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Recent Posts

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1401
Living Room / Re: 64 Bit OS - When to Switch ?
« Last post by f0dder on July 31, 2011, 10:45 AM »
I am not sure but I think as 32 bit Windows uses a 32-bit word size it is more efficient in smaller memory situations. There isn't a lot to be gained by using 64-bit Windows below 2-3Gb of memory and some reports are that it is faster.
-Carol Haynes (July 31, 2011, 09:53 AM)
Yep, the word (and pointer) size is 64bit instead of 32bit, but that doesn't mean everything ends up taking 2x the space... you do pay a bit of overhead, though. OTOH, you get some kernel-mode safety improvements that helps against malware, and some software can gain a fair speed boost in 64bit versions.
1402
3) Freezing on the first screen isn't normal - have you checked the files are not corrupted in some way? Again go to the game properties and check the file integrity.
-Carol Haynes (July 17, 2011, 03:19 AM)
They are corrupted and I know it but how many times one person can re-check integrity or reinstall whole game? I have enough of it after more than 10 times for first and at least 3 for latest.
-fenixproductions (July 29, 2011, 02:43 AM)
If your files go corrupt that often, aren't you worried about your HDD health? :-s
1403
Living Room / Re: It's Time to Fix Subversion Merge
« Last post by f0dder on July 31, 2011, 09:53 AM »
Didn't they already fix it a while ago? But they called it something else...  Like Mercurial or Git or something. ;)
No no, what they're doing now is the duct-tape-fixing version :)
1404
Living Room / Re: 64 Bit OS - When to Switch ?
« Last post by f0dder on July 31, 2011, 09:45 AM »
What is the best bit os 64bit or 32bit for 2gb of ram?
as is? 32bit as long as you are not going to upgrade it over 4GB though...
Why? I ran 64-bit Windows with 2gb of ram and enjoyed it :)
1405
General Software Discussion / Re: SpiderOak - very nice people =)
« Last post by f0dder on July 27, 2011, 02:20 PM »
Re my earlier posts^:  It's been two weeks, and no response from SpiderOak engineer.
Hm, not so good.

Try posting on their forum to get some public visibility?
1406
AutoHotkey / Re: Preventing fullscreen and getting back when that's failed
« Last post by f0dder on July 27, 2011, 02:19 PM »
Move to a 64-bit OS, then you've moved beyond all that trouble :)
1407
Found Deals and Discounts / Re: CleanMem Pro 20%Discount
« Last post by f0dder on July 25, 2011, 05:28 PM »
Friends don't let friends use snake-oil memory "optimizers".
1408
General Software Discussion / Re: Dynamic Firewall?
« Last post by f0dder on July 25, 2011, 01:42 PM »
I don't run Firefox anymore because it's just way to heavy. So... That limits things... But a blanket solution is still bad. I'd like an intelligent solution, but I fear that's probably too esoteric.
So you'd rather try to block one single thing instead of getting a generally higher level of protection? :)

Chrome has ABP, and I'm sure there's noscript equivalents as well.
1409
General Software Discussion / Re: Dynamic Firewall?
« Last post by f0dder on July 25, 2011, 12:23 PM »
The usual AdBlockPlus + NoScript (in whitelist mode) trick? There's some more specific social-media-backtrack-blocking addons available as well, but I have no experience with those.
1410
Living Room / Re: PHP... is the name self-realizing?
« Last post by f0dder on July 25, 2011, 12:21 PM »
Also, is the "framework" for PHP the same thing as an "IDE" in another language or am I missing a basic(?) concept here?
No.

An IDE is your "text editor on steroids with project management and whatnot", framework is "all the library code on steroids" :) (a 'library' is pre-written code you can call; a 'framework' is something you adapt your code to, in exchange of standardized layout and rapid development speed.)
1411
General Software Discussion / Re: alternative to filehamster?
« Last post by f0dder on July 24, 2011, 03:08 PM »
Tranglos,

IMHO you're missing out on the benefits of version control. It's not just about "having a place to stuff previous versions", it's a lot about workflow as well. A bunch of backup zip files don't tell you very much about the state of the project, and makes it difficult to easily and quickly spot exactly what has changed between versions.

Working with a versioning system forces you into the habit of being more organized - instead of scattered changes across your entire project, you learn to apply focused changes to a handful of files, and then commit that changeset along with a meaningful commit log. It's makes it a lot easier managing your projects in the long run, and a lot easier to track down exactly when that nasty regression bug was introduced.

