the following ideas:

  • BitTorrent
  • Git

The content on the internet will be distributed P2P much like BitTorrent files are. The content is immutable like Git blobs, which means even if the "originating website" goes down or is abandoned, it will always be accessible forever on the distributed system, as long as someone, somewhere has it. And because it's immutable you know that no matter who you retrieve it from, it is the original, unmodified file.

I learned about it from this TechCrunch article:

As a peer-to-peer distributed file system that seeks to connect all computing devices with the same system of files, IPFS seeks to improve on HTTP in several ways. Two, Juan told me in a recent conversation, are key:

“We use content-addressing so content can be decoupled from origin servers, and instead, can be stored permanently. This means content can be stored and served very close to the user, perhaps even from a computer in the same room. Content-addressing allows us to verify the data too, because other hosts may be untrusted. And once the user’s device has the content, it can be cached indefinitely.”

IPFS also addresses security problems that plague our HTTP-based Internet: Content-addressing and content-signing protect IPFS-based sites, making DDoS attacks impossible. And to help mitigate the damage of discontinued websites, IPFS also archives important public-record content, and can easily store important, public-record content.

IPFS’s final core improvement is decentralized distribution, which makes it possible to access Internet content despite sporadic Internet service or even while offline: “We make websites and web apps have no central origin server,” Juan explained. “They can be distributed just like the Bitcoin network is distributed.” This is actually something that HTTP simply cannot do, and would especially be a boon to networks without top-notch connectivity (i.e., the whole developing world), and for access outside of metropolitan areas.

Here are a few videos demonstrating the idea and use of IPFS:







Does anyone else here who knows more about this or the other similar technologies it's built upon (such as Bitcoin) have an opinion on this?
2585
General Software Discussion / Re: Request: Deepdream frontend.
« Last post by Deozaan on October 04, 2015, 03:21 PM »
I especially liked this one :up:

Agreed! So far this is the only one that really looks good, IMO. Maybe it's time for a different/better source image.
2586
General Software Discussion / Re: Request: Deepdream frontend.
« Last post by Deozaan on October 04, 2015, 03:19 PM »
Here's my latest:

out.png

The style image should be familiar to some here:

Reboot - 2007.jpg
2587
General Software Discussion / Re: Request: Deepdream frontend.
« Last post by Deozaan on October 04, 2015, 02:10 PM »
I want to try this on some images for a private project, but I'm afraid you probably won't find them interesting at all. ;)

If you want to keep the images private, then PM me a link to a couple images (both source and style) and I'll do it even if I don't find them interesting. :)
2588
General Software Discussion / Re: Request: Deepdream frontend.
« Last post by Deozaan on October 04, 2015, 01:03 PM »
great work, deo.  :up:

maybe you can post a little tutorial on how you got it all running..

I pretty much just followed the tutorial, with a few slight changes where it didn't go into detail or was wrong (such as it forgetting to tell you to go into the DeepStyle\neural-style directory before typing in a command, or what permissions to give yourself). Then I cranked up the RAM of the VM to 8GB. I heard from someone else that it will work with slightly less RAM.

It takes a long time. I'm not sure exactly how long because I don't babysit it. I just finished another one while typing this up, and it took a little over  2 hours. But maybe that's dependent on the source & style images.

Someone please give me more interesting images to try out on this thing. :)

Here's my latest result. Same Grand Canyon Image, but this time in the style of a Legend of Zelda wallpaper:

Style Image:
Zelda Link Between Worlds - Reflection - 1920x1080.jpg

Output image:
Grand Canyon Link.png
2589
General Software Discussion / Re: Request: Deepdream frontend.
« Last post by Deozaan on October 04, 2015, 10:52 AM »
I made another one with the same content image and a different source image:

Style image:
Geometric Landscape - Tropical Island 4000x2000.jpg

Output:
Island Canyon.png

And here are some of the images leading up to the final image:

out_100.png
out_200.png
out_300.png
2590
General Software Discussion / Re: Request: Deepdream frontend.
« Last post by Deozaan on October 04, 2015, 01:30 AM »
It worked!

I used a 3264x1840 content image and a 1920x1200 style image and the output is mysteriously only 512x288. Weird. I was hoping for something I could use as a wallpaper.

Anyway, here are the inputs and the output:

Content image is a photo that my parents took of the Grand Canyon:

Grand Canyon 3264x1840.jpg

Style image is one of my many Vlad Studio wallpapers:

vladstudio_a_girl_under_a_thousand_blankets_1920x1200.jpg

And the output:

out.png

It actually output 10 different images. I'm not sure what they are. But it seems to be progressively refined until it gets to the final output image. The last few are almost indistinguishable from the final image. Here are some of the other images it output while building the final image:

out_100.png
out_200.png
out_300.png
out_400.png

EDIT: I looked at the readme.md and found another parameter I need to pass in to increase the image size. -image_size [width-size]. I suspect that going larger than the default 512 will result in more memory-related failures though. . .

