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Recent Posts

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1226

Hi Peter,

Have you tried to contact the MyInfo developer? He seems pretty good about working on stuff that people need!

It's Petko at [email protected]
1227

Heh what if Aliens saw Galaxy Quest as their only show, like a cross with the TNG episode The Royale? Wouldn't THAT show confuse them as their only "Historical Document" to go by!
 ;D
1228
Living Room / Re: TrueCrypt is Now Abandonware?!
« Last post by TaoPhoenix on June 01, 2014, 06:23 PM »
Like a comment there says, who is "Alyssa Rowan"?

Heh you got in ahead of me. One of the Slashdot gang says someone *by that name/handle* has been legit in security crypto circles. But then see my note, "is this the real person or more dis-info?"

1229
Living Room / Re: TrueCrypt is Now Abandonware?!
« Last post by TaoPhoenix on June 01, 2014, 06:21 PM »
Yeah, I saw that note too. Interesting how different sites have "personalities" on their comments. A current early concern is how do we cleanly know that such a sparse source of potential info is an authorized post for real and not some troll piggybacking on the other theory I saw which was "devs got grumpy and rage-quit." (But if so, then I'd think you'd end of life it, so the abruptness is again confusing people.)

Meanwhile I wouldn't put it past the gov to add a new little rule that tries to take out canaries as the way around "neither confirm nor deny". This whole topic is a twisty onion full of layers!

1230
Eek. I didn't [make backups]

no system restore?

Yeah I did do one of those. But I thought those got deleted eventually. I didn't have any problems yet and I figured Stoic's comment talked about months later.
1231
Here's the thing. Have you ever seen the sometimes very intricate tutorial instructions for using Server X as a workstation? That's the kind of deeply buried problems that are going to be had from this hack.

POS systems are like servers, with less options. So the thing(s) that these updates will break are going to be very subtle, and buried very deeply in the system's code.

So... Be very sure to make backups before using any of these updates, and plan on saving them for a fairly long time.

Eek. I didn't, so I guess I am just going to have to hope to get lucky! But since I don't have the chops to really mess around fixing something like that, maybe I have learned my lesson and will leave them alone now.

I'm at a down point my life where I don't really need my comp tanking. I might need y'all's help later with advice on this including maybe having someone write a "reverse" reg file to revert the old value of the registry or something.

1232
I'm actually with you on that, but how long before the "Non-Windows XP" updates come out that will not install on anything but Embedded and Server 2003?  I do believe that time is coming...

I agree, and I do not know. I am playing a bit of a dance on trusting the mags/scuttle between today this hack works, vs whatever random time MS sends a "land mined" update the net will start screaming. At its best that IS what the Net does best now - it's a lot harder to play dirty tricks and cover them up for long.

So yes it's not perfect but for millions of us who simply cannot update, it's better than the growing gaping hole.
1233
I did it for this round, because there's only like 20 tech mags out there and hundreds of millions of XP users right? So when a couple of them did it themselves and it worked, they didn't get 55,000 angry "you suk" messages back.

Maybe not the way to go forever but to me it's gotta be a shade better than just a growing black hole.

1234
Kinda a bit odd posting history here so lemme add a "clueless layman" perspective to all of this.

I am growing a bit grumpy at 30 day trials because they are a bit too short to actually do something short of tease. This is Project Mgt software right? What projects needing software are ever done in 30 days? 30 is just a cute round number. The only reason people pick 30 is because it looks nice and cute rather than 28 or 31 because we like round looking numbers more than actual month lengths!

I'd suggest a 99 day trial. You know, 3 actual months plus a couple days from Thursday to Tuesday when someone finally gets serious.

From a whole other angle, in Biz school they teach you that you have to be ready to burn years of funding before a biz gets profitable, so why do software devs decide they have rights to expect 3 month profits or bust?

1235
Living Room / Re: We Drove a Car While It Was Being Hacked
« Last post by TaoPhoenix on May 31, 2014, 10:18 AM »
Yeah, shades of Flannery O'Connor, everything that gets internet enabled starts to converge.

Most people can't really ruin their life from their computer, not just by going to google and putting whatever into their search engine. Trouble, yes, but not on the order of trying to prove in court that you committed multiple vehicular homicide when your car was hacked and you crashed into a school bus!
:o

And this attack sounds "fast", aka that researcher just sorta stood there and "did it", not like taking months of planning or whatever. So I am terrified if someone does a wide band attack within an hour on all million cars in NYC! You would never clean that up. The damage would last for months!

1236
I haven't even looked at it. But then even with big chunks of downtime, when I get serious I am a rabid Tree note fanatic.