If you work with a decent DVCS with cheap branching support, it also makes it a lot easier to work on feature branches. Currently working on adding some new feature that might take a couple of days to implement, when you realize there's a nasty bug you should really prioritize instead? Simple, make a new feature branch for the bugfix off your latest stable commit, fix the bug there and release - then return to your new-feature branch. Organized, without clutter, without the large risk of errors if you tried to handle this workflow manually.

while renaming files is something I do several times a day, esp. as I progressively get a better understanding of how my classes need to be designed and laid out.
Do a bit more of pre-planning ;). It does happen I end up renaming a class, but it definitely isn't very often - not even newly started projects. Adding files happens a lot more often, but that's painless even in SVN.

t's nearly impossible in practice to match a stored state of the library with a stored state of a project. When I realized SVN wasn't helping with that at all, that was when I gave up on it entirely.
No tool will help you with that, it requires solid engineering... keeping a decent level of abstraction where implementation changes doesn't affect the clients, and a lot of care and consideration when applying changes. It's not easy, and even if you get it right it can be nearly impossible to go back and build an exact copy of a previous version (which can be necessary if you need to deal with bugs in older versions).
1412
General Software Discussion / Re: alternative to filehamster?
« Last post by f0dder on July 24, 2011, 01:08 PM »
I can understand using version control in team scenarios, but at best it would be a necessary pain. No way would I ever voluntarily use such a cramp-inducing environment for anything else.
Unless you're doing some very wacky stuff to your source code folders, the annoyance of having to go through svn (or git or hg or bzr or ...) commandline utils or whatever GUI tools is minimal compared to the benefits you reap. Like mouser, I wouldn't recommend using it for non-development stuff, but for development stuff? It's a no-brainer, really, even when you're not working in a team.
1413
Living Room / Re: PHP... is the name self-realizing?
« Last post by f0dder on July 22, 2011, 06:32 PM »
Yep, I'm all I've got, but I would still like to hear what would be your first choices, if PHP isn't?  I'm going to have to learn whatever syntax I use because I have never done more than basic HTML, so I'll be doing a "helloworld.[fill-in-the-blank]" before I do anything else as far as coding.  Go ahead... clue me in!
To be honest, I don't know enough about web frameworks to choose The One To Rule Them All - and that would probably depend on the phase of the moon. Look at what your client uses currently - don't choose JUST that, but base your decision on it. Easier said than done :)

Some current good choices seems to be Ruby On Rails, something based on Sling (Java), the Play! framework, CakePHP or Yii.

Anything but PHP will probably cost a lot in hosting, so you'll probably want something PHP based. The most important thing is choosing a frawework instead of hand-rolling everything - it will be a MAJOR learning curve, but unless you're dealing with a really trivially small site, it will pay off in the end.

If you go the PHP route, there's some things to keep in mind:
1) use your chosen framework for as much as possible, unless it doesn't make sense and make you feel cramped
2) NEVER, never EVER construct SQL queries using string concatenation (the PHP '.' operator). Use the capabilities of your framework, or at the very least Parameterized statements. Or die.
3) Be very careful around the standard library - especially when dealing with string or date functions. Those are two of the major PHP shortcomings, and are full of pitfalls. SEEK HELP! :)
1414
Living Room / Re: PHP... is the name self-realizing?
« Last post by f0dder on July 22, 2011, 05:38 PM »
PHP stands for "Puke, Heave, Pop a few valiums" - because that's the reaction you'll get when looking at a lot of PHP code out there ;)

Not everything is that bad, some programmers manage to build decent sites, and there's decent frameworks. But just like with VB, the majority you stumble into is... abysmal. And the standard library is a clusterfsck, and the core language have some oddities and issues here and there.

It's not my first choice if I was to start a web project, but if you're under budget constraints that means you have to pick a cheap host, you can still do good things with it. You need skilled non-hotshot developers though.
1415
General Software Discussion / Re: Another one 'bytes' the dust
« Last post by f0dder on July 22, 2011, 05:08 PM »
Bad. Defi-fscking-tely bad.

Hopefully it was originally licensed GPL and will be forked. That'd mean prior art... not that the corrupt and incompetent USPTO would care.
1416
N.A.N.Y. 2012 / Re: NANY 2012 Pledge: De-stress
« Last post by f0dder on July 22, 2011, 05:00 PM »
De-stress?

Rename it "vali-oohm"!

