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1276
Living Room / Re: Groundhog Day Loops
« Last post by TaoPhoenix on May 16, 2014, 07:27 AM »
I saw Dark City in college and it blew me away.  Great looking movie.

I just watched it now. I so did not expect that battle with the alien boss. He was way tougher than I thought he would be! Before then they were using powerful but low level tactics.

So then a brilliant endgame by the doctor with the altered memory syringe for whom he saw as the "savior". Notice he managed to poke his head up a couple of times to see his handiwork. And then way at the end John just barely beats the alien boss by a smidge to free the world.

1277
Living Room / Re: Groundhog Day Loops
« Last post by TaoPhoenix on May 15, 2014, 09:19 PM »

Good lordy! Paradoxical loops were a mainstay of the Twilight Zone! In the first season alone there were several stories that used some sort of a loop as a central element in their plot:


I just watched Judgment Night and it reminded me to say something a little sideways from the main topic here.

A lot of the Twilight Zone original episodes had characters speaking "really slowly" which creeped me out for the "wrong" reasons. I wanna say it has something to do with the state of TV culture at the time. I know I think a lot in "12 minute thought experiments that would take 12 days to prove" but in general the Words Per Minute has dramatically increased in modern TV shows.

A slight bias might be that since one of my favorite shows is Warehouse 13, where at least once or more a season someone's memory gets messed up, and they peel off a huge string of "something" at a really fast clip. All of them: Artie, Pete, Myka, and Claudia.

But even on that episode of Supernatural I just watched courtesy of Shades, a show I'd never even heard of, you can hear it: the characters talk way faster, with far fewer long pauses.

1278
Living Room / Re: Groundhog Day Loops
« Last post by TaoPhoenix on May 15, 2014, 09:01 PM »
I usually don't go in for Creepypasta, but boredom and the internet will spirit you away to places you would otherwise ignore.  This one was alright, a few grammar fails and a generally adolescent tone in a few places, but the story is good, and relevant to topic:

The Strangest Security Tape I've Ever Seen

Decent little story Edvard!

1279
Living Room / Re: Groundhog Day Loops
« Last post by TaoPhoenix on May 15, 2014, 08:35 PM »
Supernatural season 3 episode 11 - 'Mystery spot'  - Great episode, too bad this series went downhill so fast after season 6, especially after the (more than) excellent seasons 2 till 5. So many opportunities missed in season 6 till 9, it is a shame.

This was a great tip. I just watched this. I've never even heard of this series before. There's just so much out there.

Nice take on the theme with a "double loop" and differing time scales.

That Trickster is nasty!
1280
Living Room / Re: Groundhog Day Loops
« Last post by TaoPhoenix on May 15, 2014, 06:25 PM »
(This post has been brought to you by Crabby, who has now canonically documented my 12 minute obsessions that turn into 500 word posts that I only care about for a week!)

But at the end of the week do you forget you already posted and ask the same question again?  ;)

Heh epic response!

1281
Googled Seraphim Labs.  The page says to sign up via irc due to spam.  I don't have irc set up and I'm not sure if the college WiFi blocks it.  I would imagine the public library system does because they even block sourceforge.  That's how paranoid they are these days.  :)

Thanks for the suggestion though.  :)

Well let's see if I can not make this Snarky.

A long time ago I went hunting for free web hosts for reasons darn near what you wanted. PS I hate Google and sometimes you just don't search for things. On my tip Seraphim showed up here and he has posted a few nice comments. I left it a bit as an "open entry" because it might take him a day to find my post here but he's pretty good.

So my post had a bit of a "Batman Signal" quality to it. Before you judge him, give him a chance. Services like what you want and what he offers are often wrecked by a raw engine search, be it Google or Bing/Yahoo ot whatever. I used my own "private" methodology but let's just see what happens.

Here is his profile page:
https://www.donation...ion=profile;u=372590

I think he set it up that if you send him a PM it filters into an email. Either way if he cannot help what should be a simple request for you I need to know because you sounded dead center into what I was trying to do five years ago - aka find simple quick low tech free hosting.

