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1351
General Software Discussion / Re: gameplay database; gameability resources?
« Last post by urlwolf on March 07, 2007, 05:58 PM »
Can you elaborate?
yes. Let's see. I have a wide range of interests, but let's concentrate on just one. Right now, I'm thinking about something that could be called a strategy game. It has to be a one person game, and all the actions and states of the system should be recorded, so I can use some "replay" function to "playback" a game. In this case, I want to show two video replays to participants, and ask for similarity judgments. The initial state of the system should be the same for all participants, i.e., no random factors (although of course, games will evolve differently depending on each participant's actions).

Ideally, it'd be an online game (flash?) and there should be  a large database of games people have played already (I would use this as a training corpora for the model that will make predictions about similarity judgments). When I say large, I mean i.e. > 6 months of game playing histories.

Games should be short and with a clear objective. Things as simple as snake or pacman would be ok I guess, no need for fancy graphics. However, in the case of 'snake' the random placement of mushrooms would be bad (random variability added). And these are not necessarily strategic, but that's ok.

What I want is some game where plays are stored in a database already (large), and I can play back some gameplaying sessions to real people (players) and ask them for similarity judgments. This similarity judgment task may look stupid for some non-strategy games (e.g., a driving game) so I want something where the question actually makes sense, and where people would happily do this kind of judgment.

I know that the requeriment of a large db is though: most games only keep a final score, not the entire game.

What would be a good way to get something like this? Maybe posting in some game developer forums (if they exist!)?

Thanks!
1352
General Software Discussion / Re: gameplay database; gameability resources?
« Last post by urlwolf on March 07, 2007, 07:59 AM »
What are some good forums for "game theorizing" (not to mix with game theory, which is an interesting branch of math, but not exactly what I need)?

Is there any classification of games? (I haven't read the books you recommended yet, there might be one there...).
1353
Sounds interesting and needed.
I'm in, although I don't have much free time...
1354
Eoin, I saw in one of your posts that you played around with this:
http://www.kiesoft.com/

The patch backup seems like a good idea.
I couldn't find any review. Has anyone tried this?
1355
General Software Discussion / Re: gameplay database; gameability resources?
« Last post by urlwolf on March 05, 2007, 05:05 PM »
Thanks a lot tinjaw. That seems like a good state-of-the-art collection.
There is something that I'm thinking may sink my idea though. Most games have a component of randomness. This makes it difficult to compare two players strictly speaking (one may have been favored by the random environment)... this is true both for complex simulation-like things like the ones you mention, and for simple things like tetris.

hmm...
1356
General Software Discussion / Re: nostalgia hour: old software you loved
« Last post by urlwolf on March 05, 2007, 01:34 PM »
Sounds extremely interesting, thomtowolf!
What OS was Wordbech for?

No dice running it in dos mode (emmulation)?
1357
General Software Discussion / Re: gameplay database; gameability resources?
« Last post by urlwolf on March 05, 2007, 12:17 PM »
I forgot. I'm also interested in simple games with an userbase already that keep the logs of lots of matches (or game history). Chess is a bit too complicated for this, but there must be other games that keep some kind of history and have large user communities.  Do you know any?
1358
General Software Discussion / gameplay database; gameability resources?
« Last post by urlwolf on March 05, 2007, 12:14 PM »
I've realized that if I want to write some game-like experiments, the, I have to learn more about games. We are talking about extremely easy to implement stuff, not complicated 3D hyperrealistic shooters.

The basic idea is that people spend hundreds of hours on the net playing games. If we could use all that activity to test cognitive hypotheses, that'd be absolutely fantastic. Luis Von Hahn (CMU) has presented a fantastic video where he shows how one can use people playing activity to solve computationally hard problems.

Von Hann and Dabbish (2004) use an online game to solve computationally hard problems such as tagging pictures. Many people play over 40 hours a week, and when people play, they help determine the content of images on the Web by providing meaningful labels for them. They claim that if the game is played as much as other popular online games, all images on the Web can be labeled in just a few weeks. This approach is simple but novel and changes the way machine learning looks at the complex problem of image tagging. Human computation is yet another algorithm that can be optimized, for example, by improving the game. Presenting experiments as games could radically change both the amount and the quality of data collected to test cognitive theories.

