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Last post Author Topic: SkyIDE - Latest Release Information  (Read 72062 times)

SkyIDE

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Re: SkyIDE - Latest Release Information
« Reply #125 on: April 15, 2007, 01:28:24 AM »
and finally the "almost" official screenshot! I already transferred the code into SkyIDE.


http://www.skyide.ne...ing/classbrowser.png

I just need to add icons

mouser

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Re: SkyIDE - Latest Release Information
« Reply #126 on: April 15, 2007, 02:55:25 AM »
very nice looking!  :up:

SkyIDE

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Re: SkyIDE - Latest Release Information
« Reply #127 on: April 20, 2007, 06:39:08 AM »
Thanks Jesse!

More updates:

I have started working on C# - Things are looking good and also some UI changes:

http://www.skyide.ne...ages/testing/dac.png

I had to do this not just for users sake but also for my own sake too -- clean and easy to understand code!


SkyIDE

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Re: SkyIDE - Latest Release Information
« Reply #128 on: April 29, 2007, 06:06:46 AM »
C# support has been finalised. It works just like a C++ compiler and that was my intention.

http://www.skyide.ne...sting/cscproject.png
http://www.skyide.ne...ing/targetscreen.png
http://www.skyide.ne.../testing/csharp2.png


PLUS I am advancing the customized compiler command section. Please look at this very important screenshot. I think this feature will be great when it's finished (almost).

http://www.skyide.ne...esting/batchfile.png

You won't have to use SkyIDE's compiling commands. With this, you will have access to your very own command and SkyIDE will run it for you with the output displayed as expected. You click on an error line number and it will highlight the line.

I also modified the multi-file and search section.

http://www.skyide.ne...ting/multisearch.png


I did some GUI touch ups in the "Modified Output" section.

http://www.skyide.ne.../testing/newmain.png


When it comes to creating a GUI, I am very picky. I want everything to look good and professional.




kyrathaba

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Re: SkyIDE - Latest Release Information
« Reply #129 on: April 29, 2007, 07:56:40 AM »
Wow, I am extremely impressed!  I may wind up having to switch to SkyIDE from Visual C# Express...

SkyIDE

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Re: SkyIDE - Latest Release Information
« Reply #130 on: May 12, 2007, 04:13:51 AM »
Thanks Kyrathaba!

Pre-Beta 13 - Test Release 02 available

http://www.skyide.ne...yIDE_TestBuild02.zip

Added support for Microsoft Visual C# - finally!
Added a brand new class browser -- class browser now shows all your class members
Added Ability to run your own batchfile when compiling instead of letting SkyIDE compile your files.
Added Ability to add multiple #include directories

Improved: The multi file search and replace layout has been re-arranged
Improved: Variable and function Detection system has been thoroughly re-written (again)
Improved: There is no longer a delay when switching between tabs.
Improved: There is no longer a delay when clicking on object viewer's variables, functions, loops etc
Improved: The menubar has been modified so it fits all user's screen resolutions (hopefully)
Improved: There is no longer a delay when extracting integers, chars, functions...
Improved: Delay is also gone when bookmarking variables...
Improved: General GUI improvements...

Bugfix: No more two "Tools" menus :)
Bugfix: Show/Hide Source/Header file entries now are only visible when a C++ file is active
Bugfix: Errors when creating Java project files got fixed.
Bugfix: With large files, sometimes SkyIDE would temporarily freeze. This is fixed.
Bugfix: Multi file search and replace bug fixed with selecting a line in file...
Bugfix: Now you can add multiple directories when compiling


Some notes:

Preview Batchfile does not work -- easy fix.......I left it for the end
Make sure you select the right compiler type when using a custom compiler command otherwise it won't work.
Make sure you always terminate your class declaration with a ";" otherwise the class browser stuffs up because of errors in code BUT this is good :) Why? Because when you see a mess, you will know there is an error in code! You will be able to detect unintentional syntax errors :)

« Last Edit: May 12, 2007, 07:19:33 AM by SkyIDE »

SkyIDE

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Re: SkyIDE - Latest Release Information
« Reply #131 on: May 19, 2007, 04:20:45 PM »
Hello Everyone

I've uploaded Beta 13. Also let me officialize something. In Beta 14 I intend to add support for Visual C++ and VB.NET and bring back Bakefile support. Bakefile support was removed as a result of the new project format and style. I never finished the Bakefile support after I fixed the project explorer. I feel a bit bad for delaying VB.NET. It has been requested by one user for quite some time. I haven't ignored anything. I just had to do a lot of other stuff.

