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Recent Posts

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10426
Official Mafia 2 Trailers:

10427
Developer's Corner / Re: Why C++ Is Not “Back”
« Last post by mouser on December 02, 2012, 03:51 PM »
I gave D a good long look a while back.. it's definitely got the feel of an evolved C++, but didn't quite do it for me, and I have concerns about its longevity.

Never heard of Rust, going to give it a look.

I'd love to be involved in designing a new modern language that could capture the spirit of C++..
10428
Developer's Corner / Re: Why C++ Is Not “Back”
« Last post by mouser on December 02, 2012, 03:29 PM »
Perhaps a better way to say what i was trying to say is that, C++ is now trying to do two things that are very fundamentally at odds with each other:

It is trying to continue the C++ tradition of being strictly backwards compatible, for which it pays a very heavy price in terms of simplicity and consistency, while at the same time trying to absorb the more modern advances in programming language design.

Trying to do both of these things feels to me like you are courting disaster.

And you have to ask yourself -- who is clamoring for this?  The people who want to use modern programming language features don't want to be tied to ugly backwards compatibility compromises.  And the people for whom backwards compatibility is of top importance, I can't imagine they would welcome all of these new features.

There is a big market for modern programming language design -- C++0x is never going to be at home here because of all the cruft baggage it has to carry from its past.  And there is a smaller market for legacy C/C++ code -- this market is not going to be thrilled with these new features.

I just don't see an audience for C++0x.

Now I still think there *IS* a market for a new modern programming language that embraces the control over resources and the emphasis on performance that C++ has always focused on. That's something that I've been waiting a long time for.  But it's not going to be C++0x, it's going to be a new language that doesn't have to carry the baggage of backward compatibility that C++0x is burdened with.
10429
Find And Run Robot / Re: Default to web search
« Last post by mouser on December 02, 2012, 02:16 PM »
thanks, fixed :)
10430
Developer's Corner / Re: Why C++ Is Not “Back”
« Last post by mouser on December 02, 2012, 02:05 PM »
For me, the major problem with the new C++0x is that it's hard for me to see the audience for it.  It seems to me to be almost a last gasp that is going to turn into more of a poison pill..

C++ is my native language -- i've been coding in c++ for 25+ years, and I still love it.

But I just don't see the new stuff being added as satisfying anyone.

If you really want to dig into the more modern programming language ideas.. you are not going to want all of the legacy backward-compatibility messiness that C++ is committed to supporting.  The backward compatibility is one of the real strengths of C++ but it makes the language much less clean.

And on the other side of the coin, if you are coding in C++ because of the backward compatibility stability and large code bases, and are attracted to the lean and mean C++ principles, then all of these new features in C++0x are probably not only things you weren't wanting, but may cause you some concern that you're now going to have more incompatibility issues with old compilers, etc.

It seems to me that the new C++0x may really just hasten the extinction of C++.  I'm just hopefull it will help inspire the next breed of programming languages.
10431
Find And Run Robot / Re: Default to web search
« Last post by mouser on December 02, 2012, 12:57 PM »
Welcome to the site Peter  :up:

Yes, what you can do is easy.  Just go to the hotkeys tab, and right-click to create a new hotkey entry, or just edit the one for Ctrl+Space.

Then configure that hotkey so that in the "Text for Search Edit Box" is the next you'd like to start out on the FARR search line when it triggers; in your case whatever initial text you need to launch a web search.
10432
LaunchBar Commander / Re: How to have docked launchbar not take up entire edge?
« Last post by mouser on December 02, 2012, 01:43 AM »
Once selected, you should be able to use Ctrl+Arrows to resize some dimensions, but i think i need to add the ability to modify the non-fullsize dimensions now.

