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1  Main Area and Open Discussion / Living Room / Re: Does anyone here use Bitcoins? on: Today at 06:43:57 PM
^ thanks for that clarification sj smiley
2  Main Area and Open Discussion / Living Room / Re: Malwarebytes self-start problem on: Today at 04:45:26 PM
Viewing videos in Firefox through TOR Vidalia, the Adobe Flash plugin has been really crashy lately.

for a long time now, I've been having trouble with flash and firefox (no TOR involved).
Unfortunately Pale Moon + Flash is not hitting the spot either...

Edit// no blue screens with either but both bad enough to want me to move on to something else (have to think where to go to now...)
3  Main Area and Open Discussion / Living Room / Re: Does anyone here use Bitcoins? on: Today at 03:52:50 PM
^ I'll take the bait:

what did these people use before bitcoin?
what would they use if there were no bitcoin?
4  Main Area and Open Discussion / General Software Discussion / Re: scrolling down to save web page content on: Today at 02:38:56 PM
^spaces in folders are problematic - a solution is often to put the path in inverted commas e.g. using your one above
"C:\\Sports\\Detroit Tigers"
I have no idea though if that would work here...

I presume the C:\\Sports\\DetroitTigers\\hits didnt work because there should be a space in the Detroit Tigers folder (or did you create a new one without a space?)
5  DonationCoder.com Software / Find And Run Robot / Re: Scoring of recently used items being re-scored after presented in FARR on: Today at 02:28:39 PM
Thanks for the in-depth mouser thumbs up
(I had a feeling that what I was pointing out was to be taken for granted.)
6  DonationCoder.com Software / Find And Run Robot / Re: Scoring of recently used items being re-scored after presented in FARR on: Today at 02:16:05 PM
The only time an item will change score, is if it is "found" in multiple ways -- because the different ways of finding things can trigger different bonuses.

I can't remember if there are other ways this can happen but the one time when this may happen is if an item is in your launch history, it will be scored first.  It will later be found again while doing a directory search, which may result in a different score.

maybe I'm misunderstanding what you're saying above, but the scoring is also related to the letters typed matching the entry in the list - mind you 1000 to 2000 points sounds very high scores compered to what I usually see on this machine (I havent messed around with the default settings much).
7  DonationCoder.com Software / Post New Requests Here / Re: 2 thoughts... on: Today at 05:43:28 AM
hi vis0,
to get a better chance of a response, I'd recommend:

  • having one suggestion/idea per thread
  • giving some info in the thread title about content (I know that one can be difficult)
  • giving more info (see below)

re your first idea ("an app to"):
you didnt explain the second part.
The example you give for the first part (dvd with video files) seems to me to be easily solved with a decent file manager - simply filter for video files.
8  Main Area and Open Discussion / Living Room / Re: Recommend some music videos to me! on: Today at 03:56:19 AM
Michael League and Snarky Puppy again. This time with a live performance recording of Quarter Master.

Lordy, these guys RULE!

 thumbs up
have moved from there onto the 1 and a 1/4 hour Snarky Puppy Live at Java Jazz Festival 2014
9  Other Software / DC Gamer Club / Re: Extra Credits: Propaganda Games & Why Games Do Cthulhu Wrong on: July 22, 2014, 03:59:24 PM
In short, you can't fight Cthulhu. Cthulhu is the failure state. If Cthulhu appears, the game is over.

that's a killer then... I cant argue with that Grin

I guess my slant then is just that I dont subscribe to the idea of Cthulhu. I'm sure it does exist. I've been in bad shape at times in my life - but never like that, thankfully.
You could have fun in a game messing around with those ideas though undecided but I suspect it would still upset the Cthulhu fans tongue
10  Main Area and Open Discussion / General Software Discussion / Re: virtual cat on: July 22, 2014, 05:22:11 AM
very nice thumbs up
11  DonationCoder.com Software / Skwire Empire / Re: (Pre) Release: sChecklist on: July 22, 2014, 05:12:12 AM
Minor icing-on-the-cake type request:
F2 to edit list name
12  DonationCoder.com Software / Skwire Empire / Re: (Pre) Release: sChecklist on: July 22, 2014, 05:09:39 AM
I think I broke it embarassed

I had created a template list and had duplicated it and renamed it.
Then I (unintentionally!) crashed sChecklist by resizing the list column after having resized the window.
When I restarted, the last created list was not shown, so I tried to recreate it - but wasnt allowed use the same name.
It is there in the Checklist folder but is not shown.
I restarted sChecklist again, and now the duplicated template which I could not rename - that doesnt show either - i.e. new lists are being created and saved, but they are not being remembered by the app.


I think I fixed it again smiley
I edited the dat file to include the list I wanted (tiffs in screenshot above) and deleted the other unwanted duplicate.
Now when I add a new list it is saved on close thumbs up
13  Main Area and Open Discussion / Living Room / Re: silly humor - post 'em here! [warning some NSFW and adult content] on: July 22, 2014, 04:20:05 AM
^that's great - I'm guilty of at least a few of those...