Something off topic, I am really keen on writing a small security program that monitors your start-up sections which also monitors your hosts file. I know there are a few of them that do it but they eat up a bit of memory....while slowing down your system because they do a lot more. The one that I will write (if) will do just one thing. Monitor you start-up programs and nothing else and according to the plans I have - It will not slow down your computer at all. If I decide to go ahead with this, I will have a separate section on the SkyIDE web site but for now I am focused on SkyIDE itself. I really want to add the ability for plugins -- no promises on this one :)


Release Notes: SkyIDE Beta 13 - Saturday, 19 May 2007

Added: Support for the Microsoft Visual C# - finally! Tested with .NET 2.0

Added a brand new class browser -- The class browser now shows all your class members

[With this one, if you don't terminate your classes properly, the class browser messes up. Once you see that you will know there is an error in your code so make sure you type ";" at the end of your class. Structs are currently ignored.]


Added: Ability to run your own batch file when compiling instead of letting SkyIDE compile your files.

Added: Ability to add multiple #include directories
Added: Ability to set separate font charset for each document type supported.
Added: Unicode support for the "Modified Compiler Output" pane
Added: Some changes in the Options dialog related to AutoComplete


Improved: The multi file search and replace layout has been re-arranged
Improved: Variable and function Detection system has been thoroughly re-written (again)
Improved: There is no longer a delay when switching between tabs.
Improved: There is no longer a delay when clicking on the Object Inspector
Improved: The menu bar has been modified so it fits all users' screen resolutions (hopefully)
Improved: There is no longer a delay when extracting integers, chars, functions...
Improved: Delay is also gone when bookmarking variables...
Improved: General GUI improvements...

Bugfix: No more two "Tools" menus
Bugfix: Show/Hide Source/Header file entries now are only visible when a C++ file is active
Bugfix: Errors when creating Java project files got fixed.
Bugfix: With large files, sometimes SkyIDE would temporarily freeze. This is fixed.
Bugfix: Multi file search and replace bug fixed with selecting a line in file...
Bugfix: Now you can add multiple directories when compiling

Other: SkyIDE now remembers the Tab Index of the Page Bar
Other: Default Tab Stop is now 4
Other: Default document is a C++ document. (I will add an option to change this)
« Last Edit: May 19, 2007, 04:25:29 PM by SkyIDE »

SkyIDE

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Re: SkyIDE - Latest Release Information
« Reply #132 on: May 19, 2007, 06:23:29 PM »
I have updated the release to Update 2. I forgot to include a few files and of course it didn't work properly.

Here is how Beta 13 looks out of the box.

http://www.skyide.ne...s/testing/beta13.png

and this is what will appear shortly on BetaNews

http://www.skyide.ne...testing/official.png

SkyIDE

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Re: SkyIDE - Latest Release Information
« Reply #133 on: May 23, 2007, 05:03:11 AM »

Words can't explain how bad some of the errors I found were due to some new code I entered in the previous release. All fixed. I am so sorry.

SkyIDE Beta 13 (Update 4) Released

Added: Support for VB.NET (non projects only "for now") - Beta 14 will support projects
Fixed: Application-wide "Access Violation Errors" sometimes when compiling
Fixed: C# project consistency errors due to *forgetting* to uncomment some code
Fixed: Some spelling mistakes...

http://www.skyide.ne...oads/SkyIDE_Beta.zip

SkyIDE

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Re: SkyIDE - Latest Release Information
« Reply #134 on: May 31, 2007, 10:49:52 PM »
I have improved the "Compiler Profiles" dialog. I believe this is mcuh better and easier to understand. The small graphical glicthes will be taken care off.

http://www.skyide.ne...ting/newprofiles.png

Here is what else has been done:

Added: Finalised support for VB.NET
Added: Now you can include folders to the "include" path of Free Pascal
Added: "Show Main File" on the project popup menu
Added: Open Project Folder on the project popup menu
Added: "Set as Main File" to project file explorer pop up menu
Added: /target:<> setting in Change Project Options for .NET languages

Imporved: Much better Compiler Profiles dialog.
Improved: Text readability in "Compiler Output" -- Item Hight Increased for easy ID
Improved: Now the Open Dialog initial's dir is the one of the active file if no project is selected