Glad to hear the new feature is being used by someone  :up:

ps.
your screenshot was too small to see! you can ATTACH images to forum posts.
10433
N.A.N.Y. 2013 / Re: NANY 2013 Pledge - Progress Bars of Life
« Last post by mouser on December 02, 2012, 01:21 AM »
I don't know why i like to watch progress bars, but I do.


well then this tool is for you.
10434
Progress Bars of Life lets you create a set of custom progress bars that will graphically show the progress towards different events in your life.

You can create as many progress bars as you like, and display them in various ways -- for example, docked to the edge of a screen and always visible, or invisible and shown on command.

Create progress bars that show things like how close you are to the weekend, to your birthday, to your graduation, to your due date, until your death, till the end of the current hour, etc.

Some screenshots:
Screenshot - 12_4_2012 , 7_49_53 AM - cap 00102.png
Screenshot - 12_4_2012 , 7_51_50 AM - cap 00105.png
Screenshot - 12_6_2012 , 7_40_42 PM.png



Early alpha for those who want to experiment.

v1.06.01 - December 31, 2012
  • Right-click option to copy summary of progress bar times to clipboard.
  • New layout options
  • [BugFix] Floating window position was not being remembers.
  • Better instructions on Progress Bar item tab of options; clearer list of items.
  • Support for progress bar theme files so users can customize the look of their bars

v1.03.01 - December 5, 2012
  • Miscellaneous bugfixes
  • Added "Check for updates" to menus
  • Did away with unnecessary dock rebuilding when applying option changes.
  • Improved guage smart text for time durations.

DOWNLOAD:
10435
Just finished Mafia 2 -- *LOVED* it.  Felt like living in a gangster film.  Definitely up there with my top 5 video game experiences.  I remember feeling similarly after playing Mafia 1.  It's the total atmosphere -- the music, the graphics, the story, the gameplay, everything.  It feels like you are living in a movie like the Godfather.
10436
N.A.N.Y. 2013 / Re: Graphic Designers...Start your pengines.
« Last post by mouser on December 01, 2012, 12:00 AM »
It would be fun to see some Cody NANY 2013 drawings.
10437
Living Room / Re: Gadget WEEKENDS
« Last post by mouser on November 30, 2012, 04:48 PM »
Ok my gadget for today is a combo:

First, a low-tech invention that has no doubt been perfected over the ages, an Apple Peeler/Corer:

31XG60BTMSL._SX450_.jpg
http://www.amazon.co...eeler/dp/B0000DE2SS/


Second, a food dehydrator:

fooddehyf512zjFeQZvL._SX450_.jpg
http://www.amazon.co...drator/dp/B0090WOCM6

Using these two in combination I have been making dehydrated green apple slices, and they are a delicious healthy snack.


Lots of different brands of both of those available everywhere -- I don't have a particular reason to prefer one brand over the other.
10438
DesktopCoral / Re: Desktop Coral Change Borders
« Last post by mouser on November 30, 2012, 04:41 PM »
Normally what you would do is get it where you want it, and the size how you want it, and then set it to 0 Opacity from options to make it completely invisible with no borders at all.  The only time you would want to see borders is when you are changing the sizing of the dock it.

Does that work / make sense? Or is it possible that on the new OS's you always see a border even if Opacity is 0?
10439
Let's assume for a minute that the request is for an automatic random track generating tool, rather than a tool to let you draw such tracks manually.  Drawing them by hand in the manor Tomos described might be the most practical solution but let's say you wanted a tool for making random tracks..

For anyone who was interested in an excuse to experiment with the "Processing" graphics-focused programming language, this idea would probably be perfect for it.

I'm thinking that the desire to have the track be a "loop" means that your best strategy might be to start with a circle and basically add curves to it, rather than just drawing a random path and trying to connect the ends up at the end.
10440
Screenshot Captor / Re: Screenshot Captor v3.13 Beta Test
« Last post by mouser on November 30, 2012, 03:52 PM »
You can find the discussion thread for Easy Screencast Recorder here:

Remember it's still an early beta.
10441
Screenshot Captor / Re: Screenshot Captor v3.13 Beta Test
« Last post by mouser on November 30, 2012, 03:51 PM »
I recommend if you want to use my Easy Screencast Recorder that you install a free lossless codec that is optimized for screen recording:



10442
So I did think of a kind of unique feature I could will add to ESR that could be useful.  I don't know if any other screen video recording tool has it.