If I want to create a node of Undermined/Wins/By Miner/2 3 4, I have only found two programs that worked for me, (one of which had a fatal deep structural flaw).

So I am just a bit puzzled at any program that can't let me create a 3 level deep node in twelve seconds because that's how I think every day.

1237
Living Room / Re: TrueCrypt is Now Abandonware?!
« Last post by TaoPhoenix on May 30, 2014, 02:00 PM »
I just can't see that the means of announcing this is in character for this project. It just doesn't make sense to recommend BitLocker (given suspicion of MS being sympathetic to gov't surveillance), or to completely ignore Unix and Mac users. I think there's something more than meets the eye.

I’m giving equal odds between:
  • Warrant canaryw (“we’re not saying that we’re being forced to introduce a vulnerability, but we have reason to believe that users of this program may be in danger”). While difficult to add an actual backdoor, it may be that they're being pressured to put a flaw into their PRG code or something subtle like that.
  • The developer(s) is in a snit, maybe because of the trouble of the audit, and just wants to burn it all down
  • The developer just wants to move on, and is taking an opportunity to make a political statement by stepping out in this way (like the Reichstag fire – cause the damage yourself, but make it look like your enemy caused it)
-CWuestefeld (May 30, 2014, 01:00 PM)

I just want to drift a little off topic to add exposure to a concept that I barely could reference before.

Warrant Canary/Canary Server/____

https://en.wikipedia.../wiki/Warrant_canary

I think this will become an undersold concept in security concepts. It runs like this:
"Today I was not arrested for ____".

While it is horribly vulnerable to slackards like me, for someone really on the front line of a top level issue, it's a way to send a negative signal that trouble is brewing. I'd seen it described once before a long ways back, but this thread produced a fresh new reference that I just had to echo.

I think it adds a (rather desperate) new level to "you have the right to remain silent".

1238
Living Room / Re: TrueCrypt is Now Abandonware?!
« Last post by TaoPhoenix on May 30, 2014, 01:26 PM »
Okay, here's a new angle.

From a "medium layperson" point of view, what's with this explosion of tools that aren't valid/supported anymore? Maybe MS's notes on the slow death of XP vaguely filtered to me, but I didn't see any articles ever of this current rash of stuff breaking.

Heartbleed, barely a one time shot (but shouldn't really), but truecrypt devs just getting "bored"/other and quitting bothering to update? What is it about May 2014 that takes one of the top contenders in encryption out of the game forever!?

(Rant)
What is with these .Gov depts claiming to spend *Billions* on "Cybersecurity" and then the next story out of Slashdot is "OpenSSL" (that basically the entire Internet uses) "gets two developers". So lemme do the math on my seven dollar calculator. A software routine that counts for like $555 Million in software security security services experiences the greatest hack ever in twenty years, and some foundation assigns Joe and Ted to fix it?!

Slashdot has a sharp eye for Security Theater but where's even the theater?! You see these weird proposals now and then for fancy new initiatives, but how about just funding five guys and a supply of pizza? Nope. Can't do that. It might even break six figures.

:mad:
1239
What I find eating time is trying to find all my posts in a topic if any.  It seems a bit laborious to get the topic ID, then click into Advanced Search, then enter my user name, then try to figure out what term to search since '*' is not supported.

Seems like it would be a real time saver if there was a button at the top of all topics "List Your Posts."  It sure would beat Control f on every page in the topic.  :)

Especially if someone adds to a topic that's been around awhile.  It's pretty easy to forget if you already made the comment you want to make if the thread is a few months old.  :)

Heh Talk about a Necro Thread!

The way I do it is "last posts by this person" because I don't care much about anything more than a few months old. : )

1240
General Software Discussion / Re: Ludum Dare topic for other games
« Last post by TaoPhoenix on May 29, 2014, 04:22 PM »
But that feels like the "breaker" move.

I think little more can be done until I get my requested custom copy from the dev. I want to save all five miners and I think that takes a program tweak.

1241
General Software Discussion / Re: Ludum Dare topic for other games
« Last post by TaoPhoenix on May 29, 2014, 01:41 PM »
Haha! Got it!

A fairly simple strategy just gave me a 4 miner win!

You just toss one down the mine shaft and ignore him!

Run 20 4 miner Win.png
1242

And while your watch thing certainly looks like it does a lot more than the Bit Fit, I heard there was an update to iOS that made the iPhone waterproof (;)) so your purchase may have been in vain.

I'm not quite *that* gullible :P

Damnit my iPhone isn't working anymore!
Just kidding!
 ;D
1243
Developer's Corner / Re: About the Python 2 to 3 Transition...
« Last post by TaoPhoenix on May 27, 2014, 01:29 PM »
So not a programmer here, so forgive me if you have to smile at my question:

Does this kind of version war exist in many other places? The only one I vaguely recall might be Visual Basic.