For those of us who cannot see it on YT (blocked here) try:

Proceeding in a grammatically careful (and hopefully correct) manner Wink - this was Edvard's response:

That was awesome!
"Irony is not coincidence" <--- that one line just made my entire week.  Year.  Decade.  Do you know the frustration of trying to explain how Alanis Morrisette's catchy but !@#$%& WRONG song about irony is like, totally, absolutely wrong in it's definition of the word?  
14  Main Area and Open Discussion / Living Room / Re: Kickstarter Highlight: Amanda Palmer: The new RECORD, ART BOOK, and TOUR on: July 22, 2014, 03:42:01 AM
she's playing about 9;30 tonight (ET) at the 'Seeger Fest' (in about 5 hours or less) which is being streamed live:
their idea of what constitutes a livestream is different from mine - they do have a 3+ hour video up there, but it's the same one today as yesterday...
but yeah, it's on YT, just a bit of fun really:

<a href="http://www.youtube.com/watch?v=gSgCUI5V8cs" target="_blank">http://www.youtube.com/watch?v=gSgCUI5V8cs</a>
15  DonationCoder.com Software / Find And Run Robot / Re: Can't work out how to get more than 4 suggestions on: July 22, 2014, 03:24:27 AM
I'm a basic FARR user.
When you open FARR first it will show files/shortcuts that were launched via FARR. If it's newly installed it will only show a couple, but this does sound different...

Have a look at display settings - see the mouse point in below screenshot:


that might help (?)

PS the 'score' varies according to what you're searching for - as I type e.g. p a l e - Pale Moon gets a higher score after each letter typed.
If the entry field is empty, all listed are @ 100
16  Main Area and Open Discussion / General Software Discussion / Re: Program windows contained in a frame? on: July 21, 2014, 05:31:30 PM
Was a bit distracted when I last replied:
my search-fu is fairly poor, but I often have a good memory of a post or thread and keywords used. OTOH trying to remember what I did last week can require quite a bit of mental straining smiley
17  Main Area and Open Discussion / General Software Discussion / Re: Program windows contained in a frame? on: July 21, 2014, 04:49:42 PM
Task Space is it.  Thank you.  Just one of those memory lapses that plague me intermittently.  smiley

I see it's been updated, let us know how you get on with it.
18  Main Area and Open Discussion / General Software Discussion / Re: Program windows contained in a frame? on: July 21, 2014, 04:10:12 PM
Does anyone remember this Windows utility?

I remember the thread undecided vaguely
was further back than a couple of weeks ...

I searched for tabs and eventually found this - is that it?
19  Main Area and Open Discussion / Living Room / Re: I'd like to get a Windows Tablet: help me decide. on: July 21, 2014, 03:53:18 PM
MS is still such an abrasive company these days, you don't even want to buy their good stuff.  This is my dilemma.  I don't like what the company is doing at all, but this tablet is really great.

FWIW I wouldnt let that stop me. Good is good
(are Apple or Google any more attractive these days!? - dont answer that or we'll go completely off-topic :p)
20  Main Area and Open Discussion / Living Room / Re: Kickstarter Highlight: Amanda Palmer: The new RECORD, ART BOOK, and TOUR on: July 21, 2014, 03:39:42 PM
This seems to be the Amanda Palmer thread:

she's playing about 9;30 tonight (ET) at the 'Seeger Fest' (in about 5 hours or less) which is being streamed live:

that's well past my CET bedtime, so hope to get to see it on youtube. Be interesting to see what she plays in that scenario.
21  Main Area and Open Discussion / General Software Discussion / Re: New cross-platform Vector app [looking for your support] on: July 21, 2014, 02:23:29 PM
Whats going on regarding Stagestack?

[...] Quasado is not ready to give up. They have decided to build a pure web-based (JS/HTML5) edition of the product first, which will help to better fit into present investor strategies (web and mobile apps) as well to allow it to run on mobile, web and for getting a prototype out much sooner. Furthermore, thanks to the donations received--and Quasado's own financial fund--this first prototype can be developed completely on its own. Quasado is planning on publishing a limited-function prototype for people to play around on the web by early to mid-April 2013.


We asked about details on their programming process and Quasado tells us they will be using the same web-code for building up a desktop edition by replacing performance-critical parts with native code. They believe this is quite an interesting experiment and will still allow users to work with exactly the same feature-set on the web as well as the native application. They are also building an infrastructure / SAAS Solution around the web edition that will allow designers to better manage and handle their designs as well as interact with their customers. It will support interactive components; meaning users can do UI-Drafts, for example, and other such functions.

They've gone ahead with those plans:
New name is Gravit... (these guys are *not* good at names imo)

Quasado's Alexander Adam:

Q: What is the reason the former Stagestack project was abandoned, or better said, changed to Gravit?

