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Messages - Deozaan [ switch to compact view ]

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9251
Define recent... Four years in Korea left me a StarCraft nut (1995?) and I love the three Combat Fligth Simulators by Microsoft (last one released in 2003).

I still play StarCraft. Spent a few all-nighters with my room mate recently. Fun stuff.

9252
Recent? I haven't been too impressed with recent PC games. I'm waiting for Spore to be the next big thing on PC.

I really like World of Warcraft (but that came out in 2004 if I'm not mistaken) but there seems to be a fundamental flaw with MMOs that keeps me from staying interested in them for long, so I've quit WoW. The game I've enjoyed the most that has come out this year for PC would have to be The Elder Scrolls IV: Oblivion.

Why? It's like a medieval Grand Theft Auto except you can actually do good things as well as bad things. Totally open gameplay. You don't need to do the main storyline. You can go around and kill just about anybody (if you wanted to) or steal just about anything (if you wanted to) or you can obey the law and still enjoy the game. I've played the game for probably a cumulative of over 120 hours and have barely touched the main storyline. It's fun! And everything I didn't like about The Elder Scrolls III: Morrowind is fixed in Oblivion.

9253
Living Room / Re: Hot! Awesome photograph by our folk Hamradio!
« on: November 14, 2006, 01:49 AM »
Only place I can remember seeing photographs so beautiful and serene as this one is as the background for the Flash version of VAST's website. Each section of the site has a different beautiful background with subtle animation. Plus the music is incredible, too!

Hooray for VAST!

9254
Living Room / Re: Starship dimensions
« on: October 23, 2006, 10:29 PM »
am i the only person that played halo that thought it sucked?
ps.
next time vrgirl is online, ask her to tell you about the Halo joke i played on her when she was working at Microsoft.  ;D

I don't think it sucked, but I don't think it is as magnificent as every other Xbox owner, apparently. I liked the coop mode, though. More games need that.

9255
Podcast Radio Show / Re: October Podcast
« on: October 22, 2006, 03:13 AM »
About that podcast . . .

9256
Living Room / Re: DC's "EVIL DEAD" Get Together
« on: October 22, 2006, 03:11 AM »
if there were enough interest to use unreal tournament i'd make the effort to make a 3d version of cody to run around in the game - maybe a mod could be used that ties in with chasing cody around the maps or cody chasing everyone else?

Yeah, we'll go around shooting Cody stealing the donations back!

9257
Living Room / Re: Solid Potato Salad
« on: October 21, 2006, 04:46 PM »
That's kind of. . . well actually totally gross!

9258
Living Room / Re: Xara X1 Massive discount (expires 28th September)
« on: October 21, 2006, 12:37 AM »
Don't recall seeing one, but I'll look more closely the next time I get an ad from them.

You can send an e-mail to [email protected] with "remove" in the subject line (no quotes) and it should remove you.

I had to go onto the website to unsubscribe because I used Gmail's nifty [myemail][email protected] so that I could filter out spam if they wouldn't stop sending it, so when I sent them the remove e-mail, it didn't match up because it wasn't being registered with the +xara part in it.

9259
how do you get past the level with the tv? im stuck:S

Spoiler
The secret code on the doorway is the order of channels in which you see the robot doing things, starting with the car in the driveway


9260
My search for 'cool flash games' returned as the #1 result a site I have been trying to find in my huge list of bookmarks for quite some time:

http://www.ferryhalim.com/orisinal/  (the games are very sweet and pretty)

You can also get to this from http://www.orisinal.com/. This one takes you to the link above, but it's easier to remember. It's just like "Original" but with an "S" in place of the "G."

Oh, and I'm not even going to do a Ms. Dewey search. . .

9261
General Software Discussion / Re: Internet Explorer 7.0 Final is out
« on: October 19, 2006, 08:35 PM »
Oh, and not having downloaded it yet, did they finally get png alpha transparency to work properly?

9262
General Software Discussion / Re: Internet Explorer 7.0 Final is out
« on: October 19, 2006, 08:34 PM »
For a person who happily uses Firefox 99% of the time, is there any compelling reason to install IE7? 

Because of that 1% of the time you end up using IE and you don't have tabbed browsing. That's reason enough for me.

9263
Living Room / Re: Xara X1 Massive discount (expires 28th September)
« on: October 19, 2006, 07:35 PM »
I got my Xara CD in the mail this week. It comes surrounded by a folded piece of paper--giving me support information--in a nifty transparent sleeve. My serial number is on the transparent sleeve.

Oh, and it also comes with trial versions of Webstyle, Xara3D, Menu Maker, and ScreenMaker 3D.

Woo!

9264
I think mouser got really paranoid and cut his ethernet cable. I haven't seen him online for most of the day since this post! He's probably got his tinfoil cap on right now.

See that mouser? I can still read your thoughts! That cap does nothing but make you look silly and provides an excellent lightning rod!

 ;D ;D ;D :D ;D ;D

9265
Site/Forum Features / Re: forum search improvement
« on: October 19, 2006, 07:23 PM »
Deozaan: Notice that google results have a problem: the new posts aren't listed, since they still haven't been indexed by google.

I hadn't thought of that. Sound like Google will be as accurate at finding new posts as the current search is at finding any posts.  :P

9266
Site/Forum Features / Re: forum search improvement
« on: October 19, 2006, 06:41 PM »
I have a good idea for improving the forum search.

Just use the information used to make the Firefox search plugin so that the forum search uses google to search itself. I get much better results from Google, which says the forum search is really pathetic.

