topbanner_forum
  *

avatar image

Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
  • Monday March 18, 2024, 9:19 pm
  • Proudly celebrating 15+ years online.
  • Donate now to become a lifetime supporting member of the site and get a non-expiring license key for all of our programs.
  • donate

Author Topic: NANY Entry: Galaterra  (Read 11180 times)

kyrathaba

  • N.A.N.Y. Organizer
  • Honorary Member
  • Joined in 2006
  • **
  • Posts: 3,200
    • View Profile
    • Donate to Member
NANY Entry: Galaterra
« on: December 04, 2014, 12:23 PM »
galaterra.png

My entry this year is a brief, proof-of-concept game implemented in JavaScript. It demonstrates an implementation of loops, commands, etc. all processed via the browser. This entry was created using Twine (http://twinery.org):

http://williambryanmiller.com/game.html

« Last Edit: December 06, 2014, 11:38 AM by kyrathaba »

wraith808

  • Supporting Member
  • Joined in 2006
  • **
  • default avatar
  • Posts: 11,186
    • View Profile
    • Donate to Member
Re: NANY Entry: Galaterra
« Reply #1 on: December 04, 2014, 08:56 PM »
Pretty cool... reminds me of the inform stuff. 

Bug: If you go to the torque-wrench and enter an incorrect answer, the game is blocked.

TaoPhoenix

  • Supporting Member
  • Joined in 2011
  • **
  • Posts: 4,642
    • View Profile
    • Donate to Member
Re: NANY Entry: Galaterra
« Reply #2 on: December 04, 2014, 10:47 PM »
Pretty cool... reminds me of the inform stuff.  

Bug: If you go to the torque-wrench and enter an incorrect answer, the game is blocked.

It looks like a Next-Gen version of the Zork-type text games. Theoretically this could be an engine that could convert lots of those old games into web versions.




kyrathaba

  • N.A.N.Y. Organizer
  • Honorary Member
  • Joined in 2006
  • **
  • Posts: 3,200
    • View Profile
    • Donate to Member
Re: NANY Entry: Galaterra
« Reply #3 on: December 05, 2014, 10:45 AM »
I uploaded an update. Shouldn't block on torque-wrench use. Should give you a "Continue" hyperlink.

wraith808

  • Supporting Member
  • Joined in 2006
  • **
  • default avatar
  • Posts: 11,186
    • View Profile
    • Donate to Member
Re: NANY Entry: Galaterra
« Reply #4 on: December 05, 2014, 02:03 PM »
It looks like a Next-Gen version of the Zork-type text games. Theoretically this could be an engine that could convert lots of those old games into web versions.

Inform is Zork.  ;D

http://inform7.com/
http://www.infocom-i...g/more/glossary.html
http://www.ifwiki.org/index.php/Inform

I uploaded an update. Shouldn't block on torque-wrench use. Should give you a "Continue" hyperlink.

Cool!  Another form of this I'd been looking at: https://writer.inklestudios.com/

kyrathaba

  • N.A.N.Y. Organizer
  • Honorary Member
  • Joined in 2006
  • **
  • Posts: 3,200
    • View Profile
    • Donate to Member
Re: NANY Entry: Galaterra
« Reply #5 on: December 06, 2014, 11:37 AM »
Yes, InkleWriter is pretty cool. I decided to fool around with Twine because the created games can either be hosted on a webpage or the HTML file can be emailed to someone or downloaded and played by anyone with a modern browser.