What'cha got??
He's got the works, gives you sweet taste! :P
1417
Except that Am I a commercial user or a home/academic user?
This is particularly irksome.
If I buy a license (in my personal capacity) to use at work, I will have to pay the commercial price.
And what if your primary use is for home... but it's useful for one thing that comes up later for work?  That is pretty irksome.  I suppose they are trying to not be taken advantage of, but I personally don't think that's the way to do it.
Get your job to cash out for a pro license? It's not a lot of cash if it means productivity boost.
1418
Living Room / Re: Yet Another Help-Me-Build-a-New-Computer Thread
« Last post by f0dder on July 22, 2011, 04:56 PM »
but hyperthreading actually makes a real difference, sometimes as much as 20% additional performance for heavily multithreaded tasks.
It's definitely heaploads better than the HT from the Pentium4 days, but it's still not perfect - and developers still struggle to thread applications and games efficiently. I still haven't seen any games that have been able to efficiently use more than 2 cores, and I kinda doubt we'll see full quadcore parallelization before current i7s are old hat. It's a guess, and I could be wrong, but I wouldn't spend too much extra $$$ for 'future-proofing' in such uncertain areas.

You also have to keep in mind that i7 means triple-channel memory, which means changes in your RAM setup (IMHO 6GB is a bit on the low side for a powerhouse machine, so you'd start with 3x4GB instead of 2x4GB - not THE biggest cash difference, but it all adds up).

Since you mention 3D, this may well be applicable to you. I know it is for me. It is also becoming increasingly relevant for high-end games.
That's probably more likely to scale well than games :) - what kind of 3D soft do you use, and how much additional benefit do you see between HT disabled and enabled?

And, although upgrading later would be easy, unlike say a hard drive where you can have multiple and just upgrade and move your old one into a slave position for extra storage, when you do a CPU upgrade the old one is either wasted, sold *very* cheaply, or you need to buy a bunch more parts to make it useful.
Not to mention that socket types change, and when you're in the position where you want to upgrade, the old socket type has been phased out and you'll have to pay out of your nose for one of those "legacy" CPUs, unless you can find a demo model. (Friend of mine just upgraded his LGA775 to a Q9550 - he was lucky to find a demo model).

However I don't know if Intel's GPU tech in particular supports OpenCL, and it certainly doesn't support CUDA, so unless support for the integrated GPUs improves in GP-GPU apps it may never actually be that practical as far as actual applications that can use that config.
Intels integrated GPU is relatively low-end, and doesn't have a LOT of GPGPU muscle. It doens't support CUDA, but the jury is still out wrt. what's going to win (for a discrete card I'd get something with CUDA support, but the introduction of GPGPU capabilities in both GL and (especially) DX is reassuring). The intel GPU can deliver fast transcodes, though. I still don't see integrated GPU as a big selling point (except if your needs are modest enough to not need a discrete GPU), but it's a nice extra I wouldn't mind being able to utilize. Especially if "switchover" is supported on desktops like on some laptops (ie, let the discrete GPU go to power savings mode when graphics Ooomph isn't needed for great power (and thus heat) savings).

Faster RAM will make virtually no difference unless you're overclocking
Or are using integrated GPU, or are using a lot of CPU cores :)

They give you a nice tangible boost in some of the things that are most traditionally slow in computer use, so the improvement in "feel" is great. *But*, they will not do much to improve actual computational performance, e.g. game frame rates, 3D rendering time, etc. Neither will they make a big difference for dealing with large files unless the file happens to be on the SSD (and with price/GB at this point, that's unlikely).
Very true - but there's still something about SSDs that make your computing experience feel a lot different. A lot of minor load-time annoyances that are removed. It's stuff that's often in the half-a-second-saved range, and shouldn't matter that much, but I feel a lot happier when using a SSD-equipped system.

Of course it also depends a lot on your workload. If you mainly deal with large files and mostly sequential access, I'd say that a SSD don't make THAT big a difference. Sure, you'll get 200MB/s instead of a decent HDD's 100MB/s... but it doens't matter that much. I wouldn't put big data files on a SSD for 'normal' use. But for launching apps, compiling source code (and grepping through large code bases etc), and other scatter-IO tasks... zomg.
1419
Living Room / Re: Yet Another Help-Me-Build-a-New-Computer Thread
« Last post by f0dder on July 22, 2011, 04:15 PM »
Wikipedia isn't super informative, doesn't really mention much about compatibility. A quick googling with some (affirmative but not super informative) forum posts indicates 2.1 cards should work fine in 2.0 slots, though.

