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Author Topic: Ludum Dare 47: October 2nd-5th, 2020  (Read 437 times)

Deozaan

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Ludum Dare 47: October 2nd-5th, 2020
« on: October 01, 2020, 10:28 PM »
Ludum Dare 47 is this weekend! I forgot all about it until last week when the Theme Slaughter had already begun. Yikes!

It's been a mere six months since I last participated in LD46 this past April, but world events which have happened in the meantime make it feel like so much longer than that. Nevertheless, I'm gearing up once again to participate as part of a team. It'll just be two programmers and no artist this time, so don't expect it to look very pretty. :D

Right now the final round of theme voting is going on.

I'll try to remember to post what the theme to this thread when it is announced, but it's likely you won't hear much from me during the 72-hour jam.

Feel free to discuss any aspect of LD47 in this thread, including any games you might try out once the event has completed.


EDIT: My team made Chrono Crash for LD47.




See previous DonationCoder posts about Ludum Dare:

Ludum Dare 46 - (My team made Defendeer for LD46)
Ludum Dare 45 Reviews - A thread about LD45 games
Ludum Dare 41 - (My team made It's Not Lupus! for LD41)
Ludum Dare 2017 Thread - A thread about games from LD37 and LD38
Ludum Dare 33 - A thread about LD33 games
Ludum Dare 32 - (I made Time Bomb during LD32)
Ludum Dare 31 - (I made Worm Wars during LD31)
Ludum Dare 30 - (I made Planetary Devourers during LD30)
Ludum Dare 29 - (I made It Came From... Beneath!! during LD29)
Ludum Dare [29] topic for other games - A thread about LD29 games
Ludum Dare 23 - (I made Be Tiny, World! during LD23, and continued to work on it and improve it for years afterward!)
Ludum Dare - Game Programming Challenges
« Last Edit: October 06, 2020, 04:58 PM by Deozaan »

Deozaan

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Re: Ludum Dare 47: October 2nd-5th, 2020
« Reply #1 on: October 03, 2020, 03:51 AM »
The theme is "Stuck in a Loop" this time. See you all in a few days!

wraith808

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Re: Ludum Dare 47: October 2nd-5th, 2020
« Reply #2 on: October 03, 2020, 04:20 PM »
 :Thmbsup:

Deozaan

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Re: Ludum Dare 47: October 2nd-5th, 2020
« Reply #3 on: October 06, 2020, 05:37 PM »
Well that was a stressful weekend. There were a few times where it felt pretty bleak and I was sure we weren't going to pull it off. But somehow we managed to do it and made a game which we've called Chrono Crash.

Itch Banner.pngLudum Dare 47: October 2nd-5th, 2020

Play it here: https://cmonkeys.itch.io/ld47
« Last Edit: October 07, 2020, 03:55 AM by Deozaan »

mouser

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Re: Ludum Dare 47: October 2nd-5th, 2020
« Reply #4 on: October 07, 2020, 03:14 AM »
Nice work, deo!
Completing these things is its own reward.

Deozaan

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Re: Ludum Dare 47: October 2nd-5th, 2020
« Reply #5 on: October 07, 2020, 03:58 AM »
Fun little thing, because of the way I assign version numbers to my projects (I use the date in YYMMDD format), I noticed that the jam ended on 20-10-05, each number being half of the preceding number. 🤓

wraith808

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Re: Ludum Dare 47: October 2nd-5th, 2020
« Reply #6 on: October 07, 2020, 07:45 AM »
Congrats, Deo!

Deozaan

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Re: Ludum Dare 47: October 2nd-5th, 2020
« Reply #7 on: October 07, 2020, 12:44 PM »
The two of us took regular screenshots with Chronolapse while we worked on Chrono Crash, with the intent of compiling them into timelapses. If I did the math right (based on how many images we captured, and the interval between each capture), each of us captured around 50 hours of footage (including some AFK time) for these videos.

Here is the timelapse of Roidz working on the game:


And here is the timelapse of my work on the game:


Nice work, deo!

Congrats, Deo!

Thanks!