My other suggestion is Charles Decker from Decker Services. While he reduced his web hosting exposure due to spam entries, I think he will trust my recommendation that you are a smart fella and worth working with.

I suggest you first read this for a quick overview:
http://www.freevoteu....com/WebHostFAQ.html

Then you want the "executive summary" of the thread here:
http://www.freewebsp...y-host-spread/page38

A couple of important details quoted from there:

Deeplist/Charles Decker: Due to the amount of bogus nonsense, I removed automated signups some time ago. However, I still provide free hosting, but it's by invitation and/or request only. I don't actively promote it any longer either.

Seraphim (Labs): I took my site for new signups down entirely. It looked awful, the code was not aging well, and no matter what I did to it I couldn't stop the spam signups. Though I will still accept new clients if they ask me about it. Hopefully I can turn things around for Seraphim and actually build it back up to where I wanted to be when I started.

So closing the loop these are two guys who I think are pretty good but that you can't "Google them". It's a test of my rep here as Phoeni. If neither of them can help you (and they are wise enough to share a small tip here and there to each other) then that's all I have. But in another thread I spent 18 months looking for free web hosting for darn near exactly what you want, but that happens to be "unGoogleSearchable". Again in the other thread, I took a very innovative/new metric to judge my entries and those two were my dead heat ties with another one just barely behind.

Summary is, if Awesome Miles and three Awesome Providers can't work it out, I need to know for data reasons if nothing else. I'm a humanities guy. I picked a clever durational metric to weed out the jokers on FreeWebSpace.com. But between them the winners' basic tech skills sounded solid. So if AwesomeMiles can't get a hit with any of them, that's a higher level order of info I would appreciate!

And I just now posted a "please visit DC" note over there for them. : )

Yours,

--Tao




1282
Living Room / Re: Animal Friends thread
« Last post by TaoPhoenix on May 15, 2014, 12:13 PM »
The doubt is: did the cat attack the dog to defend its little owner or because the dog was simply an unwelcome intruder?

there are lots of videos of cats defending territory or in general antagonizing a dog that is in their area -- but such videos show very different behavior than what we see in the video above.

In such territorial cases the cat approaches with claws front, back up and attempts to scare off and intimidate the intruder, etc.

Wheras in the video above the cat launched her whole body at the dog so forcefully that she becomes disoriented afterwards.  I've never seen a video of a cat do that -- has anyone else here seen such behavior before?

Me neither. This is how Memes are born!

"Flying Ninja Cat!"

1283
Living Room / Re: Animal Friends thread
« Last post by TaoPhoenix on May 15, 2014, 12:12 PM »
"As it should be", but far from all cats do that. A whole lot of them just go "ho hum, look, it's a burglar. I think I am going back to sleep now."

We're used to cats being "cute" so this one of active action will go far for a month.

1284
Living Room / Re: The Tale of Ye Olde Inter-Nets
« Last post by TaoPhoenix on May 15, 2014, 11:56 AM »
Well done indeed.

I haven't kept track of T-D-B for a long time but I learned from xkcd to watch out for 8 "simple" strips that sometimes those guys use the extra saved time to build a "scorcher" that rocks the Internetz for a week.

1285
Is anyone using free web space for an existing free domain?  Search is difficult because all the hits offer a free domain if you sign up.  I already have a free .tk domain. I'm looking to try out a web creation tool and thought I might as well put it up on a real site instead of using a simulator. What I want to do is dummy up a few sample web pages.  See if I can get some work.

DotTK apparently has free DNS service if I can find a spot to plunk on.  I don't really know what html5 is.  But I want to find out.  :)

Edit: I should add I don't want a site that forces you to use their picture dragging tool etc.. I want to be able to upload the html files produced by this tool I'm trying ..(  Deleted tool link. I'm not spamming the site creation tool after all  ) 

(Summons) Hey Seraphim, are you out there? What is your opinion of what Miles wants to do?

