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Find and Run Robot was my clear winnerFor this week's Freeware Frenzy, I have rounded up four of the big name launchers to see which reigns supreme.. For what Find and Run Robot lacks in an imaginative name, it makes up for in pure functionality. F&RR uses the "Break" key by default, as well as a system tray icon. I'll pause while you scan for the Break key, its ok; I needed a second to find mine as well. What sets F&RR apart from the pack is the simple yet effective suggestion box tweak. Each of the suggestions are numbered, so you don't need the mouse at all when your desired app is not the first selected. Just punch the number to launch whatever you like. Note that this applies to the numbers on the number pad, not the top row. There are a plethora of options to tweak F&RR, much more then any of the other programs here. As usual, you can add skins, new folders to index and edit hotkeys. You can also save search history to avoid common searches. Via the suggestion box, you can right click on results to create search rules, copy the shortcut path, explore the folder or check properties. This was the first of the group to load web pages without any weirdness. Of the four programs included in this roundup, Find and Run Robot was my clear winner. It simply did it all without any hiccups.
Mini-reviews on the forum
This page collects various reviews that have been posted by users on our forum. To browse a more complete and up-to-date collection of mini-reviews, check out the mini-review section of our forum here.
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King of Tokyo: A Board Game Mini-ReviewMy review today is for King of Tokyo: I learned about King of Tokyo from the Cracked LCD Review of it by Michael Barnes and the review on Drake's Flame, which I recommend you go check out. When Michael said it was a simple game with lots of theme, that was one of the best board games of 2011 -- I just had to try it. And I'm glad I did -- It's exactly what I'm looking for in a game -- a fast fun experience that is easy to learn and a pure pleasure to play. It's a great game. It was designed by the same guy who created Magic the Gathering (Richard Garfield). The artwork is out of this world, cartoon monster styled -- and the components are really fun to look at and read and use. It's got a big stack of cards that are phenomenal. I won't go into the rules, you can read them on the Board Game Geek site or the Cracked LCD review I linked to above. Basically each player controls a monster and they fight to stay alive and gain victory points. Gameplay is fast and furious and there is a lot of luck involved. But always tricky choices to make and tension and surprise around every corner. We had a huge amount of fun talking during the game and enjoying watching the process unfold. This game really worked for me in an area where games often fail for me -- and that is with the rule-changing cards. King of Tokyo comes with a large deck of (beautifully illustrated) cards that give players special powers and change the (simple) base ruleset. In many games that use this idea of rule-changing cards, the rules on the cards are long and complicated and are hard to absorb and incorporate. But King of Tokyo does it so well -- with just minor changes, and perfect themeing -- it just works. Final rating: 10 out of 10 if you are interested in a quick fun game with people who are learning for the first time. Click here to read more Micro Reviews of Board Games From a Non-Competetive Perspective |
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