EDIT 2: Yup. I tried 1920 and it gave me that "Killed" error. I tried it again at 1024 and it said something about running out of memory. Too bad... Maybe it would work better on real hardware. It'd be nice to dedicate my entire 16GB RAM to it. I wonder if it would work setting it all up from a LiveCD boot. . .
2591
General Software Discussion / Re: Request: Deepdream frontend.
« Last post by Deozaan on October 03, 2015, 10:01 PM »
I increased the available RAM for my VM to 8GB and it seems to be nearly (!) working now. I just ran another test and got permission issues when saving the output file. I'm not sure which permissions I should be granting myself (or why I don't have permission to write files into my own Home directory) but I just tried some things and am running another test. I think once I get the permissions issue(s) figured out, I'll be good to go with my own DeepStyle generator. :)
2592
General Software Discussion / Re: Request: Deepdream frontend.
« Last post by Deozaan on October 03, 2015, 01:48 PM »
I just realized that tsaint already posted about DeepStyle in this very thread a couple weeks ago and already said he got it working:

This , on a similar tack, might be worth a look
I had to install Ubuntu and a few other bits and pieces and I nearly (!) got it to work. Someone more tech-savvy than me probably could with probably good results.
2593
General Software Discussion / Re: Request: Deepdream frontend.
« Last post by Deozaan on October 03, 2015, 02:03 AM »
Well, it ran for a while and then died. :(

Here's the console/terminal log:

[libprotobuf WARNING google/protobuf/io/coded_stream.cc:505] Reading dangerously large protocol message.  If the message turns out to be larger than 1073741824 bytes, parsing will be halted for security reasons.  To increase the limit (or to disable these warnings), see CodedInputStream::SetTotalBytesLimit() in google/protobuf/io/coded_stream.h.
[libprotobuf WARNING google/protobuf/io/coded_stream.cc:78] The total number of bytes read was 574671192
Successfully loaded models/VGG_ILSVRC_19_layers.caffemodel
conv1_1: 64 3 3 3                                                        [3/276]
conv1_2: 64 64 3 3
conv2_1: 128 64 3 3
conv2_2: 128 128 3 3
conv3_1: 256 128 3 3
conv3_2: 256 256 3 3
conv3_3: 256 256 3 3
conv3_4: 256 256 3 3
conv4_1: 512 256 3 3
conv4_2: 512 512 3 3
conv4_3: 512 512 3 3
conv4_4: 512 512 3 3
conv5_1: 512 512 3 3
conv5_2: 512 512 3 3
conv5_3: 512 512 3 3
conv5_4: 512 512 3 3
fc6: 1 1 25088 4096
fc7: 1 1 4096 4096
fc8: 1 1 4096 1000
Setting up style layer          2       :       relu1_1
Setting up style layer          7       :       relu2_1
Setting up style layer          12      :       relu3_1
Killed

I'm trying again with smaller images, but don't expect different results....
2594
Living Room / Re: Tweets > 140 characters?
« Last post by Deozaan on October 03, 2015, 01:34 AM »
There is speculation that twitter may soon allow tweets longer than 140 characters.  When contracted for comment, Twitter CEO Jack Dorsey s

Heh heh! I see what you did there. :Thmbsup:
2595
General Software Discussion / Re: Request: Deepdream frontend.
« Last post by Deozaan on October 03, 2015, 01:30 AM »
I'm making a test image right now. I got a similar warning when I started it, but it got farther than yours did, and seems to still be going.
2596
General Software Discussion / Re: Request: Deepdream frontend.
« Last post by Deozaan on October 02, 2015, 11:37 PM »
P.S. If anyone gets the "DeepStyle" software running locally I'd love to send a few image pairs through it. I have some things I want to test. :D

For those interested in DeepDream, there's a downloadable VirtualBox VM available with it already installed, Ubuntu + Google's DeepDream.

Dodger Tools (5th image down the list) - 1.6GB

I'm currently installing Debian 8.1 to a VM to play with DeepStyle.

I've just about finished getting DeepStyle running on my Linux Mint VM. :) (And when I say that, I mean I'm on the last step that says "Make a cup of coffee or something, this will take a while... That’ll start a long, elaborate download process.")

@JavaJones, if you want to post some pictures in this thread, I'd be happy to try them out once it's done getting set up, if 4wd doesn't get to them first. :)
2597
General Software Discussion / Re: Request: Deepdream frontend.
« Last post by Deozaan on October 01, 2015, 06:16 PM »
Wow those are nice.. I find those much more appealing than the DeepDream stuff i've seen so far.

I think the DeepDream stuff is basically just repeating the process a bajillion times. This DeepStyle stuff just does the process once.
2598
General Software Discussion / Re: Request: Deepdream frontend.
« Last post by Deozaan on October 01, 2015, 05:57 PM »
How to make your own "DeepStyle" neural images (on Linux):

Original photo + classical painting = DeepStyle image:

DeepStyle Example.jpg

DeepStyle Example 2.jpg

First off, if you aren’t in a big hurry or don’t have a Linux machine, you can still play with DeepStyle using the DeepForger Twitter bot (send it an image and a style, and it will eventually reply with the results you want). If you want to process more images quickly (and with more control over the results), read on for the tutorial.

http://www.makeuseof...gs-deepstyle-ubuntu/

EDIT: Looks like you can submit two photos to the Twitter bot and it will do the first one in the style of the second one. For example:

DeepStyle Forger Example.png

SECOND EDIT: I just realized that this is the same thing that tsaint posted here:

This , on a similar tack, might be worth a look
I had to install Ubuntu and a few other bits and pieces and I nearly (!) got it to work. Someone more tech-savvy than me probably could with probably good results.
2599
Living Room / Re: Any photoshoppers feel like trying to hauntify a house photo
« Last post by Deozaan on September 29, 2015, 11:35 PM »
Don't be a party pooper! Use a digital photo frame! Or a 4K TV!

:P ;D
2600
Living Room / Re: Any photoshoppers feel like trying to hauntify a house photo
« Last post by Deozaan on September 29, 2015, 09:17 PM »
Extra credit if you make it a GIF with a jumpscare. :)
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