My Artificial Inteligence work just came out, and I must say I'm abit scared. I have to make a computer player of the game
Lines Of Action. I already know which algorithm to use, my problem is that I've never played the game, so, I don't quite know how to teach a computer to do so.
I've already searched quite a bit, and found good information about the game, but nothing on how to play it, strategically speaking.
So, I'm asking for some help, I'd like to know if someone knows some ways of playing the game (i.e. good heuristics, technically speaking), or at least, some good pointers for me to dig through.
(I couldn't fit this post anywhere, so, i posted it here because it's programming-related)