I had vaguely heard of this issue a few years ago, but forgot it because it's not important to me. But I don't recall many people saying the same kind of thing like "Oh man, give me old school Ruby, before it was on that rail crap."

1244
General Software Discussion / Re: Ludum Dare topic for other games
« Last post by TaoPhoenix on May 27, 2014, 01:38 AM »
I think I found a bug.

My guy at stats like 12 10 11 has "Fallen Over" (" Near Death") while a couple of my guys at 025 130 36-10 are "still standing" despite being in far worse shape. (And I swear the update math is a little strange.)

1245
General Software Discussion / Re: Ludum Dare topic for other games
« Last post by TaoPhoenix on May 27, 2014, 12:34 AM »
When you get time Burgerdare, I think I need to know if the layouts are "Tableau" or "Procedural". Heh "Beneath the Surface" of those fancy terms, I have come to believe that Turn 2 is crucial to a good run. Thus if everything is just laid out "Tableau" and I am just discovering stuff, it doesn't matter what order I go in. But if it's "Procedural" then I get this extra element fighting the RndGen (which I still think has deep 3rd order flaws) to get a good draw. Since I ditch games by turn 3, it's small, but it saves 5 min at a whack.

1246
General Software Discussion / Re: Ludum Dare topic for other games
« Last post by TaoPhoenix on May 26, 2014, 11:31 PM »
...
The bug with not detecting all actions being spent, I believe, is probably a result of having time leftover to open up to more miners. I had considered letting the player skip using these without getting a warning, but decided that it is still useful to know about the problems of one additional miner, even if you can't do anything about them. That extra info can come in handy the following round.

The question of difficulty, I'm afraid, isn't one I have an answer to just yet. I'm struggling to find a sweet spot where it's actually possible for everybody to survive while still constantly having the threat of complete failure. I'm going to keep at it, though, I assure you that much.

In the following days, this "talk to extra miners" is now a key part of my system. Especially, way at the end, there is a case when exactly one miner dies, you still get six actions but can only talk to two miners instead of three. So you need your prev talk history to see who's been brewing trouble the prior couple of rounds.

More briefly on that last point, to summarize my big posts elsewhere, we need a further distinction of "possible to survive" which includes ultra perfect (non) random draws and flawless play, and how much slack we give the player before everyone croaks. I've been making detailed notes of my runs and a couple of times now one mis-play of an action about like turn 8 can mean a miner dies. That's a bit tight. And that's still in the 1-2 miner range. I *think* there's like X/100 cases where you can save four miners, but *only with really favorable draws*, far beyond my initial tips to ditch just the truly awful ones. A couple of times now I've had a really good start, only for a bad spread of about three turns in the middle to sink it.

1247
The Codymobile may be arriving on Thursday..
Stay tuned and keep fingers crossed.

I still don't have the decal to put on it -- so i will need that soon.

Yee ha! I'm glad that however it happened that you made it!

Everyone party in the Codymobile!

Hehe you should do a double inside joke pic by going to visit Wall Drug in South Dakota. (Back before the Interwebs it was a business school case study. It was just an ordinary drug store, but someone made it a meme and then people posted "Miles to Wall Drug" pics from around the world including I think a couple of mountain climbers and stuff.)

1248
General Software Discussion / Re: Ludum Dare topic for other games
« Last post by TaoPhoenix on May 26, 2014, 12:07 PM »
I was actually intending the other LD29 thread I created to also include posts about other LD29 games, and not just my own participation in the event. But before I had a chance to make a post about some of the other cool games I'd found (since I basically slept for 36 hours after LD29 ended) you had already created this thread. (c:

All that to say that--at least in my opinion--I don't think it hurts to post a lot about Underminer here. Though I suppose it also wouldn't hurt to create a new dedicated thread to your analyses and tips and tricks for it either. :Thmbsup:

Well that was my thought, and stay around with a coffee because I'm posting a doozy post under yours!

It really feels a case where this one game sorta risks overwhelming the lighter post of "Look I'm a Barbarian with missing limbs" thread. : )

Edit:
Forget just some random forum poster posting about a game here, I think this game might be sniffing at powerful educational theory concepts. And the hard part of a "proof" is making sure you know absolutely all the rules of the studied system. A new one just popped at me after today's nine (yikes!) hours of playing it. A Simulation is only as good as *all the info*!

I have no right to ask this because it's way over that Snack boundary, but this game is just screaming for a comp analysis program!

1249
General Software Discussion / Re: Ludum Dare topic for other games
« Last post by TaoPhoenix on May 26, 2014, 12:05 PM »
Oh. Dear. Gawd.