Bugfix: With some class detection consistencies
BugFix: With adding multiple directories with some projects
BugFix: With VB.NET and C# formatted compiler output
BugFix: With Borland C++ formatted compiler output
BugFix: With LCC formatted compiler output
Bugfix: With SkyIDE->Project: Some options didn't work for a C# Project
Bugfix: With GNU C++ Project "libs" setting. SkyIDE produces invalid command
Bugfix: When compiling projects, the default project include directory was not passed to the compiler -- contradicting to what it says in Change Project Options
Bugfix: In Select Project Dialog in project properties, "Show Root Folder" no longer throws an error
Bugfix: With "Change Project Options" settings with D and C# projects
Bugfix: With compiling: Sometimes if compilation failed, the old exe ran anyway
Bugfix: With the newly added C# and VB.NET Object Viewers (just forgot to add some code)
Bugfix: Some very minor bugfixes with the function viewer


Other: Removed limitations with adding dirs in "Compiler Profiles" dialog
Other: Re-wrote most of the Compiling() code in order to make things easier to manage
Other: Relocated "Undo Last Close" a few levels up in the menu



Now:

- Working on adding support for Visual C++ Express (almost done)
- Bring back bakefile support
- And if I have time, add DLL compilation ability...
« Last Edit: June 01, 2007, 05:08:01 AM by SkyIDE »

SkyIDE

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Re: SkyIDE - Latest Release Information
« Reply #135 on: June 02, 2007, 12:59:36 AM »
I am working on something brand new -- a linker dialog. The linker dialog lets you link already compiled files. The linker associated with the selected profile will be used.

http://www.skyide.ne...s/testing/linker.png

The bakefile support will be brought back as well. Visual C++ Express is finished 100%.

UPDATE:

I will add a small option "Let SkyIDE tell the linker to create an EXE" where I tell the linker to produce an EXE or "Let me type the parameters" where you have full control of the process, even create a DLL.

« Last Edit: June 02, 2007, 03:06:33 AM by SkyIDE »

SkyIDE

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Re: SkyIDE - Latest Release Information
« Reply #136 on: June 02, 2007, 03:40:26 AM »
Just a small update regarding the above post:

New redesigned linker dialog:

http://www.skyide.ne...esting/newlinker.png

This is the last "new" thing I am doing for Beta 14. The other too is the bakefile support and ability to compile DLLs.



SkyIDE

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Re: SkyIDE - Latest Release Information
« Reply #137 on: June 02, 2007, 07:18:59 PM »
Slight changes in plans:


Some big changes in beta 14 hopefully. These changes will move SkyIDE to the next level along with the DLL compilation utility which  I haven't even started.

I intend to:

- Add an option where, when you select compile for your project, it compiles ALL files in your project, one by one. This means object files will be created for each file in your project. Simiar to what C++ Builder does. I may need to postpone the release date of Beta 14 in order for me to add all this.

- Add an option where you can specify what do you want to happen when you press "Compile/Run" Project. Example:

For MyProject: What happens when you select Compile or Run....

[checkbox] Use my own command: "and here you type commands, make, link etc"

or

[checkbox] Let SkyIDE compile my project using its own method

With this, I will give the user FULL control of the compiling procedure. This will be especially useful for power users

If all goes well, all this should be finished in one week but no guarantees.
« Last Edit: June 02, 2007, 07:23:22 PM by SkyIDE »

mouser

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Re: SkyIDE - Latest Release Information
« Reply #138 on: June 02, 2007, 07:21:55 PM »
sounds pretty cool.

SkyIDE

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Re: SkyIDE - Latest Release Information
« Reply #139 on: June 02, 2007, 07:25:15 PM »
The amount of work I will go through is serious....but thanks to the modified CompileFile() methods I have and SetCompilingFile(), it should make it easier....I just need to call SetCompilingFile() and CompileFile() with compile only option with no link for each file.
« Last Edit: June 02, 2007, 07:26:46 PM by SkyIDE »

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Re: SkyIDE - Latest Release Information
« Reply #140 on: June 02, 2007, 07:28:11 PM »
but later on will require some more modifications.....in the Compiling Dialog I will have to list which file is being compiled....you know, like C++ Builder :D

SkyIDE

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Re: SkyIDE - Latest Release Information
« Reply #141 on: June 05, 2007, 03:08:02 AM »
Well, since nobody is posting on the forum, let me refresh it a bit :)

Screenshot: Multi-file compilaton:
http://www.skyide.ne.../testing/compile.png

Screenshot: Adding multiple files:
http://www.skyide.ne...g/projectoptions.png

Screenshot: Relocated Object Viewer and Improved Class Viewer:
http://www.skyide.ne...ting/classviewer.png

Screenshot: Better multi-search layout:
http://www.skyide.ne...ges/testing/new1.png


Instead of the "last source file" -- I will have to modify it so that the project's main file is the EXE file...