And considering that PCI-e was designed to be software compatible with PCI, my guess is that they've done a lot of compatibility work.
1420
Living Room / Re: SSD Drives - something to consider before taking the plunge
« Last post by f0dder on July 22, 2011, 04:00 AM »
Bringing this thread a bit back on track... :)

I've got a 64GB Intel X25-E in my workstation, installed around... May or June 2009, iirc (stupid ambiguous American date format on the invoice! - probably have the precise date scribbled down somewhere). Not a single hiccup, and (still) great performance after a fair amount of abuse. That is the ridiculously expensive SLC-flash enterprise-level SSD, though.

14. Mar. 2011 I got a 120GB OCZ Vertex2 for my laptop. Seemed like a nice drive, pretty fast etc. Less than a month and a half later, with very light use, the drive went AWOL. I had done a (clean) shutdown of Win7 the night before, and upon powering up the machine the drive simply wasn't recognized by the machine - nor any of my desktops. Tried leaving it unconnected for 24 hours as per forum recommendations, still no go. Status LEDs on the drive were green.

Dunno what happened to the drive, but apparently it's sorta normal for (some?) sandforce based drives to go into a panic state when resuming from standby (weird that mine bugged out from a shutdown+start and not standby). That's veeeeeeeeeeeeeeeeeeery encouraging. Fscking retarded firmware, or a hardware bug? Dunno. And apparently some of the current-gen Intel drives have had problems too, wonderful.

The current situation really sucks. SSDs were supposed to fail 'gracefully' - memory cells that have reached their lifetime and can no longer be written to (well, erased), but are still readable... or at the very least, only a few blocks of memory with corruption compared to the sometimes spectacular HDD failures.

In reality, we get drives that fail without any warning, with moderate use, within a few months? Eek.

That said, I still like SSDs. Call me a motörhead if you will, but the speed is simply too delicious. Just gotta have backups, as always.
1421
Will be interesting to see what happens, with new company and (hopefully? :)) transferred code ownership etc.

I just hope Mono doesn't die - and it would be nice if it could even pick up some pace. Don't care much for MonoTouch etc., my primary concern is having a .NET platform outside of Windows.
1422
Living Room / Re: Yet Another Help-Me-Build-a-New-Computer Thread
« Last post by f0dder on July 22, 2011, 03:22 AM »
I also don't want to be miserable again in 2 years with a sluggish machine, so I'd like this thing to be as future-ready as possible so I can go 5 to 6 or 7 years before upgrading again.
Alas, NOTHING you do can guarantee that - even if you buy the craziest powerhouse machine you can afford, things change. A lot. Which is a pretty good reason to NOT go all overboard, but buy something at a reasonable performance/price index.

With that in mind, an i5 2500k sounds like a very good choice. It's probably the CPU I'd go for if I were to build a new machine now (and after getting a Real Job(TM), I'm not extremely strapped for cash). Frankly, most of the time I wouldn't be able to utilize the extra Oomph an i7 has (the clock speed difference isn't all that high, and we're still at a point where not a lot of software can utilize even 4 cores... so utilizing 4 hyperthreaded cores? In the future, sure, but not now).

As for motherboard, I'd go for a chipset that lets you utilize the CPU-integrated GPU. "What, why?! I'm buying a powerful discrete GPU!", you say. Yes, you are, and that's what you'll be running your games off. But the integrated GPU can be used for GP-GPU purposes - right now there isn't a lot of uses (mainly video and audio transcoding), but there's a lot of focus on heterogenous computing right now, so this is something we'll likely see increasing in the future.

Personally, I'd go for a Nvidia GPU. I've simply had less issues with their drivers than AMD/ATi, and visual quality has often been better on the Nvidia GPUs (whether you can tell the difference at 60+ fps is another matter ;)). AMD cards may pack slightly more brute force for the cash, but that doesn't matter much when they suck at new features like tessellation (OK, nvidia GPUs also suck at that currently, but they suck less than AMD/ATi). And then there's PhysX and CUDA on NVidia, you don't get that with AMD/ATi. Go for a mid-end card, high-end cards are always too expensive :) (I'm very happy with my GTX 465).

RAM... last time I looked, RAM speed didn't matter all that much, the intel memory controllers have been extremely effective since the core2 architecture was introduced. It depends on your workload - if you can utilize MANY cores very effectively, and mainly deal with very simple computations, then you could be memory I/O bound. Stuff like file compression (think WinRAR, not audio/video) can benefit somewhat from a lot of memory bandwidth. Games tend to do 'crunch' a bit more and not just move data around.

