He discusses pathfinding, procedural world generation, AI coding, and a huge range of wonderful topics. Very nicely organized and presented.
Iâ€™ve been helping people make games since 1990. I wrote games earlier in life, with Solar Realms Elite being the most well known, then worked on an environmental simulation game called BlobCity, then took a break for over a decade. The recent rise of indie, mobile, tablet, social, and web games have made me interested in game development again. My current passion is using interactivity on the web for learning, especially learning game algorithms. With modern web browsers, thereâ€™s no need for explanations to follow the formats used in magazines, technical papers, and books. We can combine learning by reading, learning by watching, and learning by doing.