For those who do not know, this sounds close to dead center of what a free host provider does and years ago I set out to find a couple of fellas who provide that. Seraphim Labs was my overall winner in my survey.



1286
Living Room / Groundhog Day Loops
« Last post by TaoPhoenix on May 14, 2014, 12:53 PM »
Just a little thread asking if people know of any other "Groundhog Day Time Loop" TV/Movie episodes. (For pedantic completeness, Groundhog Day with Bill Murray featured a man who lived the same day over and over until he achieved the mysteriously driven required personal growth to snap out of it.)

The other ones I know of so far are:
Star Trek Next Generation Season 5 Episode 18 (sometimes written as Se05 Ep18) Cause and Effect
Eureka I Do Over Season 3 Episode 4 (Se03 Ep04)
The entire series of Daybreak:
http://en.wikipedia.org/wiki/Day_Break
The entire series of Seven Days: (But he only gets one shot at it)
http://en.wikipedia....Days_%28TV_series%29

Different but an Also Ran for interest is the Star Trek Next Generation finale All Good Things but that's more of a multi shift than a true loop.

Same goes for Warehouse 13 Season 6 Episode 1 (Se06 Ep01) Endless Terror. That one is about alternate realities via time travel which is not my focus here. I'm looking for where the character is in his own same loop and eventually realizes it. Also similar but slower is of course the famous Star Trek Original Series Season 1 Episode 28 (Se01 Ep28) The City on the Edge of Forever. (And many more.)

(Quick Edit: There seems to be a Wiki page!)
http://en.wikipedia.org/wiki/Time_loop
(And a TV Tropes page!)
http://tvtropes.org/.../Main/StableTimeLoop

And so I think I am looking for examples that are not on those two pages. Also I think I want to focus on ones that are single episode long and multi loops featuring multiple restarts etc.
(This post has been brought to you by Crabby, who has now canonically documented my 12 minute obsessions that turn into 500 word posts that I only care about for a week!)
;D



1287
(see attachment in previous post)

Oh my word, Crabby just nailed me to a wall! It's too small to see in the thumbnail but that one is too good to resist a new thumbnail!

:D



I felt nailed as well.   ;D

What were we talking about again?
:P

1288
(see attachment in previous post)

Oh my word, Crabby just nailed me to a wall! It's too small to see in the thumbnail but that one is too good to resist a new thumbnail!

:D

1289
Heh wow this is turning into an awesome thread! There's some *forty* programs combined of which each is part of someone's list of four(ish) super must have programs!

1290
General Software Discussion / Re: Ludum Dare topic for other games
« Last post by TaoPhoenix on May 13, 2014, 02:22 AM »
Just be sure that you rate the games based on the compo/jam versions and not the "post compo" versions. That would be unfair.

You're probably right, but I'm all over the map on that one. Even so, I think I slowed down. I have a rather short attention span so the excitement of it all is fading. But it was fun!

1291
DC Gamer Club / Re: Broforce ("Bro Force")
« Last post by TaoPhoenix on May 11, 2014, 07:10 PM »
@TaoPhoenix: I did wonder about the violence etc., but by the time my son had found Broforce, he had already found several other gruesome addictive/fun games - e.g., including "Must Have Brains", the zombie "Earn To Die" + ETD2, 2012 and 2012/2. (From memory those were the names.)
His older sister had initially shown him how to play some nice cute kiddie-friendly free games, but he kept clicking on links to discover lots of new/different games - most of which he preferred to the "cute" games. I started bookmarking the ones he liked and needed us to help him with, and he knows to use use the bookmarks to go back to them. He finds some of them a bit scary - e.g., "Must Have Brains" and one with "good" and "bad" spheres that you can turn into squares and back to spheres and have to solve to get rid of the baddies (roll them off the screen into an abyss) and leave just the goodies.) - but enjoys the puzzle/problem-solving they challenge you with. He gets a bit scared by any games that are difficult to defeat and which "kill" his player (e.g., the "BombIt" series and Broforce), though he enjoys the animation and music. That's when he asks his sister and I for help. He was very pleased with himself the other day when he saw how surprised I was at how expeditiously he overcame the challenge of a difficult Broforce level that a month or so ago would have been impossible for him. One forgets how quickly little kids pick things up by trial-and-error learning, given half a chance.