Google has funded Luis, and has adapted the game to tag pictures for google indexing: they created a very interesting game for the very boring task of tagging pictures (http://images.google.com/imagelabeler/). 

The 'games' I'm thinking about are this simple.

I'm not a gamer. But I need to acquire a basic knowledge of what makes a task a game; what makes a game addictive; and what makes a game fun. All of these, while being simple.


To all people interested in game programming here...
Where do I start?

Is there any website about gameability (with simple recipes about how to create simple, addictive games)?

Any resources and pointers appreciated.

PS: Mouser, you are gonna love the video...
1359
Quote
I've never used MyBase, but I now have 240 MB of data in TheBat mailboxes. I don't think any search algorithm, no matter how good, will run through that much text as fast as you can type. So I think it's not the case of some programmers being lazier than others, or falling behind the curve. It's often the nature of the database that dictates what's feasible. In TB, if you didn't have to press Enter to initiate searching, you'd be experiencing a brief "freeze" after typing each character - and that would produce a much worse usability experience, the program would feel clunky.
You bring up some really good points about the speed of live searching vs. the size of the database.  Now that I think about it, I don't think it was fair of me to include the Bat's filter box in this little review, because it's not really meant to be a live search.  It's more of a filtering box.  But, yes, I can definitely see how these little programs have an advantage over the ones that have large databases.  I never thought about that, so it's a good perspective to have when I compare the features.

I have 768Mb of mboxes in opera and search is instantaneous?
1360
Thanks Nudone, I tried that.

*FIXED*
I simply dl and used this program:
http://www.g4tv.com/...tectflash=false&
The frist option in the dropdown menu solved it.

Weird.
1361
Mini-Reviews by Members / Re: Mini-Review of FirstDefense-ISR (Raxco Software)
« Last post by urlwolf on March 05, 2007, 07:44 AM »
Are there any errors/interruptions when you create the archive?
Can't remember... I don't think so. I'll create a new one and see...
1362
Mini-Reviews by Members / Re: Mini-Review of FirstDefense-ISR (Raxco Software)
« Last post by urlwolf on March 05, 2007, 06:55 AM »
Ok, I tried doing the primary + archive rescue idea (posted above).
I booted to a minimalistic secondary snapshot. Then, I tried to update my primary from there.
It didn't work because the archive doesn't show up in the list of "source" snapshots. The instructions show a little camera icon for archives. I don't have that. I have big red cross in the tree, and it doesn't show up in the source, so it is basically useless. I wonder if it's corrupted.

Not saving my day...
1363
I'm going nuts trying to debug this problem.
I don't think its related to any software I installed (using My uninstall, nothing was installed new before this problem but roboform, and it is safe to assume RF is not the culprit).

The strange behavior I find is that any new window will cover the taskbar, and initial size is not full screen(but a strange long rectangle).

I have my screen not in landscape mode, but vertically. The drivers for ATI radeon 9000-laptop take care of this. It worked fine until now. The windows taskbar is on top. Moving it to any other position didn't fix it.

Rebooting doesn't solve it :).
Changing the properties of the taskbar (make it on top of windows) doesn't help, because it covers the top part of any window that is maximized, losing info.

The problem is that the taskbar window does not block others to cover it. It works as if the taskbar coordinates are ignored by the system.

I have searched annoyances.org, but couldn't find any related solution.

Any ideas about what to try?