Slight changes in plans -- Your EXE will be produced from the file that contains your "main()"  function.
« Last Edit: June 05, 2007, 05:14:17 AM by SkyIDE »

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Re: SkyIDE - Latest Release Information
« Reply #142 on: June 06, 2007, 06:48:40 AM »
More updates:

Beta 14 will have so many changes, so any improvements...almost all little inconsistencies will be gone. The entire IDE is getting a major overhaul. I separated code sections, I modified a lot of code -- this one will just work!

The *ONLY* way it wouldn't work is if I *forget* to add some code somewhere otherwise I am confident my solutions and implementations work.

First, the multi-file compilations is really cool. Imagine compiling 5, 7, 10 source files at once by simply pressing "Compile" and all the errors captured in a nicely formatted output.

Still to do:

- Bring back bakefile support
- And if I have time, add DLL compilation ability...
- Set your own command to compile you project files or use SkyIDE's
- Finalise multi compile support:

What has been done:

Added: Finalised support for VB.NET
Added: Support for Visual C++ Express 2005 v8.0

Added: Multi-file compilation support for Digital Mars D
Added: Multi-file compilation support for Digital Mars C++
Added: Multi-file compilation support for Digital Mars GNU C++
Added: Multi-file compilation support for Digital Mars Openwatcom C++

Added: Link Object Files dialog - Linker from compiler profile used
Added: Now you can include folders to the "include" path of Free Pascal
Added: "Show Main File" on the project popup menu
Added: Open Project Folder on the project popup menu
Added: "Set as Main File" to project file explorer pop up menu
Added: /target:<> setting in Change Project Options for .NET languages
Added: Force Dialog Filter Index On/Off Switch for Open/Save Dialogs

Bugfix: Right Click Tab Bar->Set as Project Main file
Bugfix: Serious bugfixes with the class viewer
BugFix: With adding multiple directories with some projects
BugFix: With VB.NET and C# formatted compiler output
BugFix: With Borland C++ formatted compiler output
BugFix: With LCC formatted compiler output
Bugfix: With SkyIDE->Project: Some options didn't work for a C# Project
Bugfix: With GNU C++ Project "libs" setting. SkyIDE produces invalid command
Bugfix: When compiling projects, the default project include directory was not passed to the compiler
Bugfix: In Select Project Dialog in project properties, "Show Root Folder" no longer throws an error
Bugfix: With "Change Project Options" settings with D and C# projects
Bugfix: With compiling: Sometimes if compilation failed, the old exe ran anyway
Bugfix: With the newly added C# and VB.NET Object Viewers (just forgot to add some code)
Bugfix: Some very minor bugfixes with the function viewer
Bugfix: (May be fixed) Multi Search and replace sometimes returned no matches after heavy usage


Imporvement: Much better and easier to use Compiler Profiles dialog.
Improvement: Text readability in "Compiler Output" -- Item Hight Increased for easy ID
Improvement: Now the Open Dialog initial's dir is the one of the active file
Improvement: Relocated the Object Viewer to the bottom (it will be dockable soon)
Imporvement: Redesigned the multi-file search and replace section
Improvement: Improvement with the way SkyIDE works with Openwatcom C++
Improvement: Improvement with the way SkyIDE works with Borland C++
Improvement: Improvement with the way SkyIDE works with Digital Mars C++
Improvement: Improvement with the way SkyIDE works with Digital Mars D
Improvement: Improvement with the way SkyIDE works with Digital Mars GNU C++


Other: Removed limitations with adding dirs in "Compiler Profiles" dialog
Other: Re-wrote most of the Compiling() code in order to make things easier to manage
Other: Relocated "Undo Last Close" a few levels up in the menu


I have to finish the "to do" list above and that will be it for Beta 14. I hope I will have enough time to add DLL compilation dialog. I also want to separate some things in separate threads but I might do that later...
« Last Edit: June 06, 2007, 08:18:48 AM by SkyIDE »

SkyIDE

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Re: SkyIDE - Latest Release Information
« Reply #143 on: June 07, 2007, 10:29:59 PM »
Here is something really cool / interesting. I had no choice with LCC-WIN32 as it won't let me pass multiple files to get compiled. Well it does let me but it ignores them so this is what I did in order for me to accomplish my mission with multi-file compilation with this C compiler.


http://www.skyide.ne...ulti_compile_lcc.png


The rest of the C++ compiler work normal, e.g:

bcc32 file1.cpp file2.cpp file3.cpp and it generates the proper EXE
« Last Edit: June 07, 2007, 10:32:08 PM by SkyIDE »

Gothi[c]

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Re: SkyIDE - Latest Release Information
« Reply #144 on: June 08, 2007, 07:55:43 AM »
I think this whole multiple file compilation thing is confusing me.
Are you trying to implement something like make -jn ?