I could practically write a college essay paper on this goddamned instructive game! Seriously, some 80%+ of the LD games didn't interest me because I'm not in the player audience for the top ten categories. But this one, holy cow. "Onion Strategy" but it has bounds, it's only 12 turns long with modestly limited branches.

But talk about emergent stuff, of all things my *Old School* days when I used to play medium hardcore Solitaire are coming back (and I don't just mean Canfield on Windows, I mean David Parlett and the Penguin Book of Patience (Solitaire)). That just hit me subconsciously a few minutes ago. Here we go, minor tangent:

"Solitaire" (Def 2) is the name for the broader *class* (Yay Programmers!) of single player card games. I'm getting old but the one on Windows is either Canfield or Klondike. (And some games have two names!) In the history of cards before it became a lost art, there's *easily* two to three hundred more, and then the counting gets fuzzy because people put in little mini house rules.

That's where the theme of my prior posts came in (see also that Bunker Simulator.) When you set out to design a game, the balance question is *evil* because you have to both guess your audience and decide what impact you want it to have through "how easy to solve". Dev spent tremendous time fixing polish and it shows. Except that Random Number thing we went over earlier, at top most I *might* have found 1-2 more bugs but ha'ell no don't quote me on that. For whatever rules it wants to play, it seems to play them, aka no non-sensical weirdness.

But this is where the topics explode! Just like Erno Rubik, it's "easy" to design a game and "almost" know how it works. (And don't forget this was Ludum Dare, I forget Compo or Jam, doesn't matter.) Dev just nailed this. On pure instinct without even knowing much how to beat it (see prior posts from him here) he *damn near* got the balance right. (And of course no silly mouse glitches etc.)

I'm up to a couple of 3-Miner wins now. Back to David Parlett and Solitaire(Class). When you design a game, the simple mechanics are often really easy to whip up. On the spot and I bet it's ruinously broken but to show why, try this little game that I am making up on the fly.

---

Typical pack of playing cards, pull out the 2's, put them out in front of you, those are called Foundations. (Some games make you look for them, I'm being nice!) Then you deal yourself a hand of 11 cards. If you can place the next card of suit on top of the 2's, have at it because you get to draw a new free card. Otherwise place the next numeral of any suit on it. Then of the remainder, you pick any six cards and put them in Hold/Keep #1. You put two card left from your hand in the "Recycle bin" way to one side. The rest you get to either put on the bottom of the deck (preserving a new draw) or shuffle them in (if you want more flex.)

Then you deal yourself a new 11 cards and a special bonus (Face up) 2 cards in the "save grace" zone. Same thing, build up aces, Six cards in Hold Keep #1 (from your hand), 2 cards (From your hand) into the Recycle Bin.

Repeat a bunch of times. Then when you are out of a deck, you pick *either* the Recycle Bin *or* the Save Grace zone to go first, and keep working on your Aces-base stacks. You unlock the Hold Keep after one of the piles is fixed. Then the other special pile comes (whichever you didn't choose) next. (And your wrecked hand at any time as needed.)

You get one "Super Redeal" of a fresh 11 cards, as many cards as you had in the recycle bin, and the grace zone.

If you can't complete at least two Ace-King sets, you lose.

See how fast that was? I smashed that out adding "Graces" along the way as I went. I have no idea how hard that is. I kinda tried to make it "Tao Medium Hard" but if you ditch bad hands early it should become a shade easier every five hands. For example if you landed a hand of 10's and Queens ditch it, just start over. It's a mind game. But it's a "class type". I am confident that if you slowly tweaked each of those numbers, it becomes a range from "barely beatable" to "beatable in a day" etc.

Whew! Back to Undermined.

I'm now getting into non-linear gradients of damage vs opportunity cost, gambler's fallacy vs (self given) rights to redeals, max benefit per action, and more. I still don't think it's possinle to save all five miners *without a tremendous lucky draw*. And that's the problem. I have assigned myself the right to ditch bad draws forever. But the range of a "awesome draw" vs "any non-crappy draw" is the problem, and part of my old post about difficulty. I've been working/playing on this game off and on for about two weeks now. There should be a little flexibility if players want that "1 perfect win", vs "having a ghost of a chance in a day" to beat it (5 miner win).

And this is way too much text, so I shall stop here and run it a few more times! : )




1250
General Software Discussion / Re: Ludum Dare topic for other games
« Last post by TaoPhoenix on May 26, 2014, 11:37 AM »
Haha!

Far and away Undermined is my favorite game out of this Ludum Dare! The deep concepts are fantastic!

Admins, how exhausting is it to move all these undermined posts into a new thread? This is my only outlet for my findings, but it threatens to wipe out the more general thread!

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