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Messages - Crush [ switch to compact view ]

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51
General Software Discussion / Re: Truecrypt defeats FBI
« on: June 29, 2010, 11:00 AM »
I don´t think so. Doing such an analysis shouldn´t be too complicate. I´ll start some tests.

52
N.A.N.Y. 2011 / Re: NANY 2011 Pledge: DCDisplay
« on: June 29, 2010, 10:10 AM »
The links aren´t working. Is rapidshare down atm?

53
General Software Discussion / Re: Truecrypt defeats FBI
« on: June 29, 2010, 10:03 AM »
I have a new idea how to make passwords for encryption more secure: http://www.youtube.c.../watch?v=YzVZbgpHJYg
Even if others know it they cannot login if they are not you!

54
General Software Discussion / Re: Truecrypt defeats FBI
« on: June 29, 2010, 04:24 AM »
What if there were an encryption package that took a relatively easy to remember password and used that as a seed to produce a very complex, very long password that got used to do the actual encryption?
-> Crush Cryptonizer does it
It might also be cool to use the user password in conjunction with something like the filename for the seed so that each generated password would be different for each file, even though the same user  password got repeatedly used.
-> Crush Cryptonizer doesn´t uses the filename, but random salt is generated or can be loaded by a hardware random number generator. I started Crytonizer 2.0 that also can handle hardware informations for encoding/decoding and I´ll also include the destination filename.
The One Time Pad can be used to generate a very long filename - it uses the complete content of a selected file in full length. In Cryptonizer 2.0 it will be combined with the password.

55
General Software Discussion / Re: Truecrypt defeats FBI
« on: June 28, 2010, 07:32 PM »
40hz: I´ll do it. Tell me your wishes for such a program.
mwb1100: I made a file-encryptor with implemented OTP that has a hardware radioactivity as a source for pure randomness: Crush Cryptonizer

56
General Software Discussion / Re: Truecrypt defeats FBI
« on: June 28, 2010, 04:01 PM »
40hz: An additional encryption-locker would be an interesting idea for some kind of NANY...

57
N.A.N.Y. 2009 / Re: NANY 2009 Release: WishList Maker
« on: June 17, 2010, 06:41 AM »
Nice work.  :Thmbsup:

58
N.A.N.Y. 2011 / Re: NANY 2011 Pledge: DCDisplay
« on: June 11, 2010, 01:24 PM »
I also used CDisplay very often to read old comics and look forward to this replacement.

59
DC Gamer Club / Re: Xenon2000 :: Xenon redux
« on: June 05, 2010, 05:27 AM »
I like this game and all others of the Bitmap Brothers. Xenon is a good & difficult but rather slow scrolling shooter compared to the rest. It was developed during the golden times of the Amiga. Hey, this is made by the original ones! The grafics look great:
Image9[1].jpg Image6[1].jpg

60
I remember that a lot of NANY-Coders gave interviews that have been posted here or here. Some are starting a lot of different projects and so I think it´s not useful to tell about their personalities within the project threads. If someone wants to add a personal report, he can add it on the onecore site or the above mentioned threads.

61
A bumper sticker would be a cool gimmick. If there are some for free - I´d like two for my two cars (perhaps soon three ;D).

62
N.A.N.Y. 2011 / NANY 2011 Pledge: Crush Sniffer
« on: May 13, 2010, 05:39 AM »
Here´s my thing for the next NANY:
For security reasons it´s an activity logger/sniffer for Unix/Linux-Systems with a special analysis-viewer for Windows.
Find infiltrating network access, all file & process activities by every or defined users and trace all they´re doing without your permission!
Illegal usage to control others without their knowledge is strictly forbidden! Only for system security administrators!

63
Living Room / Re: A really cool modern visual illusion
« on: May 07, 2010, 03:29 PM »
Hmmm, fine collection of vegetables.

64
Ok, haven´t read this correctly. But he said
I have no guarantee that it will even run on schedule like it should
You will never have the guarantee that it will run anyway.

65
A typical basic AHK script uses between two and five megs of RAM...
Ehm, you know that two megs are as much as 31 complete C64 memsets? For a simple wait timer & list executer? We throw memory away like never before - unbelievable.
Start taskschd.msc and create your tasks with the system. There´s all you need and it´s really simple.

66
Living Room / Re: One of my cats, Titch, passed away yesterday
« on: May 05, 2010, 06:22 PM »
My condolences :rip:. Last year I lost my dog that had nearly the same colors. I wish he could become 19 ... 13 years were too short for me.

67
Living Room / Re: A really cool modern visual illusion
« on: May 03, 2010, 05:55 AM »
AAAAAAAAAAHHH! 

68
N.A.N.Y. 2009 / Re: NANY 2009 Release: Crush Cryptonizer
« on: May 02, 2010, 03:13 PM »
Dear Mr. Mayer - the Cryptonizer is neither using standard encryption algorithms nor can it be used as a cryptfile-cracker. It can only handle files that have been treated by itself. It´s a Cryptonizer - not a Decryptonizer  :D
If you are interested in the theory of encryption - I only know one really good program for this: The Cryptool
I think you´ll find what you´re searching for there or nowhere. Don´t forget to try all 3 versions - they differ from each other.

69
Softmaker Office has included Softmaker Presentations for something like that. The old SO 2008 is offered for free very often like here.

70
Working with Mpeg2-Streams I personally prefer ProjectX.

71
I found DC while searching for disc-catalogers and creating the list I released here. I started to code one on my own but never finished it.
DC is for me a source of news & informations and I try to take part at the yearly NANY events only for fun.
It´s also interesting to see the often very useful tools and games others are creating.

72
N.A.N.Y. 2010 / Re: NANY 2010 Final Release: Leap of Faith
« on: April 23, 2010, 10:42 AM »
Why are there two cams in the background looking at her?

73
Living Room / Re: Dan the Man: Videogame Parody
« on: April 15, 2010, 06:32 PM »
This is really great art :Thmbsup:. Such a game would be really funny. I remember a nearly similar crazy game called froehn on C64 that also had a confusing storyline and strange way to solve (I loved it). 

74
Living Room / Re: Jetpacks are real!
« on: March 12, 2010, 09:08 AM »
It has been developed during the last 10 years (then I read the first time of it) only for military usage and now they want to produce the wing for the free market as a new sport. Detailed interviews were given 5 years ago. The first public videos came up during the last year.

75
Living Room / Re: Jetpacks are real!
« on: March 12, 2010, 03:44 AM »
I´d prefer flying with the wing (seems to be more action and fun):

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