9267
At risk of making it more useful, what if you made it possible to add a list of friends to it, monitoring all my buddies via it.  Maybe even list all online users :D

Exactly what I was going to say! Word for word! :huh: :P

9268
General Software Discussion / Re: Need help with Google Talk!
« on: October 19, 2006, 02:16 PM »
I like the simplicity of Gtalk. I don't need all that extra garbage found in MSN, Y!IM, or AIM. They've been slowly adding features, which is making me wary, but as of now it still has minimal bloat and it isn't all cluttered (wasted screen space!!!!) and complicated like the other IM clients.

Also, it lets me know when I am disconnected, unlike MSN which will let me keep typing for however long I do before I wonder why the person I'm talking to isn't responding.

AND, perhaps the most important, switching to Gtalk from MSN let me clear my contacts list from all those people I stopped talking to (or wanted to stop talking to) years ago without having to feel guilty of removing them and/or blocking them.  :Thmbsup:

9269
Developer's Corner / Re: Let's Make us some Games!
« on: October 18, 2006, 11:59 PM »
If you think of an RTS, each faction needs resources. The castle would be akin to the main headquarters for your faction. Naturally there could be cities elsewhere that your faction controls.

This idea is starting to get very complicated, but I think it's worth mentioning just as an idea and not necessarily a mandatory feature. In fact this is probably best suited for something much more advanced than what we'd want to start with.

How about, like an RTS, when the faction had the resources to train/buy new units, what would happen in this particular setting is that new players joining in could only join the faction that had allocated the resources to train new units. So if your castle or main base was damaged or destroyed and you didn't have the resources, you couldn't "hire" more people to join the faction. It would be almost as if the game took place on another world and everyone who joined was basically a freelancer/mercenary getting into a contract to join the faction and be shipped off to the planet.

9270
Developer's Corner / Re: Let's Make us some Games!
« on: October 18, 2006, 09:53 PM »
I said it was a bad comparison. :P

Still, I think if it was done right, it could be like a 2D RTS, where you control only one character. When the game starts, you can stick around the castle to build it up and work on defenses and homes and things, and when you get bored with that or if you need to, you can go with your army (or solo, I guess) and go explore and try to find the other people and fight them if you want.

Or perhaps a better example would be something with the character control and visual design of Diablo II but where the city can be attacked and destroyed or built up.

I don't think it necessarily needs to be PvP, or that different factions need to be at war all the time.

But again this is getting too complex. I think it would be nice, and along with Mizraim's idea of something that we start small with and add more to it as time goes on to make it a more full game.

This project is very ambitious, and would almost certainly take longer than a month, but could be playable in various stages throughout time.

9271
Developer's Corner / Re: Let's Make us some Games!
« on: October 18, 2006, 09:33 PM »
I envision something more real-time. Like an RTS where you can move your character around and build things, but also go off to fight. Except with one person instead of many units. I guess the best (yet still very, very terrible) comparison I can come up with is something like an MMORPG but with building aspects that appear in Second Life.

9272
Living Room / Re: Forum Discrimination....
« on: October 18, 2006, 07:02 PM »
Forums are a different kind of world.  People act very differently when they are masked behind anonymity.  A lot of the people who are very aggressive and short-tempered on forums may be very shy and meek in the real world.  Some people who write a lot in posts may seem to be not that sociable in person.  It's just a different world.

This DC forum is the only forum I've been on that has remained civil from day one until now.  I can't put my finger on why, but it's a testament to mouser and the people here.  When I write on forums, I try to word things the way I would actually speak in real life because I am personally self-conscious about these things and I don't want someone who meets me in person thinking I'm a totally different personality online.

In my attempt to reduce my time online, I've stopped posting in forums, except this one.  I used to post on this Lakers forum before, but I've stopped because every thread would eventually get hijacked by a wiseass or juevenile comments.

Well, there's my vent.

That's true. I forgot to mention that it also depends on the people at the forum and what kind of forum it is.

When I was a teenager I joined a Yahoo! Group that was also filled mainly with teenagers. Of all the members there, I could only count on about seven others to keep the discussion civil and not resort to flaming. It was an, uh, "art" group, so there was plenty of criticizing when there should have been critiquing and most people were very sensitive about their own work while being insensitive to just about everyone else's.

9273
Developer's Corner / Re: Let's Make us some Games!
« on: October 18, 2006, 06:47 PM »
So who has experience with Flash enough to be able to organize something so that it will be modular and easily expandible?

I've been using Flash for many years now but I've never become familiar with things like multiplayer or modular expansion. I suspect it has to do something with OOP classes (which I'm still trying to figure out) but I'm not sure.

And if we were to get started on this project, what is one of the areas we should work on first?

9274
Living Room / Re: (Defend the) Final Fortress - Flash Game of the Day
« on: October 18, 2006, 07:52 AM »
freudian shit >_<

:o You mean Freudian Slip, right?  ;) ;D ;D ;D ;D

9275
Living Room / Re: Forum Discrimination....
« on: October 18, 2006, 07:49 AM »
Do you guys have any experience?
The latest one I have blew me off.

I made a suggestion to have a FAQ sticky at one forum. No replies from any moderators. A few weeks later, someone made the same suggestion and wham! instantly(or a few hours later) 2 moderators replied. The FAQ is created.

The only difference is my post count is lower. I have 70+ and he has 250. I don't know why so many forums give priority to high post count users. Doesn't anyone start with 0 post count?

Don't think the world is out to get you. While it certainly is possible for this discrimination to exist, it is just as possible, and perhaps even more likely that it was just an oversight. The thing about jumping to conclusions is that there are millions of reasons why something could have happened. It's unhealthy and perhaps even conceited to choose the one that implies personal insult.

I like to give people and situations the benefit of the doubt. I've found that I'm less stressed and more happy, and (I think) equally important, it keeps me out of unnecessary arguments based on misunderstandings. Sounds like a win-win to me.

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