Heh I hope the tone on this doesn't misfire, it's meant in innocent humor:

(Speak-to-child voice) Yezhs you are! You're my little science experiment! Did you beat another BroForce level today? Good boy! Now remember you can never do that for real. Got it? Games only. Then you can be as vicious as you like!"

(20 years later Iain's son goes on to become a world shaker)

1292
General Software Discussion / Re: Ludum Dare topic for other games
« Last post by TaoPhoenix on May 11, 2014, 01:33 PM »

Misc Note:
I'm not a "purist". While the compo/jam is about the time limit of the 48-72 hours, I recommend people play the "Post Compo" versions where some devs not only fix bad bugs that can really make you miserable, but also sometimes add tons of features they wish they had time for when they weren't racing the clock, and that makes for an overall better gaming experience. After all, it's the compo/jam inspiration that counts that made the creation come into being, rather than one more thing by Zynga. But sure if the post compo version has the extra zingers, by all means I don't go all hardcore and insist on ignoring it to play the original version!

1293
DC Gamer Club / Re: Broforce ("Bro Force")
« Last post by TaoPhoenix on May 11, 2014, 01:23 PM »
My 3¾ y/o son likes hunting for games on the Internet. He turns up some really interesting online ones ...

Broforce is an amazingly addictive and fun game - lots of shooting, violent explosions, splatter, baddies, etc. and with hugely tongue-in-cheek references to American movie heroes.

"But ... But ... Think Of The Children and all that violence will make him a murderer and ..." (insert parody of Renny parodying Right Wing Blather here!!)

Cue App's brilliant Correlation is not Causation page earlier.

Heh so now Iain has his very own little science experiment in his house. If a smart and sensible parent (which I know Iain is) teaches his smart son (finding internet games before age four!?) good family values, then things will be mostly just fine.

:up:

1294
General Software Discussion / Re: Ludum Dare topic for other games
« Last post by TaoPhoenix on May 10, 2014, 04:35 PM »
Here's another pretty high quality game. And it's nice and relaxing, so I'll go out on a limb and say it's Tao-approved. (c:

Haha! I am becoming my own code name for stress free gaming!

I'll keep that game in mind to test out and chime in!
:)
1295
Living Room / Re: Correlation is not causation
« Last post by TaoPhoenix on May 10, 2014, 02:31 PM »
That's just epic App!

;D
1296
Mini-Reviews by Members / Re: Atom - A new editor is born
« Last post by TaoPhoenix on May 10, 2014, 01:52 PM »
...
Well... think of anything you can do with text; write a story, code (in all it's myriad formats), populate a database or spreadsheet, take notes, keep lists, edit configuration files, etc.  I mean, there is so much to modern computing that plain text is still a vital, integral part of that it's almost impossible to think of something that can't be done better if only one had a more feature-ful text editor.  Personally, I need something that will edit config files and help me build playlists with equal aplomb, and if it can help me code efficiently, so much the better (though, IMHO the closer to an IDE any given text editor gets, the less useful as a plain text editor it is).

I second this one. I'll add that posting notes on boards like this is also text. And text is the middle ground that you can (try to) export into and then import something else. And it's "safe" - sometimes it looks slightly ugly, but it's almost impossible to bury anything really nasty in raw pure text. Whereas we don't go a month before something breaks in Flash, PDF, or Javascript.

