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« on: May 11, 2009, 01:05 PM »
That's great for the second scenario I posted, but I would really like a solution to the first scenario (of using two game emualtors).
Is there anyway to make it direct all input to two windows?
With a game emulator, there isn't the problem of having wrong commands being sent to the wrong window, as you can set the each emulator to ignore commands.
(For example, you can tell emulator window 1 to execute the 'jump' command when the A key is pressed and tell emulator window 2 to execute the jump command when the B key is pressed.
It doesn't matter if emulator 2 receives the A key command, because it will only execute a jump when it receives a B key input).