topbanner_forum
  *

avatar image

Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
  • Sunday June 16, 2024, 9:17 pm
  • Proudly celebrating 15+ years online.
  • Donate now to become a lifetime supporting member of the site and get a non-expiring license key for all of our programs.
  • donate

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - CodeTRUCKER [ switch to compact view ]

Pages: prev1 ... 36 37 38 39 40 [41] 42 43next
1001
farmsteader, one more thing:
you are a supporting member of this site.
the way we have it set up, supporting members by default never see any of the ads.  they are only shown to non-supporting members.  does that affect your views at all?

It would be appreciated, but it doesn't solve the problem.  On the other hand, I understand revenue is needed.  I appreciate your position, but I don't envy it.

1002
What about a non-ad based search service?

Am  I the only one that recognizes that these are the embryonic steps which sets up future oppression?  The information on www.scroogle.org has some interesting things to take a look at.

1003
I have some real issues with Big G, especially when they require the freedom to whatever they deem as appropriate (read the TOS).  Lord Acton recognized, "Power corrupts and absolute power corrupts absolutely."  I have genuine concerns about "G"s lack of limits in requiring a free reign.

1004
I have a license, a rather dusty license to Clickbook too.  Maybe it's time to pull it out of mothballs and see how it can dance. :)

1005
I'm not sure that fellow is on target?  Unfortunately, we really do not know what Big "G" is intending to do?

1006
You are mistaken.  I am not "afraid" of Google.  I am greatly concerned what it could be used for *if* it was available to a dangerous statist entity.

1007
I have to agree with Gothi[c].  I just can't feel warm and fuzzy about this move, but that is your call.

1008
There is a reason why Big G does what it does, but I am sure it is "proprietary" data.  ;)

The point here is there are many out there who don't like what they see Big G doing, especially when it is without any regard to other's "proprietary" data.

1009
N.A.N.Y. Challenge 2007 / Re: HEADS UP FOR NANY AUTHORS
« on: December 29, 2006, 08:33 PM »
Anytime! :)

1010
N.A.N.Y. Challenge 2007 / Re: HEADS UP FOR NANY AUTHORS
« on: December 29, 2006, 12:53 PM »
Mouser, you may want to take a peek... I'm not seeing it?

1011
CYBERLAND SOUND ESCAPE!

Note to the reader...
This game and information was lost by my own error.  If it can be recovered, i.e, I discover a backup I don't know about, it will be uploaded and made available.  As a result the following information was copied from elsewhere.


This game is a radar/sonar audio game, with some interesting twists that make it a fun challenge to master. It features a fun science fiction back story that places you in a kind of electronic submarine world, where you must locate and navigate to a randomly placed target, while avoiding a predatory tracker that is trying to catch you. One of the pleasures of the game comes from the different kinds of sounds you have to learn to deal with simultaneously - delayed pings from radar boundries, simple proximity sensors, etc.

1012
Living Room / Re: What slows Windows down? See for yourself....
« on: December 28, 2006, 04:52 AM »
What about this...

coffee on computer.jpg

1013
SMF Forum Mods / Re: Emptiness instead of the forum content
« on: December 26, 2006, 01:42 AM »
Ah!  my apologies, Gri.  I misunderstood what you meant.
You said it right... I read it wrong. :(
What I thought you were saying was you saw the forum framework,
but nothing else...
just blank white where the links should have been.
Hope my advice didn't waste your time.
As for me, it's been a good day... I learned something!  :Thmbsup: 

1014
SMF Forum Mods / Re: Emptiness instead of the forum content
« on: December 26, 2006, 12:15 AM »
Why the strikethroughs?

1015
I'll look forward to seeing it.  Sounds interesting.

1016
First... I intend to create a gate that has a house motif.  Kids will be waving out of the windows, peering arond the edge and one will be waving from the roof (I have "one" like this!).

Second... <palms sweaty, heartbeat increasing, blood-pressure rising> I think I am going to try another pop at Delphi. <gulp>

1017
Tinjaw, thanks for the boost.  As a matter of fact, I do have something I am applying this very method.  It has nothing to do with coding.

1018
Nice work, Michelle!  :Thmbsup:

1019
Accessibility Game Contest / Re: Special Preview & Beta Test !!!
« on: December 23, 2006, 04:26 AM »
Hey Tinjaw, I tried it and was able to get everything except the last little tiny asteroid and then (after a dozen bullseyes) I looked a littel closer and saw that it was an undetonated bomb?  At least I think that is what it was as it had the central sparkle like the other bombs I launched. Bug?  FYI - at one point in the flight I tapped as fast as I could (about 12-15 times a sec).  Could this have created the dud?

I don't know if you are looking for ideas at this stage...
  • As far as the asynchronous thrust, how about using a double-click or some other pattern to toggle left and right thrusters? 
  • Related to the dud, I found I was able to clean out the asteroids by very rapid tapping; in fact the faster the rotation, the faster I was able to clear the asteroids.  You may wish to
    • set a limit to "prevent overheating" or to allow the "neutron generators" a chance to build up
    • set a limit of 10-20 rapid-fires,
    • or at least if you fire, say more than 3/sec the effectiveness lessens since the recharging would be  ineffective
    • perhaps a special "rotating docking station' for replenishment?  Once the rotation matched, the docking would "auto-dock?"
Maybe these might go into Ver.2.0, 3.0. etc....
Hope this helps!
Calvin

1020
Accessibility Game Contest / Re: CYBERLAND SOUND ESCAPE! (Beta)
« on: December 23, 2006, 02:12 AM »
@Mouser, Ok, that worked.

1021
Accessibility Game Contest / Re: CYBERLAND SOUND ESCAPE! (Beta)
« on: December 23, 2006, 01:32 AM »
Ok, I'll give it a try and let you know what happens.

1022
Accessibility Game Contest / CYBERLAND SOUND ESCAPE! (Beta)
« on: December 23, 2006, 12:30 AM »
Note to reader...
FYI - This presently not available.


I'm not sure exactly how to make it available?

1023
Official Announcements / What percentage of pledges has DC received?
« on: December 21, 2006, 10:45 PM »
What kind of response are we getting on this activity?

1025
Tinjaw, that's almost a poem! :)

Mouser, the text seems unclear.  Does this mean it has to be "blind" fro those that are not blind?  My app will be perfectly usable by sightless participants, but it has enhancements that should make it usuable by folks that can see.

Pages: prev1 ... 36 37 38 39 40 [41] 42 43next