Alexander Adam:
Let me start with some numbers. Gravit’s codebase consists of about 150k lines of Javascript code while Stagestack’s codebases consisted of about 450k lines of code. However, Gravit already includes most of the UI functionality. Gravit has been rewritten from scratch in pure Javascript and HTML5. This was a tough decision for us but it worked out pretty well.

Another point of our decision was the idea to build Gravit fully web-based. While it still will also be delivered as a standalone Mac- and Windows App, we strongly believe in the future of web-based applications. Having a Javascript-Codebase opens the world of Gravit (Extensions, etc.) to millions of developers. Gravit will run on Desktop, Web and Mobile out-of-the-box, giving it a major advance over other technologies like the ones from Adobe.

Imagine designing and viewing your documents everywhere, looking exactly the same. No matter whether you keep them in your Google Drive or DropBox account, design them locally on your Computer or view them from your Mobile. Gravit is built for the future while Stagestack was build for the past like most existing design tool solutions are.

The codebase, the UI, the UX, Gravit is less strict on “cloning“ Freehand but rather works towards transporting the Spirit of Freehand in combination with up-to-date design tools.

Q: What has been reached with Gravit and what is planned for the near and far future?

Alexander Adam: Gravit is pretty close to Beta which should be due in July. All basic stuff for creating full working designs like paths, text, styles, pages etc. are implemented. The next version which should follow close enough will fulfill the missing parts which are mainly symbols and master pages. Gravit will be a free product as we want everyone to be able to use it and enjoy a better world of designing. We want to steadily improve it, making it the most versatile design tool available on the market.

After releasing Gravit version 2 this year, we’re planning on working on Gravit365, a SAAS-Solution for managing design-related Projects. This is ought to be our “cash-cow“ that will fund the development of Gravit. Our goal has always been to improve and innovate in the design-related field and that’s what we’re trying to do with Gravit as well as with Gravit365.
can free and SAAS live together  undecided
maybe free for personal use...

Me, I dont care how they do it at this stage, I just want a professional alternative to Illustrator - I hope this does do well, if only to prompt illustrator to change a little lot :p

http://www.freehandforum.org/news.html (July 2014)
22  Main Area and Open Discussion / Living Room / Re: Animal Friends thread on: July 21, 2014, 02:13:31 PM
^ yep
23  Main Area and Open Discussion / Living Room / Re: Homebrewing on: July 21, 2014, 01:41:10 PM
I always thought of home-brewing as being about making a bottled beer (but maybe I'm wrong). Good Guinness on draught is a drink I grew up with and love, but bottled beer is simply a different world - there's such an incredible world of variety out there.

24  Other Software / DC Gamer Club / Re: Extra Credits: Propaganda Games & Why Games Do Cthulhu Wrong on: July 21, 2014, 12:46:58 PM
His focus on the specialness of Cthulhu was that "Cthulhu represents our fear of the possibility of our own human smallness.. Cthuhlu presents us with the revelation of forces that are so much larger than us that they're beyond our control... The fear in Cthulhu is not that it's powerful, it's that it's powerful on a scale that we can't even comprehend."

[^] that is *not* they key element from my perspective.

The key element as I understood it was the idea of something so horrific and alien and scary that your mind could not process it, and it drove you mad with fear.

Leaving out the going mad aspect, it seems to me that the two above could be reduced to the same underlying ideas: fear of the unknown, and of our inability to control it.

as a result of his (many times dangerous and/or foolhardy) investigations, discovers forces beyond his control or comprehension that brutally exposes his own smallness in the face of the vastness of what he observes.  This, in turn, drives him stark raving mad and/or drives him to pen an entry in a letter or diary warning the rest of us not to tread the path he forged.

You've actually got a pretty good grasp of the argument, as madness IS the inevitable end, and I think you'd agree with the author's opinion that any game based on the Cthulhu mythos would be better served by NOT making defeatable bosses out of unnameable horrors.  I mean really...

Yes, "making defeatable bosses out of unnameable horrors" sounds like a fail, but reassuring us about the unnameable horrors seems like an okay idea to me (if maybe impossible in a game). FWIW, I guess I'm saying the idea that madness is the inevetibale end is Lovecraft's belief - and doesnt have to be our's, or the game makers'.

Going back to the fear of the unknown: it's interesting that in most fairy tales, the unknown is mostly presented very casually - and the main protaganist gets help left, right, and centre on their journey into it (the unknown). The evil characters usually represent some behaviour known, or something vaguely known (for the listener), like the wolf in little red riding hood (who represents getting sexual at too young an age).
25  News and Reviews / Mini-Reviews by Members / Re: DiviFile from Qnomad - Mini-review on: July 20, 2014, 03:28:51 AM
2014-07-20 - Major update to review (in the opening post).

it sounds very interesting thumbs up
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