1297
Tom, your screenshot is scary; thank you for hiding it!!!  :P
I can think of reasons, but I'm not sure why you find it scary :) multiple choice:
...
(c) the working plan-drawing,
...
or, none of the above?
[/quote]

I found it scary too! Since there are too many other silly threads about Win 8.1, C is m choice. Just that level of complexity is jaw dropping!

1298

Almost all of my favourite programs from the past have been abandoned, so I guess my favourites of the present also may be abandoned some time in the future - so what if I like (FastStone Capture) this (Pale Moon) or that (jetAudio was updated!!) program (Dynamic-Photo HDR 5)? Tomorrow will be a different story.

PaleMoon would be my other one, esp in light of the big surge in it away from FF29 around here. For some reason I discarded browsers as a category.

But this is a fascinating note about how favorites of the past change, so this thread five years ago could have been different!

1299
General Software Discussion / Re: Ludum Dare topic for other games
« Last post by TaoPhoenix on May 09, 2014, 05:02 PM »
TaoPhoenix, I'm honored that you found my game worthwhile enough to mention it here. I'm even more honored, though, that you found it engaging enough to keep playing until you got a run where two miners survived, given that this is something that I haven't even managed to accomplish yet. I'd actually be really fascinated to hear more about the strategies you have developed/are developing, since my limited time making the game has left me without much time to actually master the strategies myself.

You've also made some very worthwhile critiques, and I really appreciate that you did so. As for the less-than-random generation, this is a bug that I was actually just about to look into, and you've saved me a bit of time by confirming that it exists. Turns out that I needed to set a seed for the number generator to use so that it's outputs would actually be random, which I was not aware of. I'll fix that A.S.A.P. and update the link on my compo page.

The bug with not detecting all actions being spent, I believe, is probably a result of having time leftover to open up to more miners. I had considered letting the player skip using these without getting a warning, but decided that it is still useful to know about the problems of one additional miner, even if you can't do anything about them. That extra info can come in handy the following round.

The question of difficulty, I'm afraid, isn't one I have an answer to just yet. I'm struggling to find a sweet spot where it's actually possible for everybody to survive while still constantly having the threat of complete failure. I'm going to keep at it, though, I assure you that much.

Yee ha! The dev is here!
This is one of my favorite sites precisely because devs like you engage from your "expert" point of view with humanities types like me. That's a great post, so let's see what all is going on.

I had a 1-miner run too, but I messed up the screen shot. How often have you had those? I only got that once as well. The rest of the time like the LD commenters, I was just getting skunked (or I ditched the run early when it was a bad draw.)

I'm sure the math types will say I am getting the "math/strategy" slightly off in this next section, but here goes!

Randomness bugs aside, the first thing I do is within the first two rounds (sometimes three if I see a really unusual spread of comfort actions) is to determine which miners like what consolations. I believe that barring flukes the only winning combo is 2 2 1 on the "appreciated" side and also 2 2 1 on "not appreciated".

The first round you can usually nullify all three miner's problems that you picked. But since you are adding "two items of problems" to all five miners, that leaves the other two with their first round untouched. So for round two, they each now have "four items of problems". Where the difficulty starts to kick in, is that for example whichever consolation type is the "singleton" (such as only miner number 5 likes discussions) and you only get one point of action available in that type, and miners 2 and 4 hate discussions ("Not appreciated"), then miner 5 now has four points of problems often of four different kinds, and you have a max of 7 healing points for him less the hated type (miner 5 hates hugs and you got a 3 2 1 spread with 3 hugs 2 listens and 1 discuss). So if you inefficiently burned 4 of those all on miner 5, you can't possibly go all around to the other miners.

Okay, so what does all that mean?

Now we have to look at the "plexing" of the ailments. My numbering was/is slightly different than yours because I laid mine out like a base 3 numbering pattern. So Confused Afraid and Lonely are "Plex 1" and hit only one of the metrics of Sanity, Security and Social. Hallucinating, Angry, and Unprotected are "Plex 2" and hit two of the metrics.

So of all the stuff that miner 5 has, you have to try to take out the Plex 2 ailments and just let the Plex 1 ailments just sit there.