The idea is a mode where it records continuously, but deletes anything older than say 1 minute.

With that mode, you could basically start recording in anticipation of some event, without worrying about file size growing too large, and just stop recording after the event occurs.

It would be useful for capturing events that are somewhat unpredictable, like a bug that crashes a program, etc.
10443
Point Motivator / Re: Problems that I found and suggestions
« Last post by mouser on November 29, 2012, 09:56 PM »
Hi Musubi,

I'm so sorry I didn't reply to your post earlier.

I've uploaded a new beta version, and if you have more suggestions I'd be interested in hearing them.

For beta see: https://www.donation...ex.php?topic=33075.0
10444
Point Motivator / Re: I cannot delete or modify entries??
« Last post by mouser on November 29, 2012, 09:55 PM »
10445
Point Motivator / Point Motivator 1.09.01 beta - Nov 29,2012
« Last post by mouser on November 29, 2012, 09:54 PM »
I've uploaded a new beta, I'd be interested in feedback:

v1.09.01 BETA - November 29. 2012
  • [Improvement] Item editor now remembers last file being edited and loads it by default, and loads user sample on first use.
  • [Improvement] Sample items are now moved to user item directory to make it easier for user to get started editing custom items.
  • [MajorFeature] Executable and setup are now digitally signed for extra security; instead of a zip-compatible installer, there are now 2 separate downloads for installer and portable version.
  • [Feature] New daily points options, lets you configure certain amount of points to be added each day and a decay of existing points.  Good for daily spending of points -- for example if dieting.


Daily Points feature options:
Screenshot - 11_29_2012 , 9_57_47 PM - cap 00092.png
10446
Point Motivator / Re: I cannot delete or modify entries??
« Last post by mouser on November 29, 2012, 08:20 PM »
I think perhaps something as simple as by default loading a new user-defined file in the definitions editor rather than a blank screen there might make it more intuitive for the first time user.

I'm changing it so the sample file is copied into user directory as their first editable sample file, and that will load by default when they launch editor for the first time.

So someone who doesnt work with multiple files can just basically never have to worry about item files, they can just use the one they start out with.
10447
Point Motivator / Re: I cannot delete or modify entries??
« Last post by mouser on November 29, 2012, 07:17 PM »
if I right click on a catagory the menu offers the option to delete or modify the catagory. I've tried both and absolutely nothing happens. I've tried it with the user defined catagory and the sample ones. Is this the same for everyone or should I re-install or something?

Actually you can modify and delete and add items, but NOT using the right-click context menu -- I'm not sure why that right-click menu in the main dialog pretends you can.  Ignore that.  You have to open the Item Definition Editor and option the definition file that holds those items in order to modify or delete or add those.



I ran Point Motivator for the first time in a while.. I forgot how much work I put into that program! What a shame that it proved useless to most people.. I have a habit of making elaborate programs like that (see my Web Link Captor for another extreme example).

However, it's probably still worth a minor update.

10448
LaunchBar Commander / Re: How to have docked launchbar not take up entire edge?
« Last post by mouser on November 29, 2012, 06:51 PM »
Anyone using a non-full size bar yet?
10449
Fun idea  :up:
10450
N.A.N.Y. 2013 / Re: NANY 2013 Pledge - ClueMeIn, a logic / math puzzle game
« Last post by mouser on November 29, 2012, 05:10 PM »
Tim with a new logic puzzle game!!!!!!!!

YES!!!!!!!!!

For those of you who weren't around for past NANY's, Tim has made some very cool puzzle games for us before, like:
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