I made a posting to the Adobe Forum two days ago. It didn't get a reply and because of their forums being the way they are, it is now buried many many pages down and probably will never be seen again. I see that very few of the postings to that forum get replies and I think it because of the way their forums work.
Or did I get no replies because my posting was idiotic and not worth of a reply?
My posting is
here, in their forums where you can take a look around at their forum software.
If you just want the opportunity to tell me my post was idiotic, I have copy&paste'd it below:
I am completely new to anything Flash. I have never written a single line of Actionscript. I don't know the difference between Flash and Flex. I don't know in what forums Flash developers hang out. I don't even know what kind of coffee they drink, or if they drink tea instead.
However, I have developed games and have been thinking about developing some casual games and have heard rumors that Adobe is "pushing" causal game development with Actionscript 3 and their latest releases. So I went to adobe.com expecting to see a link for something like "learn how to develop games in flash" or some such. I poked around the developer related pages and didn't find anything I thought useful.
What I did find were plenty of stuff for *existing* flash developers. Links to articles and HowTos for specific topics and information about products that cost a minimum of several hundred dollars. I can't learn how to develop games and create a prototype with a 30-day trial, and I am not going to buy a $1000 pro-grade tool when I am an indie developer without a budget or a pre-funded project that would justify such expenditures.
I have seen some open source stuff, but don't know if it can do anything more than build some annoying shaking banner ads.
So let me introduce myself as a possible use-case for Adobe Marketing and the Flash (Game) Developer community.
I am an educated experience software developer who has a day job doing "enterprise" software stuff. I want to *play* in my free time (evenings and weekends) with "Flash Stuff" and learn enough to be able to build a simple game that I can put on my personal website and have my friends download. I am not a student, so I can't get student discounts. The money I have goes toward toys^H^H^H^H tools for my other coding habits^H^H^H^H^H projects. I am not interested in 30-day trials, as I may go 45-days or more between the first and second weekends I get to play with this. I know OOP so I want to start out learning how to do the "advanced" stuff from day one and not have to start with dragging and dropping PNGs w/o any coding and then "relearn" how to do it in code so I can do anything beyond having the image appear and rotate.
I *am* willing to put time into this endeavor, but only after I have a few things spoon-fed to me by "advocates" who's job is to get me "hooked" and willing to invest my time to go beyond Hello World. At the same time I am download and playing with GarageGames, TGE/TGB, Game Maker, Dark Basic, Blitz Basic, etc. and many complete development environments that are full-featured and completely free if I limit myself to releasing only freeware games, or cost me less than $50 for the "professional" version with all the bells and whistles.
I have heard rumors and rumblings about some open source tools being available and Adobe maybe open sourcing some of their previously pay-to-play tools, but also understand that Adobe can probably provide a better "comprehensive" package of tools, documentation, tutorials, and support, *if I can find the right place to ask/start.*
And, most of all, I don't know where to start my search as I have no personal contacts to bug about stuff like this.
So, where can I find the big red button to push and get everything I want handed to me on a silver-platter.
[please understand I have written this with some attempt at self-mocking humor and am not some clueless n00b]
Thank you for taking the time to read my lengthy posting. I hope to find some helpful replies and start down an interesting learning path.
--Chaim