SkyIDE

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Re: SkyIDE - Latest Release Information
« Reply #145 on: June 08, 2007, 05:33:08 PM »
Hmm, what I am trying to do is, instead of compiling each file one by one, you just press "Compile Project" from the project menu and if you have added your project's files the Compiling Files List, each file will be compiled simultaneously and all errors and warnings will be displayed in the bottom pane.

See this:

http://www.skyide.ne.../testing/compile.png

See the arrows pointing at the two different files? It's like compiling one file but two/three instead. You can have 10 files and they will be compiled at the same time.


You can add header files/souce files and compile everything at the same time.

Imagine you have 10 different files and you want to know which of them have errors. Instead of compiling one by one, you can compile everything at one go.
« Last Edit: June 09, 2007, 04:07:03 AM by SkyIDE »

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Re: SkyIDE - Latest Release Information
« Reply #146 on: June 08, 2007, 05:43:49 PM »
Oh ok, i get it.

gnu make has an option (-j) to specify how many simultanious compiles are supposed to happen at the same time.

       -j [jobs], --jobs[=jobs]
            Specifies the number of jobs (commands) to run simultaneously.  If
            there  is  more than one -j option, the last one is effective.  If
            the -j option is given without an argument, make  will  not  limit
            the number of jobs that can run simultaneously.

i guess it's similar to what you have, but it differs in being able to configure a specific amount of simultanious jobs, maybe that would be a good feature to add, the number of simultanious jobs has an effect on the compilation time of the project. Generally a good rule is to use the number of cpu cores + 1 (or if you have hyperthreading +2); eg:

if you have a pentium 4, with hyperthreading, make -j3 will give you best performance (1 core + hyperthreading + 1 = 3)
If you are as lucky to have a quad cpu system, make -j5 will give you best performance
etc..

It's actually more commonly used with distributed compiling farms to specify how many nodes are in the cluster, eg to use with distcc or something.

It would really be AWESOME if SkyIDE would let you build a compile farm out of the box btw ;)
That would probably even be a feature that would attract businesses if SkyIDE were to mature. And if it ever gets famous you could make money off of it by selling support :D
« Last Edit: June 08, 2007, 05:52:59 PM by Gothi[c] »

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Re: SkyIDE - Latest Release Information
« Reply #147 on: June 08, 2007, 06:24:03 PM »
Quote
being able to configure a specific amount of simultanious jobs, maybe that would be a good feature to ad

You mean something like this? :D

http://www.skyide.ne...g/projectoptions.png

That's an earlier screenshot.

Well it at least tells you how many files you want to compile...

Quote
It would really be AWESOME if SkyIDE would let you build a compile farm out of the box btw 
That would probably even be a feature that would attract businesses if SkyIDE were to mature. And if it ever gets famous you could make money off of it by selling support


:) hehehe sounds good! :D
« Last Edit: June 08, 2007, 06:27:50 PM by SkyIDE »

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Re: SkyIDE - Latest Release Information
« Reply #148 on: June 08, 2007, 06:39:39 PM »
By the way, I am also adding an option now for the C++ compilers:

(*) Compile ALL of the above files in a single process
( )  Compile ALL of the above files in separate processes

Choosing the single process option, when compiling the files, only one file may have a main() function

Choosing the separate processes option, each file may have multiple main() functions and each file will generate its own exe


Regarding the separate cores, hmmm, I haven't dealt win anything like that before. Manipulating cores? Now that would be cool :)
« Last Edit: June 08, 2007, 06:41:57 PM by SkyIDE »

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Re: SkyIDE - Latest Release Information
« Reply #149 on: June 08, 2007, 07:09:39 PM »
Here it is:


http://www.skyide.ne...ing/projectprop2.png




Update: I re-worded that second option to:

"Compile the above files in multiple processes - With this option each file can have its own main() function and each file will generate its own EXE"
« Last Edit: June 08, 2007, 08:57:08 PM by SkyIDE »