The other two consolation types preferred are "duals" (not the "singleton") and therefore you have more flexibility spreading your so suppose for example on round 2 miner 4 landed Afraid level 2, Confused level 1, and Unprotected level 1. You're gonna get a logjam on the red Security. You use one of your 2-point consolations to cancel the Afraid level 2, a single pointer on the Unprotected because it's Plex 2 and *also* hitting red Security, and then you ignore the Confused level 1 for now.

Whew!

Rounds 3-5 everyone's problems start to pile up. That's where you need to get really smooth spreads of draws for consolation actions. One round you want a 2 2 2, the next you might want a 5 0 1 so you can pull miner 2 that you've ignored all game back from the dead because he really likes hugs and you just got 5 of them. But because of those inefficiencies, you "waste" all your 2-point hugs that miner 2 likes so much because he's got five separate problems all at 1 point each or something. Then next round you get 1 1 4 with 4 discussions but miners 1 and 3 hate them entirely.

I don't quite have the math skills to prove it, but my hunch is from these couple types of inefficiencies, it's not currently possible to save all five miners even with a perfect draw. At the very end you also don't get to talk to all three miners left after two die, and you get fewer points to spread around. So you try to make sure to barely keep all your miners alive as long as possible to have the full spread of possibilities, and only let say 3 of them die at the very last minute.

I think it's quite easy to toggle a couple of factors to create "Easy/Medium/Hard/Brutal" difficulty choices. Read up on my notes about "Phoenix Easy" - I/you want that one to be so easy that it takes a lot of mistakes before miners finally die. Medium is what it sounds like - bad overall strategy and a couple of blunders are enough to sink the current game. Hard could be requiring good strategy and maybe only one mistake, but it should be possible to save all five miners with all but the absolute worst of consolation action spread draws. Then what you have now might be the Brutal level were you can't even save all five, and it's really hard to just save 1 or 2 and very possibly 3 miners.

The easy points to toggle for making it easier to me are the following:
1. Only adding "1 ailment per round per miner" instead of the current 2. (Though I don't like this one as  much, because the other options are modular on a sliding scale.)
2. More consolation actions per round. Easy would be 12, Medium would be 10, Hard is 8, and you're at Brutal with the current 6.
3. Fewer rounds until the rescuers arrive. I haven't tested this one but you're at 12 now so Hard is 11, Medium is 10, Easy is 9.
4. "Dice ReRolls". Easy is 6 per game, Medium is 4, Hard is 2, and you're at none right now.

From what little I know about programming, those could be "only an hour" to put in because instead of a hard coded number, you can just have the user input a level choice then it just looks up the values for that level.

I'm not sure if this is rude now at this point, but how difficult do you think it would be to make me a custom beta to try these out?

Whew! A lot of words! But it's because I was so impressed and I think scaling levels is the final touch.

Best regards,

--Tao


1300
Living Room / Re: Cute jokes' thread
« Last post by TaoPhoenix on May 09, 2014, 12:53 AM »
^ kudos! So what is this; people can't talk exclusively to themselves out loud?
That's like the neighbor whose noisy live dog is allowed to bark all night, but if you put out a set of speakers and do an equally loud playback of his dog, yours isn't a real dog so you're disturbing the peace.
Actually, though, there's an answer for the dog; throw doggie treats; they can't eat and bark at the same time, and it tends to settle the dog down because now he knows someone out there likes him.
Come to think of it, a corollary would be if the annoyed older guy signalled the waiter and asked him to send the noisy younger guy a complimentary menu item (not sure how it would work out though).
Maybe try to get the noisy guy roaring drunk on free wine or scotch and soda? jk
...

Or something.
You're on to something, about different social standards. Your barking dog is "just it", but yeah if you put speakers out, you're using "technology" and that's a "bad thing". Even if the dog thinks someone likes it, some of them just bark because they're wired that way. Munch munch munch Bark Bark Bark Bark.

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