Perhaps you should go for 8GB intead of 16GB, though? I've got 8GB in my current workstation, and definitely wouldn't go for less... OTOH, even with a 512meg ramdrive, I don't go near the 8GB very often - even with development tools and a couple of virtual machines running. Games are still predominantly 32-bit, and while gaming you probably won't be running a bunch of virtual machines anyway. The i5 has a dual-channel memory architecture, so I'd say grab 2x4GB now - you can always easily add another 2x4GB if you need it.

FWIW, I've been happy with and haven't had trouble with Corsair.

PSU... haven't looked at what's available for ages, so won't make any brand suggestions (even big names have been known to use cheap OEM parts every now and then). But you definitely DO want a modular PSU, they're so much easier to work with instead of the utterly hopeless cable mess (and bad case airflow) you get with a non-modular one. As for 80plus and all that: the more efficient the PSU is under the load you'll be putting on it(!), the less heat it will generate. This means two things:
1) do go for an efficient PSU.
2) don't go for a gazillion Watts, go for one that's close to what you'll be using but with some room to spare. And then be sure to read reviews (or find somebody on DC that has been keeping up :)) and select a stable PSU.

but it's hard to get over the feeling that 500 watts is a small amount when they're selling 1,000+ watt PSUs for the gamer market.
My current rig (see bottom of post) idles at 150W, does the same at ~90% CPU usage while running WinRAR benchmark (says something about the CPU not going to more efficient state on idle :)), and jumps to 235W when gaming (DnF, there might be more GPU-intensive games but I think it's pretty much "idle or powered up"). 700W PSU was definitely overkill, and is probably not running anywhere near efficiently.

DO GET AN SSD. They rock. Bigtime. You sorta get used to the speed over time, but I really notice when I'm using a machine with a traditional mechanical HDD. 64GB should be just fine for your OS partition (mine's set at 24GB, but that's too small) - but you do need an additional HDD for all the 'bulk data'. You'll be installing games, the pagefile, and other huge stuff on the HDD. There's been a bunch of flaky SSDs lately, though, and I've been bitten myself by a Vertex2... my Intel X25-E hasn't had a signle hiccup, though. Electronics will be electronics, backups will be non-exis... backups.

I'd also like to overclock the CPU
don't bother. Stresses the system too much, can make it unstable in ways that are very, very subtle - like standby/resume fscking up at weird times. And definitely don't do it just for the sake of benchfapmarks.

The case you've selected looks like the one my brother (not p3lb0x, the other one) has. It seems to be relatively comfortable to work with, but it's noisy, gathers dust, and has too much disco lighting. Take a look at the case Jeff Atwood is using for his latest rig - it looks like it's very comfortable to work with, and the cable routing is pure genious... apart from being nicer to work with, removing clutter also means better airflow.

My current rig:
Intel Q6600 CPU
ASUS P5K motherboard (intel P35 chipset)
Gigabyte GeForce GTX460 1GB OC
ThermalTake ToughPower 750W (accidentally(!) got the non-modular version :( )
4x2GB Corsair TWIN2MX-6400-C5DHX DDR2 ram
2xWD 74GB Raptor 10k RPM drives
1xIntel 64GB X25-M SSD
Whatever lite-on optical
Intel PRO/1000PT PCI-e NIC (onboard gbit NIC was too unstable on early Win7, and too slow anyway)
All stuffed in an Aerocool S55 case... looks wonderful, so-so to work with, and WAY TOO THIN SIDES, and thus noisy because of HDD vibration.
1423
Living Room / Re: Fake Apple Store
« Last post by f0dder on July 21, 2011, 08:50 AM »
:-* @ your cynical comment :D
1424
General Software Discussion / Re: How necessary is the UAC in Windows 7?
« Last post by f0dder on July 21, 2011, 08:46 AM »
It will not be compatible with Windows 7 because that didn't exist at the time of making MX2004. Since then we've had Dreamweaver CS, Dreamweaver CS2, Dreamweaver CS3, Dreamweaver CS4, Dreamweaver CS5.
A silly argument.

All it takes to be compatible with Win7 (and 64bit versions too) is pretty much sticking with application design guidelines that have been around since NT4. Sure, you won't be utilizing jumplists and libraries, but you'll be running without problems.
1425
General Software Discussion / Re: How necessary is the UAC in Windows 7?
« Last post by f0dder on July 20, 2011, 06:52 PM »
Which DreamWeaver version are you using, by the way? Perhaps somebody else has figured out a way to get rid of UAC prompts from it :)
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