Thanks
1364
Gosh! I almost forgot my absolute favorite of all, which also supports live search: ZTreeWin (http://www.ztree.com/).
I'm curious about ZTreeWin, but as a Dopus user, I'm not sure I need to invest time in this. Can you post an overview/review? thanks!
1365
General Software Discussion / Re: GNU Utilities for Win32 dead?
« Last post by urlwolf on March 05, 2007, 04:20 AM »
Cygwin is a whole emulation layer. You cannot put that in an USB drive (lots of space). It does offer some advantages, but not enough for me to justify its installation (and it is difficult to uninstall). unixtools + console2 is the way to go for me.
1366
General Software Discussion / Re: roboform2go or sticky password?
« Last post by urlwolf on March 04, 2007, 06:11 PM »
Note: keePass doesn't support firefox. Nothing to see here.
RoboForm it is.
A question: how do you import AND remove all passwords memorized by FF to date, so everything is stored in RoboForm?
1367
General Software Discussion / Re: roboform2go or sticky password?
« Last post by urlwolf on March 04, 2007, 05:27 PM »
This is a very interesting read:
https://sourceforge....&forum_id=329220
1368
General Software Discussion / Re: roboform2go or sticky password?
« Last post by urlwolf on March 04, 2007, 05:18 PM »
keePass
looks like a real contender... $39 for roboform portable is a bit steep.

Although here:
http://www.download....2092_4-10615419.html
The KeePass plugins carry the following warning:

Warning: The plug-ins offered on this page are developed by different, independent authors. The KeePass team cannot check all plug-ins for bugs and/or malicious code and/or spyware before they are distributed here. Therefore, plug-ins need to be seen as possible security risk/hole and it's up to you if you trust the plug-ins developers or not.

keepass.info/plugins.html

Do you want to use these plugins with your financial data?

That does sound worrying.
Although the fact that this is openSource must mean that any security holes get fixed fast. I trust OS. This quote says it all:
As a cryptography and computer security expert, I have never understood the current fuss about the open source software movement. In the cryptography world, we consider open source necessary for good security; we have for decades. Public security is always more secure than proprietary security. It's true for cryptographic algorithms, security protocols, and security source code. For us, open source isn't just a business model; it's smart engineering practice.
Bruce Schneier, Crypto-Gram 1999/09/15

1369
Cool stuff, that works. Nudone, you are a master of Dopus!
1370
When doing File/folder operations (delete, move, etc) dopus (at least; I forget what exporer.exe does :) ) shows a windonw saying "counting files". This is pretty slow. Is there any way to skip this step? Any nice trick/software that can speed this up?

For example, if I want to obliterate a dir without being pestered by popups, is there any easy way to do it (a la rm -rf). No trash-can needed, either.

I hate when you get the "filename is too long or not valid" error, and the process just stops there -losing all the time it took to count files-. Or is the filesystem in windows that bad?
1371
General Software Discussion / GNU Utilities for Win32 dead?
« Last post by urlwolf on March 04, 2007, 01:08 PM »
Just checked the download links from the main page:
http://unxutils.sourceforge.net/

And they seem not to be working.
Personally, I love them, and would hate to see them go. The alternative is to install a whole emulation layer (cygwin) and that's too heavy/too much trouble for me at least...
1372
General Software Discussion / Re: roboform2go or sticky password?
« Last post by urlwolf on March 04, 2007, 12:07 PM »
BTW, Sticky Password integrates password management features to any program on your computer. That's kind of neat.
1373
General Software Discussion / roboform2go or sticky password?
« Last post by urlwolf on March 04, 2007, 12:04 PM »
I'm planning to buy something to carry all my passwords with me (and save me time if I lose my laptop or have to reinstall OS). I heard that FF has a flaw that may let crackers retrieve your stored passwords. I also see people heare swearing by roboform (as a former opera-only guy, I didn't really test it).

There is a portable version of Roboform:
http://www.roboform.com/pass2go.html

Now I found:
http://www.stickypassword.com/

Has anyone compared those? Is the portable roboform less feature-rich than the standard version?
Thanks
1374
better for sure.  But when you go up or down it shouldnt affect your horizontal movement, and also each tap should give a little acceleration, so that you can speed up movement or slow it down.  Find yourself a nice web page on this stuff!!
agreed.

It feels a bit too slow, at least on my system.

To all people interested in game programming here... Is there any website about gameability (with simple recipes about how to create simple, addictive games)?
1375
General Software Discussion / Re: Need app to find album cover art?
« Last post by urlwolf on March 04, 2007, 07:47 AM »
Mediamonkey has a plugin for this, batch art finder (search the forums).
Seems to work well.
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