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Last post Author Topic: PORTAL 2 AVAILABLE NOW FOR PRE-ORDER  (Read 12024 times)

JavaJones

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Re: PORTAL 2 AVAILABLE NOW FOR PRE-ORDER
« Reply #50 on: May 15, 2011, 02:46:29 PM »
And then there's this: http://www.tomshardw...-API-Doom,12372.html

- Oshyan

lanux128

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Re: PORTAL 2 AVAILABLE NOW FOR PRE-ORDER
« Reply #51 on: May 15, 2011, 11:04:26 PM »
Hey Lanux, how did you get your Steam friend's list to look like Firefox?

that's a custom skin called Apparition.. i find it cool because it has a super menu.. :)

Apparition_supermenu.png
http://forums.steamp...thread.php?t=1421090

Deozaan

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Re: PORTAL 2 AVAILABLE NOW FOR PRE-ORDER
« Reply #52 on: July 09, 2011, 08:33:51 PM »
Portal 2 is on sale today on Steam for 50% off. That's $25.

Anyone want to go in on a 2-pack together and get it for a huge discount of $22.50 (each copy)?


Jibz

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Re: PORTAL 2 AVAILABLE NOW FOR PRE-ORDER
« Reply #53 on: July 10, 2011, 03:32:32 AM »
Anyone want to go in on a 2-pack together and get it for a huge discount of $22.50 (each copy)?

Aww, I should have checked DonationCoder first, just bought a single copy 5 minutes ago :-[.

Carol Haynes

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Re: PORTAL 2 AVAILABLE NOW FOR PRE-ORDER
« Reply #54 on: July 10, 2011, 05:20:08 AM »
You can get Portal 2 at Amazon UK cheaper than that now (last time I looked about £12).

Jibz don't forget to join the DC Steam group to find Co-op partners ;)

Carol Haynes

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Re: PORTAL 2 AVAILABLE NOW FOR PRE-ORDER
« Reply #55 on: July 10, 2011, 12:36:19 PM »
Portal 2 at half price today only (10th July) on Steam - two packs are cheaper so if someone wants to share costs with another buyer today is the day! (Just over 23 hours remaining).

See http://store.steampowered.com/app/620/

f0dder

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Re: PORTAL 2 AVAILABLE NOW FOR PRE-ORDER
« Reply #56 on: July 17, 2011, 06:30:50 PM »
Not to sidetrack this thread, but why has OpenGL never really seen wide adoption?
Because it kinda sucks compared to DirectX? :)

It used to have the upper hand, but at DX9 the tables definitely got turned. OpenGL might have extensions a bit faster then DX, but then a developer has to use different vendor-specific extensions to use all the new stuff - and wait a LONG time for the committee to accept it as a standard... with DirectX, you have to wait a bit longer before using the new features, but then it's one API (the thankfully did away with the caps system).

I remember seeing OpenGL as a driver option when playing duke nukem 3d back in the early 90s.
Original duke3d definitely didn't, you must have either found a 3d-card-vendor specific versions (which I kinda doubt - Quake was the first time that seemed to go mainstream), or have found a dedicated Windows port for it.
- carpe noctem

Josh

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Re: PORTAL 2 AVAILABLE NOW FOR PRE-ORDER
« Reply #57 on: May 13, 2012, 03:02:27 AM »
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